Stalker call pripyat location of all artifacts. S.T.A.L.K.E.R .: artifacts

  • 28.06.2021

The most inveterate computer game players, namely Stalker, are interested in looking for artifacts. The game is quite interesting, it makes you think and puzzle over this issue. Indeed, for those who have artifacts, new opportunities open up in the game. The Call of Pripyat game has many artifacts that you need to discover while completing its levels. We will tell you where to find the Call of Pripyat artifacts.

Finding and types of artifacts

There are the most basic and important ones, it is worth finding them first. What impact do they have, and where to find artifacts in Stalker?

Gingerbread man

It is not easy to find it, it is distinguished by its rarity. Helps to recover from any damage, adds 4 points of health. Weighs 0.5 kg. The artifact "Kolobok" is radioactive (+2). It is believed that this artifact affects the genetics of its owner. But scientists have not confirmed this. You need to search for this artifact in the anomalies "Fluid", "Sosnodub". In the location "Zaton" - a swampy area, west. Location "Jupiter" in the northern part. "Kolobok" appears in those areas where a high level of radiation and chemical pollution is recorded.

Crystal

Possesses heat-absorbing properties, protects from excess heat. Helps withstand high temperatures in frying conditions. It doesn't get hot, doesn't get hot. Its thermal protection is +3. The artifact weighs 0.5 kg. Radiates radiation (+1). You can find the "Crystal" if you look in the "Zaton", on the burnt-out farm.

Blood of stone

An artifact that helps neutralize chemical attack. But if the defeat is big, it won't help. Its owner is protected from chemical attack by 3 points. The radioactivity of Stone Blood is +1. Weight - 0.5 kg. It can be found in anomalies, namely in "Sosnodub". There is also in the southern caves of the burnt-out farm in Zaton.

Chunk of meat

One of the most useful and important artifacts. Organic matter "Chunk of Meat" has a very high level of protection against chemicals. Protects the wearer by absorbing contaminated air. The protection of this artifact from chemical attack is +6. Radiates radiation (+2). Weighs 0.5 kg. You can find it if you get into the Zatona caves, which are located under the burnt-out farm.

Night star

A jumping, glowing artifact that has very useful properties. May reduce gravity. It will come in handy if the backpack is very heavy. "Night Star" reduces the weight of your load, this helps to quickly get away from the enemy. The greatest weight that this artifact can carry is +4. He himself weighs 0.5 kg. Has a low radiation level (+1). You can find the "Night Star" artifact in the "Backwater", namely in the "Trampoline" anomaly behind the "Dredger".

Flame

"Call of Pripyat": where to find the "Flame" artifact? This is a very rare, extremely useful artifact. It's hard to find it, but the owner gets a big plus. This artifact emits infrared rays that affect wounds. Using the Flame artifact, you can quickly get rid of severe skin damage. Despite its origin in hot spots, it is not hot. You can find the artifact "Flame" in some anomalies: "Bitumen", "Frying", "Boiler". But it is formed very rarely.

Firefly

A very useful artifact and very rare. Restores seriously wounded, heals the most extensive damage. Increases health by 6 points. The radioactivity of this artifact is great. Finding the Firefly is hard. It is found where the level of chemical damage is high: in "Soda", "Concrete Bath", "Loza", "Plavnyah".

Twist

It will be very useful if you are in a radioactive zone or "swallowed" radiation. It absorbs harmful substances. You can find the "Twist" artifact in the "Backwater", namely in the "Claw" anomaly or under the burnt-out farm.

Stone Flower

Protects the wearer from the psychic effects of mutants. The defense factor is +3. You need to search for this artifact in the "Backwater", in the center of the "Claw" anomaly.

The popular game is "Call of Pripyat". Find artifacts, I hope our article will help you.


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As you play Stalker Call of Pripyat, you can get a small side quest called " Contract with scientists". In this mission, you must find the artifacts "chunk of meat" and "bun" for a free stalker named Garik. For knowledgeable people, passing this mission is not difficult, but some beginners are wondering, where to find a piece of meat and a bun in Stalker Call of Pripyat... This article will provide all the information on the "Contract with Scientists" mission, from its receipt to the reward for completing it.

How to get the quest Contract with scientists?

To receive the quest, you must go to the Jupiter location and find a free stalker named Garik there. According to the story, Garik came to Jupiter immediately after turning off the Brain Burner in the previous part. Having signed a contract with scientists, Garik undertook to look for various artifacts for them. During the conversation with you, Garik will tell you that by signing a contract he cannot go beyond the territory of Jupiter until he finds the last two artifacts, Chunk of Meat and Kolobok, which are only outside this location. By agreeing to find two artifacts, you will officially receive the quest and information on the possible location of the artifacts.

Search for artifacts

First of all, find a kolobok, for this go to the Zaton location. Having reached the location, you need to find a huge tree that looks like a dome in some way, which is called Sosnodub. The gingerbread man is located on one of the Sosnodub trees from the side of the Joker's corpse. Also, for more information, take any detector, it will show you where the kolobok is. Climbing onto the “dome” along one of the trees, find a small ball glowing in green - this will be the Kolobok. Note: The space under the Sosnodub is extremely dangerous, any living creature that gets under the dome automatically dies, dissolving as if from acid.

The Chunk of Meat is located in Zaton. To do this, find the corpse of Barge, which died from an anomaly near the caves under the burned-out farm. There will be a Chunk of Meat right next to the Barge.

If you don't feel like looking for these artifacts yourself, you can go in a more cunning way. The fact is that anyone who receives the achievement "Friend of Stalkers" can buy both artifacts from Beard for a relatively low price.

Quest reward

Now you know where to find a hunk of meat and a bun in Stalker Call of Pripyat. After that, take both artifacts to Garik, and he will be completely free from the contract. As a reward you will receive:
  • Location of two caches of supplies and weapons.
  • Six thousand rubles.
  • Garik will take you to Yanov for free, after you and your group leave from Pripyat.
  • Artifact Bubble, which you will receive in Pripyat before going to Yanov. The Bubble is a rare artifact that significantly reduces radiation.
  • Artifacts in S.T.A.L.K.E.R .: Call of Pripyat are mysterious formations with unique properties that randomly appear in anomalies after radioactive releases. Anomalies, found in abundance on the territory of the Zone, pose a direct danger to life. Despite this, they have become the main source of enrichment for stalkers, since they generate various artifacts. Artifacts have a mixed effect on the human body - some of the effects they cause are beneficial, but the downside of this in most cases is the danger of radiation exposure. Artifacts should be selected in such a way that the resulting negative effect is leveled and does not cause damage to health.

    The game "Stalker: Call of Pripyat" presents a scattering of 25 artifacts. They are all unique. Most of them are mined in anomalies. To search for artifacts. The number of studied anomalies and the power of the detector determines which artifacts will appear more often on the path of the protagonist. At first, you should not rely on rare artifacts, but over time, the chances will increase. After collecting all kinds of artifacts, it will open achievement "Seeker", which will increase the respect for the main character on the part of stalkers and bandits.

    Artifacts and places of probable appearance in S.T.A.L.K.E.R .: Call of Pripyat:

    • Backwater. Dredger: jellyfish, night star, twist, gold fish.
    • Backwater. Burnt out farm: crystal, mother's beads, fire ball, eye.
    • Backwater. Caves under the burnt-out farm: twist, fire ball, hunk of meat, bubble, stone Flower.
    • Backwater. Old barge. Noah: compass.
    • Backwater. Swamp: blood stone, soul, bun, hunk of meat, firefly.
    • Backwater. Boiler anomaly: mother's beads, eye.
    • Backwater. Anomaly "Sosnodub": soul, bun, blood stone, hunk of meat.
    • Backwater. Anomaly "Iron Forest": sparkler, battery, Moonlight, Snowflake.
    • Backwater. Circus anomaly: mother's beads, fire ball, eye, flame.
    • Backwater. Claw Anomaly: jellyfish, night star, stone Flower, gold fish, twist.
    • Backwater. Anomaly "Scar": flash, battery.
    • Environs of "Jupiter". Cement factory: mother's beads.
    • Environs of "Jupiter". Parking: Moonlight, dummy.
    • Environs of "Jupiter". Career: bubble, soul.
    • Environs of "Jupiter". Ventilation complex:.
    • Environs of "Jupiter". Anomaly "Sink": blood stone, firefly.
    • Environs of "Jupiter". Anomaly "Concrete bath": soul.
    • Environs of "Jupiter". Anomaly "Bitumen": gravel, fire ball.
    • Environs of "Jupiter". Anomaly "Ash": eye, fire ball.
    • Jupiter. Household yard (): battery.
    • Pripyat. Store (): bubble, hunk of meat, soul.
    • Pripyat. Roof of KBO "Yubileiny": Snowflake, flash.
    • Pripyat. Old KBO: dummy, flash.
    • Pripyat. In the courtyard of the building between the department store and the dormitory, where the arrow signal appears: firefly.
    • Pripyat. School: jellyfish, gold fish.
    • Pripyat. Volcano anomaly: flame, crystal.
    • Pripyat. Vine anomaly: firefly, soul.
    Beard periodically issues orders for the search for rare artifacts, paying a substantial premium for execution and timely delivery: an eye, a bubble, a goldfish, a snowflake, a flame, gravel, a dummy, a bun, a firefly. If he hesitates, he may cancel the order. Nothing bad will happen in this case. After some time, requests will be repeated, even for those artifacts that were not delivered on time. If possible, you should keep one copy for yourself. The stalker will certainly thank you in the future.

    Description and characteristics of artifacts in S.T.A.L.K.E.R .: Call of Pripyat:

    1. Battery(recuperation +2, radiation +1, cost 4800+ RU): it is known that this artifact contains electrostatic elements, but under what conditions it is formed, science is not yet known. It is valued among its ability to have a tonic effect on the human body. Depletes the body with too long exposure.
    2. Sparkler(electrical protection +3, radiation +1, cost 1600+ RU): a representative of electrostatic artifacts, named for its brightness. It has the ability to smooth out fluctuations in the strength of the electric field.
    3. Flash(electrical protection +6, radiation +2, cost 3200+ RU): an artifact of electrostatic nature. Demonstrates amazing ability to absorb electrical charges and then dissipate them. It is able to protect the human body from the effects of electric currents of great strength and high voltage.
    4. Twist(radiation -3, cost 6400+ RU): a bizarre artifact that appears in places of increased gravitational activity. It is a kind of sponge that absorbs radioactive elements. To varying degrees, it successfully protects its carrier both from the effects of induced radiation and from radioactive particles that have already entered the body.
    5. Eye(wound healing +4, radiation +2, cost 9600+ RU): the artifact really looks like an organ of vision, in case of injuries it accelerates the metabolic process, which contributes to the early healing of wounds. In addition, among seasoned stalkers there is a belief that the "Eye" is able to bring good luck.
    6. Gravy(thermal protection +6, radiation +2, cost 9600+ RU): an artifact is formed during prolonged gravitational action on metal-containing substances. Able to maintain a small anti-gravity field around it. Many stalkers use it to significantly reduce the weight of their backpack.
    7. Soul(health restoration +2, radiation +2, cost 4800+ RU): an organic artifact with unique properties. In an unknown way, it increases the overall rate of recovery of the body after injuries of any nature, while not accelerating the accumulation of toxins. Due to its pleasant appearance, it is of particular interest to collectors.
    8. gold fish(maximum weight +12 kg., radiation +3, cost 14400+ RU): the artifact forms in places of multiple interactions of gravitational fields. Generates a sphere of directed gravitational field around itself. It reduces the weight of the contents of the carrier's backpack much more effectively than other artifacts of this kind, and therefore is in great demand among stalkers.
    9. Stone Flower(psi-defense +3, radiation +1, cost 2400+ RU): an artifact is a stone similar in its characteristics to granites. It arises inside gravitational fields of enormous intensity. Able to fully or partially protect the owner's mind from psi-effects.
    10. Gingerbread man(health restoration +4, radiation +2, cost 9600+ RU): a rather rare artifact that forms in areas of strong chemical pollution. It is highly valued for its ability to "spur" the body so that it recovers in a matter of minutes from injuries of any severity. Scientists are spreading information about the effects of the artifact on the owner's genetic material; however, there is no confirmation of this yet.
    11. (thermal protection, chemical protection, psi protection, electrical protection +3, recuperation +2, radiation +4): a rare artifact that has the ability to show breaks in anomalous fields. They say that with its help you can pass by the most complex anomalies without the slightest risk, but few people know how to handle it.
    12. Crystal(thermal protection +3, radiation +1, cost 1600+ RU): artifact occurs in anomalous zones under the influence of high temperatures. Actively absorbs excess heat from the space around it, while remaining cool to the touch.
    13. Blood of stone(chemical protection +3, radiation +1, cost 1600+ RU): is a reddish formation of compressed and fossilized animal remains. Has the ability to partially neutralize chemicals harmful to humans.
    14. Chunk of meat(chemical protection +6, radiation +2, cost 3200+ RU): an artifact of organic nature. Consists of deformed tissues of animal origin. When it enters the zone of chemical pollution, it begins to "pull" chemicals from the air, converting them into a thick, viscous mass.
    15. Moonlight(psi-protection +6, radiation +2, cost 4800+ RU): this artifact of electrostatic nature demonstrates the ability to resonate under the influence of psi-waves. Over time, stalkers learned to adjust the "Moonlight" in such a way that it resonated in phase with the main source of radiation, thereby completely or largely neutralizing the psi effect.
    16. Mom's beads(wound healing +2, radiation +1, cost 4800+ RU): much of this artifact remains a mystery. However, it has been reliably established that the radiation arising from the pulsation of the thickening of the "Mom's beads" makes the blood in open wounds to coagulate very quickly.
    17. Jellyfish(radiation -2, cost 3200+ RU): an artifact of gravitational nature that has the ability to actively attract and absorb radioactive particles, thereby reducing the body's radiation exposure. Widespread in the Zone; beyond its borders, it is widely, although tacitly, used in the treatment of acute radiation sickness.
    18. Night star(maximum weight +4 kg., radiation +1, cost 4800+ RU): a luminous artifact capable of generating a gravitational field around itself, which locally reduces the effect of gravity. It is widely used by stalkers to reduce the weight of the cargo carried in a backpack.
    19. Fire ball(thermal protection +6, radiation +2, cost 3200+ RU): despite the name, which reflects the nature of this artifact, "Fireball" can be easily held in hands without fear of burns. It is appreciated for its ability to maintain a constant temperature of about +24 degrees Celsius in a small radius around itself, regardless of environmental conditions.
    20. Flame(wound healing +6, radiation +3, cost 14400+ RU): an artifact forms in areas of thermal activity. It is characterized by intense infrared radiation, under the influence of which the process of blood clotting in open wounds is accelerated. Due to the rarity of this artifact, its cost is extremely high.
    21. Bubble(radiation -4, cost 9600+ RU): an artifact is several hollow formations of organic nature, connected to each other. It releases a gaseous substance that can neutralize radioactive particles in the human body; no harmful effects of this substance have been identified. Due to its high efficiency, it is in great demand.
    22. Dummy(recuperation +4, radiation +2, cost 9600+ RU): previously considered trash, devoid of any useful properties. However, some time ago it turned out that with constant contact with the human body, this artifact has a positive stimulating effect on the nervous system.
    23. Firefly(health restoration +6, radiation +3, cost 14400+ RU): a rare artifact works with fields inaccessible to science, accelerating the regeneration of tissues and organs of living beings, as well as normalizing metabolic processes. Able to literally put a person with serious wounds on their feet right before our eyes.
    24. (health and strength restoration, wound healing +2, saturation +1, radiation +4): an artifact from the center of the legendary Oasis. Apparently, it is a crystallized plant that has taken over the property of the Oasis to have a beneficial effect on the body as a whole. Extremely radioactive, unlike the Oasis itself.
    25. Snowflake(recuperation +6, radiation +3, cost 14400+ RU): externally, the artifact looks like a "Kolobok"; there is an opinion that this is the "Kolobok" caught in a powerful electric field. Able to dramatically increase the muscle tone of the wearer.

    It is known that artifacts in the game "Stalker" are mainly collected for sale, they are expensive, so the best way to save money for a good barrel or armor is to collect artifacts. But you should not always sell artifacts, many of them have useful properties on our hero, making it easier to complete the game. We will try to identify the best artifact on the example of the game "Stalker - Call of Pripyat".

    Let's start right away with two unique artifacts in the game - the Heart of the Oasis and the Compass. The first one we can find at the Yanov location using the instructions. The second is given to us by Noah on the beard's quest. These two artifacts have a whole bunch of useful properties, as can be seen from the pictures. But there is a minus, "Heart of Oasis" and "Compass" are very radioactive (+4 to radiation) and their useful properties are not very strong, although there are many such properties. To compensate for the radiation of these artifacts, we need at least two "Bubbles", and they are not so easy to find. Therefore, we boldly hand over these two unique artifacts on quests, we get money for them and do not bother!

    Another good and rare artifact: "Goldfish". It gives +12 kg to the carried weight with +3 units of radiation - not a bad option! The "Golden Fish" can be found in gravitational anomalies, and can also be obtained for the quest to free the hostage on Janov, if we ourselves wish to deal with the bandits ourselves.

    Also a very good artifact in terms of useful properties - "Snowflake", it gives +6 to endurance with +3 units of radiation. These artifacts live in electrical anomalies. If you put two such artifacts, then with a small weight of the backpack you can run without getting tired.

    But still, in our opinion: the best artifact in the game is the Bubble, it removes radiation and gives -4 units to radiation. There are other anti-radiation artifacts in the game, such as "Medusa" and "Twist", respectively, they give -2 and -3 units to radiation. "Bubble" can simply be worn by itself, then you can forget about any radioactive contamination, the radiation disappears instantly! If you really want to, then in addition to the "Bubble" you can add some artifact to increase your weight or endurance.

    All other artifacts in the game are of little use, they are farmed in anomalies just for later sale. Do not forget that it is more profitable to sell rare artifacts to Boroda under a contract for the search for artifacts, then for each such artifact you can get up to 24 thousand rubles, instead of 3-5 thousand.

    And to fill in the video on how and where to look for artifacts "Bubble":

    The Artifact Hunter achievement in S.T.A.L.K.E.R .: Call of Pripyat is unlocked after finding 23 artifacts. Artifacts are mysterious formations with unique properties that appear in places of anomalies after emissions. Emissions in the Zone occur once or twice a day. The location of the old artifacts in the anomalies changes. All artifacts in S.T.A.L.K.E.R .: Call of Pripyat are generated by thermal, chemical, electrical, radiation, organic and gravitational anomalies. Each anomaly gives rise to a family of two or three artifacts of a similar type, which differ in appearance and strength of impact on the host's body.

    The impact can be both positive and negative. Most often it is negative, since radiation negatively affects the body of the protagonist. Therefore, it is necessary to select artifacts in such a way that the resulting negative effect is smoothed out and does not cause damage to health. For example, the negative effect of two Goldfish (radiation +6) is overridden by the positive properties of two Bubbles (radiation -8) and there is still room for the Eye (radiation +2). The number of simultaneously used artifacts in a suit is limited by special cells. Additional slots for artifacts can be added at Skadovsk for a technician or at Yanov with the help of modifications that require tools for fine work and calibration.

    The probability of finding rare artifacts in the Zone increases after; in anomalies, Goldfish, Flame, Firefly, Snowflake and Bubble begin to appear more often. Detectors help find artifacts, and exoskeletons and coveralls help protect against negative environmental influences during anomaly scanning. The best detectors "Veles" and "Svarog" can be obtained during the passage of the main plot. The exoskeleton can be ordered at any time from Shustroi for 60,000 rubles or bought from Sych for 45,000 rubles at Skadovsk in Zaton after obtaining the achievement "", you can also find the exoskeleton on sale from Hawaiian on Yanovo after obtaining the achievements "" or "".

    Artifacts are the main source of income for stalkers. Beard from Skadovsk is the only artifact dealer in Zaton, the Jupiter Environs and in Pripyat. He also issues orders for their search and delivery. The reward depends on the rarity of the artifact, it can reach 24,000 rubles per piece. If you take the order, but do not fulfill it, free stalkers Sledgehammer and Comb will appear on the Zaton, who will complete the task for Beard for Degtyarev. Nobody forbids taking advantage of the opportunity and buying or taking away the found artifacts from the mercenaries, and then giving them to Beard for a reward.

    Artifacts in "Stalker: Call of Pripyat":

    Compass, Heart of the Oasis, Modified Helm, Modified Isolator, Anomalous Plant are not required artifacts. If you give the Heart of the Oasis to scientists from the bunker in the vicinity of "Jupiter", a rare artifact will affect the ending of the game.

    ViewNameLocationthe effectPrice
    Night star Backwater Jupiter Neighborhood: Anomaly "Bitumen".Max. weight +4 kg., Radiation +16000RU
    Gravy Backwater: Dredger; Jupiter Neighborhood: Anomaly "Bitumen".Max. weight +8 kg., Radiation +212000RU
    gold fish Backwater: Dredger, Claw Anomaly; Pripyat: School.Max. weight +12 kg., Radiation +318000RU
    Mom's beads Backwater Jupiter Neighborhood: Cement factory.Wound Healing +2, Radiation +16000RU
    Eye Backwater: Burnt out farm, Cauldron anomaly, Circus anomaly; Jupiter Neighborhood: Anomaly "Ash", Anomaly "Bitumen".Wound Healing +4, Radiation +212000RU
    Flame Backwater: Circus anomaly; Pripyat: Volcano anomaly.Wound Healing +6, Radiation +318000RU
    Soul Backwater: Slough, "Sosnodub" anomaly; Jupiter Neighborhood Pripyat: Department store, Vine anomaly.Health Regeneration +2, Radiation +26000RU
    Gingerbread man Backwater: Slough, "Sosnodub" anomaly.Health Regeneration +4, Radiation +212000RU
    Firefly Backwater: Slough; Jupiter Neighborhood: Anomaly "Sink"; Pripyat: In the courtyard of the building between the Department Store and the Dormitory, Vine Anomaly.Health Regeneration +6, Radiation +318000RU
    Battery Backwater: Anomaly “Iron Forest”, Anomaly “Scar”; Jupiter Neighborhood: Household yard, Parking.Recharge +2, Radiation +16000RU
    Dummy Jupiter Neighborhood: Parking; Pripyat: Old KBO.Recharge +4, Radiation +212000RU
    Snowflake Backwater: Anomaly "Iron Forest"; Pripyat: Roof of KBO "Yubileiny".Recharge +6, Radiation +318000RU
    Jellyfish Backwater: Dredger, Claw Anomaly; Pripyat: School.Radiation -24000RU
    Twist Backwater: Dredger, Claw Anomaly, Caves under the burned-out farm.Radiation -38000RU
    Bubble Backwater: Caves under the burnt-out farm; Jupiter Neighborhood: Quarry, Concrete Bath Anomaly; Pripyat: Store.Radiation -412000RU
    Crystal Backwater: Burnt-out farm; Pripyat: Volcano anomaly.Thermal protection +3, Radiation +12000RU
    Fire ball Backwater: Burned-out farm, Cave under the burned-out farm, Circus anomaly; Jupiter Neighborhood: Anomaly "Bitumen", Anomaly "Ash".Thermal protection +6, Radiation +24000RU
    Blood of stone Backwater: Slough, "Sosnodub" anomaly; Jupiter Neighborhood: Anomaly "Sink".Chemical protection +3, Radiation +12000RU
    Chunk of meat Backwater: Caves under the burnt-out farm, Slough, "Sosnodub" anomaly; Pripyat: Store.Chemical protection +6, Radiation +24000RU
    Stone Flower Backwater: Caves under the burned-out farm, Claw Anomaly.Psi Defense +3, Radiation +13000RU
    Moonlight Backwater: Anomaly "Iron Forest"; Jupiter Neighborhood: Parking.Psi Defense +6, Radiation +26000RU
    Sparkler Backwater: Anomaly "Iron Forest".Electrical protection +3, Radiation +12000RU
    Flash Backwater: Anomaly “Scar”, Anomaly “Iron Forest”; Pripyat: Roof of KBO "Yubileiny", Old KBO.Electrical protection +6, Radiation +24000RU
    Compass Backwater: Old barge Noah (the task "Compass" is given by Beard during the resolution of the conflict between and).Thermal protection +3, Chemical protection +3, Psi-protection +3, Electrical protection +3, Recuperation +2, Radiation +410000RU
    Heart of the Oasis Neighborhood "Jupiter": Ventilation complex (given by Professor Ozersky from the bunker of scientists).Health Regeneration +2, Strength Regeneration +2, Wound Healing +2, Saturation +1, Radiation +47000RU

    The influence of the Heart of Oasis on the ending "Stalker: Call of Pripyat"

    Tales of the Oasis ceased to be legends: more and more often in the conversations of stalkers, those who could find a way to this secret anomaly were mentioned. The stream of seekers does not dry up, which is what the bandits continue to use. Newcomers fall for the offer to show the way to the Oasis, but the case usually ends with a robbery somewhere on the sidelines of stalker trails.