Skyrim magical clothing.

  • 16.04.2024

Destruction, sorcery, alteration, restoration and illusion are five schools that include groups of spells with similar properties. In order for a magician to use them effectively, a high level of skill alone is not enough for him; he will also need appropriate uniforms. Mage armor in Skyrim allows you to improve the following indicators: reducing mana consumption for a specific school (robe of a school master) or for all spells at once (robe of an archmage), increasing the supply of mana or the speed of its regeneration.

Clothes or armor?

In the classic version, the magician uses clothes that provide the bonuses listed earlier. As a rule, the mage has a very low defense indicator, but this is compensated by spells such as “Oak Flesh” and “Stone Flesh”, which increase the defense parameter, but only when the character is not wearing armor. Special clothing can be obtained in several ways: found in chests, taken as a trophy from a defeated enemy, received as a reward for completing a quest, bought from a merchant, or, finally, made by yourself.

The effect of the clothing worn by the opponents will correspond to the class of spells they use in battle with the player.

The situation with armor for a mage in Skyrim is completely different. There is no longer a need to use spells to increase the protection class, since the protection level of the equipment itself is already quite high, especially after improving it at the forge.

Mage armor in Skyrim

By completing quests, you can receive special sets with unique properties. For example, the armor of the "Old Gods" (light) enhances:

  • stealth skills (+20%),
  • destruction (-15% mana consumption),
  • shooting (+20% more bow damage),
  • and also gives an increase in magic (+30 units).

All this allows you to deal damage from stealth mode, because this is still light armor, and it also enhances stealth. If you have a sufficiently well-leveled blacksmithing skill, you can greatly improve the protection indicator for a set, which puts it on the level of heavy armor. Given as a reward for completing the quest “Conspiracy of the Forsworn.” Externally identical to regular rogue armor.

Azidal's Infernal Armor (heavy) allows you to:

  • paralyze the enemy when he strikes with a certain probability;
  • walk on water;
  • absorb 50% of magic from enemy spells;
  • cast spells over longer distances, but at the same time spend more mana.

An undeniable advantage in combat with opponents who fight only in close combat will be the ability to attack from the water, where no one can reach the character. Also, the ability to cast spells over long distances will allow you to defeat magicians whose attacks do not reach a character standing, for example, in the middle of a lake. Can be obtained for the "Excavation" quest.

The magician's armor in Skyrim also includes masks of dragon priests. Despite the fact that they are heavy armor, their properties are more suitable than ever for a magician:

  • "Nakrin" - the mask increases the mana reserve by 50 units, reduces the mana consumption for schools of restoration and destruction by 20%. Quest: "House of the World Eater."
  • "Morokei" speeds up the recovery of magic by half (100%). Quest: "Staff of Magnus." The mask is not given as a reward for completing a task, but is simply located in a location that cannot be reached except by completing a quest.
  • "Vokun": spellcasting, alteration and illusions work more efficiently (mana consumption is reduced by 20%). Similar to the previous one - located in the location for the quest "Scroll for Anska".

Alternative options

There is another way to get armor that is ideal for a mage - install mods.

There are mods for mage armor for Skyrim that do not upset the balance of the game and, at the same time, provide noticeable advantages. For example, mod: "Battle Mage Armor 1.1". The effects of this set are as follows: reduced mana costs when casting spells by 15%, additional mana +50, increased magic recovery speed +100%.

Another mod "Armor of the Void Mage". The set is adapted for both male and female characters. Each part of the set gives a bonus to a certain school of magic; these enchantments can be disabled optionally. After installing the mod, armor can be found underground.

Conclusion

Mage armor in Skyrim is a worthy alternative to conventional enhancing clothing. With its properties it can significantly influence the course of the game.

In Skyrim, there are 18 skills that your character can use and upgrade. They are divided into three main groups: warrior, thief and mage. The latter is based on the use of various magic, and each of its perks increases the effectiveness of the corresponding spells. If you are planning to create a mage character, then it will be useful for you to know the following rules:


Rule 1 - for a Skyrim mage with the Shock Wave ability of the school of Destruction magic, one enemy does not pose any danger at all, so if you want to take part in difficult battles, it is better not to study this perk.


Rule 2 - without taking into account bonuses from abilities, equipment and various negative effects such as diseases and poisons, mana is restored from zero to maximum in half a minute (this is approximately 3% per second) regardless of its amount.


Every 25% added to regeneration from equipment increases speed by 0.75 per second. Don't forget that mana is regenerated three times slower during battle.



Rule 3 - besides the thunder atronach, there are no other creatures in the game that have good protection from electricity. It is also worth mentioning that since it is almost impossible to hit a dragon that is in flight with ice and fire arrows, lightning is a universal weapon.

Strategies

Having analyzed the spells, skills and abilities of a standard caster, we can conclude that the biggest disadvantage of this class is the lack of reliable protection and low hp level. As a rule, magicians do not wear armor due to the fact that the robe is usually more effective due to bonuses to profile skills and Skyrim magic. Of course, a sorcerer, like representatives of other classes, can put on armor, but usually he does not need it, because if the battle is conducted correctly, no one will have time to get close to your character to cause damage.


Now let's look at the basic strategies for playing as a magician.

Elemental Mage

The most useful skills for this strategy are Destruction, Restoration and Alteration. This tactic is ideal for a solo mage who refuses to wear armor and is always fully armed. In this strategy, the main thing is to follow several simple algorithms:


1. When fighting with enemies or a group of enemies who have melee weapons, you must first use the spells Cloak of the Elements and Ebony Flesh. After this, you can start casting the area spell Fireball and precision Incinerate to destroy your opponents.


2. Before a battle with a rival magician, it is important to make sure that you have a prepared amulet in one hand, and a spell from the school of Destruction in the other (preferably an area spell, because it is easier for them to break through the enemy’s amulet). When you are sure that you are completely ready for battle, you can begin the battle. Having rid your opponent of the amulet, you need to finish him off with targeted spells (for example, Shock Wave) from both hands: in this case, the enemy will not even have time to come to his senses to strike back.


However, if you do not have suitable Skyrim magic or a powerful targeted spell, then it is better not to remove the amulet from your hands.


3. During a battle with an ordinary dragon, it is best to keep a large distance and be ready at any moment to reflect the breath of a flying serpent with a talisman, and then respond to it with targeted spells. Having the Shockwave ability, you may not even give the enemy the opportunity to cast a tu'um, although there is a danger of early depletion of mana, so when you are about to stun the dragon, first find a shelter where you can sit out and wait for the magic to be restored.


If your character has studied all three schools that we mentioned at the very beginning, then the battle with the dragon will seem very easy to him. Before the start of the battle, use the spells Protective Circle and Dragon Skin, and then, in battle, use a Thunderstorm with lightning. Due to the large loss of mana, the enemy will not be able to use magic, and if he tries to bite you, Dragon Skin will prevent him.


At the same time, the third spell will restore your health, and if you also activate the ability of the Atronach stone, then the Protective Circle, in addition to healing, will also replenish your mana reserve.

Attack Mage


The most useful skills for this strategy are Destruction and Sorcery. Such tactics are relatively simple, and the above skills are very helpful in battles with a small number of opponents.


You will be able to summon a strong ally from Oblivion so that he goes to distract enemies, and in the meantime you inflict decisive damage on them. In Skyrim, an offensive mage should focus on spells that will not damage the summoned atronach (for example, a fire atronach is immune to fire, and an ice atronach is immune to cold).


If you maximize the bonuses that reduce the cost of Destruction spells, you can spam spells almost continuously. If your opponent does manage to get close to you, then you will have to use Recovery magic to replenish your HP, but most likely it won’t come to that. By maintaining a large distance and distracting enemies with a summoned creature, the likelihood of receiving significant damage approaches zero.


This tactic is quite useful when you are fighting mid-level enemies, and it is available almost from the very beginning of the game. However, when your character reaches a high level, the benefits of atronachs will decrease significantly.

Defense Mage


The most useful skills for this strategy are Restoration and Change. This strategy is very notable in that the mage surrounds himself with a huge number of defensive spells during battle, much of which is focused on the school of magic in Skyrim called Alteration.


The Elf race is best suited for this tactic. The first thing you should pay attention to are the abilities: Restoration, Restoration Adept, Balance, Master of Change, Mage Armor, Absorbing Ward, as well as special equipment that gives bonuses to the mana reserve and the speed of its recovery. When choosing this tactic, never wear armor, because the defense mage can use Skin spells and various amulets to absorb damage.


The Ward is best used when you notice an imminent threat to your character, as its use requires concentration and a constant supply of mana. If you do as stated in our guide, then your hero will receive 400 units of armor and 80% protection from physical damage for one minute.


That is, the damage the character receives is practically reduced to a minimum. Spells that can deal less than 100 points of damage will become very useful, because they will be absorbed and replenish your magical energy.


This tactic is very mana intensive and is best used only when fighting legendary dragons and other powerful enemies. You can learn many useful spells in

The choice of armor for a magician is not a primary task, as well as for a player developing alchemy. This is explained by the fact that the mage class itself is capable of bringing high damage to one or groups of enemies, because any enemy will be destroyed before he has time to approach within arm's length.

Mages are divided into elements - Thunder Mages, Fire and Ice.


The most dangerous are Thunder and Fire magicians, because the element of thunder affects 2 character parameters at once (mana and health), and the fire element deals double damage to health points. It should be noted that these elements make it easier to aim, since you do not need to shoot in advance , and you don’t need to think about where the enemy will run. Even at the initial levels, when the mage has a standard “Mage Costume” that gives +50% to mana regeneration, defeating a fire mage at medium distance is very problematic, not to mention a thunder sorcerer.

As your level increases (depending on the development path you choose), the danger of magicians will vary from “low” to “critical”, because as your character’s level increases, the level of your enemies will also increase. At first, it can be difficult to fight enemies: you will constantly run out of mana, and the damage rate will be very low.

When you reach mage level 10–14, you can already think about such a problem as Armor for a mage in Skyrim. Here the choice of armor is not as large as that of other character classes. To receive free clothes, the main character can join the “College of Mages” of Winterhold. There he will receive a standard cape with standard characteristics, and the protection class of this type of armor is very low. In general, in order not to “bend under” your opponents, you need to choose armor for a magician with 2 main parameters: “Mana recovery speed” and “Reducing the cost of using spells.” By focusing on these parameters, you can achieve an effect where spells do not waste mana at all.

As you complete quests and discover new mage skills, such powerful armor as the “Archmage’s Robe” and “Master’s Robe” will become available to you.

Also, the main character can find the “Morokea” mask in the Labyrinthian, which will increase his mana recovery. By wearing the entire set of armor (Archmage's Robe, Morokea, amulets and rings for mana restoration) and pumping up some abilities, you can not be afraid of even the most dangerous enemies. The above set of equipment will allow the main character to cast spells completely calmly, without fear that the manna will run out at some point. When you reach a high level, playing for this class will no longer be as interesting and exciting as at the initial and intermediate levels. At mage level over 35, any enemy, even one as powerful as the “Legendary Dragon,” will be an easy target for you.

In conclusion, we can say that the development of a specialized magician does not make sense, for the reason that completing some missions in the game will simply be impossible. Now you know what armor for a mage in Skyrim is, what it is needed for and how to use it.

In Skyrim, clothing for magicians is especially popular. Some players try to ignore it, but many take great pleasure in leveling up their spellcasters and receiving good bonuses. In any case, this type of clothing is useful and unique in aesthetic terms. Today we will look at some issues related to this game element, and also touch on the topic of modifications. But first things first, let’s pay attention to the advantages of this equipment.

Varieties of this clothing

In Skyrim, clothes for a magician are unique content. There is not much of it, it gives serious bonuses, and sometimes it is not so easy to find. Don’t forget about the availability of special kits that only enhance the positive effect. To begin with, we will note the available sets:

  1. The Archmage's Robe is simple clothing that is proof that you are fluent in magic.
  2. The Master of the School of Destruction is the main symbol of the spellcasters of the most powerful school.
  3. Psijics are the robes of the most ancient order of magicians.
  4. Mystical Robe - only gloves are available, and then only as a quest item.
  5. Mythical dawn - clothing of ancient magicians, kept in the museum.
  6. The master's robe is a universal robe for spellcasters who were able to master one of the schools.

As you can see, in Skyrim, clothing for a magician is not so common. Nevertheless, it is there, and we recommend using it. As soon as you put it on, you will receive bonuses in the form of accelerated mana recovery and enhanced spells.

Is it worth using?

In Skyrim, clothing for the mage of destruction and any other similar clothing are intended exclusively for a certain class of characters. If you play as a warrior or archer, then this equipment is unlikely to be useful to you. You should definitely take these nuances into account, otherwise you will significantly weaken the hero, and he will often die. Read the descriptions, study the characteristics and choose exceptionally useful and effective clothing for adventures.

Location of the robes

You shouldn’t expect that clothes for a magician in Skyrim will be easy to find. In some regions it is completely prohibited, magic in these parts is not so developed, and accordingly, you have to find the clothes on your own. We simply recommend paying attention to the following areas:

  1. Merchants - be sure to study their assortment, sometimes you can find a rather interesting version of magical attire there.
  2. Chests - the most valuable equipment is found in caves, dungeons and giants' camps. Are you willing to risk it to get it?
  3. Murders - during the adventure you will meet many magicians, but not all will be useful to you. No one is stopping you from taking their clothes, although a battle cannot be avoided.

Mods to expand the range

How are things going with mods in Skyrim for clothes for mages of destruction? Fortunately, modifications are available and continue to grow. True, in most cases you will have to add clothes from other game universes:

  1. The Griffin Set is an add-on that gives access to clothing from the game "The Witcher".
  2. Hedge Mage Armor is a very beautiful armor of a traveling magician.
  3. Dragon Essence is a fairly open armor for female characters that can be enchanted.
  4. Black Mage Armor - adds a whole collection of new clothing for spellcasters, made exclusively in black.

We did not give examples of all available modifications, but we noted the highest quality and most interesting options. All that remains is to install mods on the game client and personally test all the available features.

Despite the paucity of clothing for magicians in Skyrim, users are glad that the developers have introduced content for spellcasters. Previously, everything was much worse in this area. Therefore, we can only thank the developers for paying attention to the requests of the players. Use magical clothes and improve your spell casting skills.

​Introduction

​This mage runs in light enchanted armor while ignoring incoming damage, like a forged warrior in a heavy Daedric set.
Shreds opponents with one-handed weapons, tricks the mind, and tears them apart with magic. He prefers to run alone because summoned animals and partners only get in the way.

Race selection

Regarding the choice of race, you can be completely individual. But when choosing to play as a Breton. You will have much more useful bonuses for the game than with anyone else.

Breton - starting bonuses to magic skills and the racial ability to ignore 25% of damage from magic.
Guardian stones: The Magician's Stone is at the beginning, while we begin our journey. Atronach Stone - I advise you to take it as soon as possible. This will help with pumping and recharging mana.
Upgrading stats: When we get a level, we pump up the character as follows.
Magic 50% - Health 50% - Stamina 0% - up to level 50!

By level 50 you should have 350 points in Magic (Mana) and 350 in Health. After that, we no longer pump up mana and throw points only into health.

​Pumping up and perks

How to upgrade

If you have any questions, leave a comment
Thank you for your attention and enjoy the game!