Black dessert wizard awakening guide. Black Desert: Guide for the Wizard and Sorceress

  • 23.04.2020

I am unsubscribing about the build now. I haven’t exactly described about the skills, more precisely, I haven’t written anything about them at all, the author just rolled up someone else’s build from the other site and in order to see more of other people's articles. My opinion is that I decided to write about the build - describe it. Now for the skills.

Now the topmost screen is Magic shield. At first, you can not max out for 2-3 ur level.

On the second screen, the skill is purely pressed with one button, namely (RMB) do not maximize it. 3 ur maximum.

[Fire ball]and its branch - Max as on the screen. These are control skills, knockdown and rollover. It is very interesting and useful to combine these skills.

[Lightning chain] (shift + pcm) - imba skill MAX   (this skill stuns and slows down the speed of attack \\ skills and running on 40% ). If the Volsha is not controlled in the SHG, it will bring simply incomparable benefit to this skill.
Branch [Ball Lightning](after shift + pkm, while holding pkm, click LMB) - download by preferenceas for me he is not bad in quality   - Not such a long-range skill. And since it is not so long-range, it means you will not use it in pvp. In pvp if the Wizard fits right up to one result - death. There are other skills that you will need to use in pvp, whether in the party or clan. I do not recommend maxing

Under the chain of lightning goes [Lightning bolt] (back + F) it's an ult! her MAX! I think nothing needs to be explained about the ult - the main skill. And especially its branch! WILD DAMAGE - Max
Branch [Residual charge] (after backward + F - pcm) - top damage! Max as on the screen!

[Healing Energy] (E)   I do not advise her to maximize ( enough to pump it 3 times) it is needed both for a small heal and for a mass heal, right now I will explain. Under the Energy of healing there is a skill [Light of healing] mass heal - max it.
  There are situations that you don’t have mana. You use [Energy of Healing] (E) it does not require megapixels, you restore yourself the required number of megapixels in order to use the most healed [Light of Healing] that heal that is so needed in mass pvp for your brothers. I remind you that to scroll through this outstanding fraud you need only 3 lvl. [Healing Energy]

[Aura of Defense] is purely in its style of play. on the half-past screen is not pumped. Very much increases the protection rate and all resistance except capture. This skill is suitable for those who want to help their party members. It is especially useful at the moment when an alien clan is already attacking yours when you defect your fort during a siege. This skill is cast for a couple of seconds and holds the skill itself for a couple of seconds and this buff hangs as long as you pump it.

[Earthquake]   skill for the farm. did not download it, you can pump it one timetry to farm them. Try it if you want. If anything, I will write off my impressions of this skill.

At the expense of frost, again, decide for yourself. I personally pumped 1 and mass freezing and freezing on a single target.

To the account   Ice storm. Some are max. Some are not.   At the last skill level - cd 1 minute and requires 150 mana and burns the mana of the enemy. Compared with previous skill levels, it's awesome. Personally, I don’t see much point in this skill, I pumped 1 tk of damage with an increase in ur skill and it doesn’t increase. My decision is purely judging by my style of play. I’ll pump it last. Maybe a little earlier.

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it’s very good that you described your remarks, because the class is new, and it is checked only by the game, it itself was created for discussion, with the hope that there will be people who know this class and know how to play it. If you help, I will redo the screenshots for both the pvp battle and the download, because while I’m swinging, I use this build, and in pvp everything is very complicated 1 on 1.

Difficulty: 2/5 | PvP: 3/5 | PvE: 5/5 | Siege: 5/5

Wizards are unusually strong in group PvP and sieges, but in duels they are far from the best (except when they manage to attack the enemy suddenly and stun him). Wizards can effectively fight in the saddle, using all the basic abilities to deal damage. They are very powerful in PvE due to the large number of AoE spells with a huge range.

Benefits:

Easy to manage
  Great for PvE
  Excellent in group PvP
  Deals high damage
  Has access to AoE spells
  Able to control opponents
  Good survival
  Provides substantial support to allies
  Disadvantages:

Long cooldowns
  Low protective performance
  Duel Weak

2. Builds for the Wizard in Black Desert

Balanced build

Below is a balanced build for level 54+ characters. It is designed to cause damage, is designed for 682 points and includes skills for survival and support of allies - link.

If you have recently reached level 50, and you do not have enough skill points, you can use the basic version, designed for 519 points - link.

Build for support

An alternative build is designed to treat and support allies and is designed for characters level 54+. It requires 646 points and includes some skills for dealing damage - link.

If you have recently reached level 50 and you do not have enough skill points, you can use the basic version of the build for support and treatment, designed for 502 points - link.

3. Wizard Abilities in Black Desert

General skills:

Attack by the staff (LMB). An attack that is used exclusively for mana recovery.

Teleportation (Shift + Spacebar). One of two evasion spells. The spell has a small cooldown, but it is applied for a rather long time and can be interrupted. Teleporting to any rank costs 50 mana points.

Evasion Magic (Shift + W / A / S / D). Another spell to dodge. It is also applied by double pressing the W key. Evasion magic has less cooldown than Teleportation, but its radius of action is also smaller. When using Evasion Magic, stamina is consumed, not mana.

The memory of the sage. A key combination is not provided for this skill, so it must be moved to the panel. Cooldown of Memory is 3.5 min. After use, the wizard gains the ability to cast spells instantly for 15 sec.

Projection. Within 20 sec attracts the attention of opponents who are next to the wizard. The combination of hot keys for this skill is not provided, so you need to place it on the panel. At the maximum rank, the Projection cooldown is 30 seconds, but this is far from the most necessary skill. We recommend investing in it only one point (with any build).

Center of power. A really useful skill that restores mana. The combination of hot keys for this skill is not provided, so you need to place it on the panel. We recommend investing points as early as possible. For wizards focused on healing and supporting allies, the Power Center is a priority skill that must be pumped to a maximum of level 55. At maximum rank, the effect lasts 6 minutes. with 10 minute cooldown

Spiritual stamina. Passive skill that increases the speed of casting spells. Pump it as fast as possible.

Skills to control

Freezing (Shift + LMB). At the maximum rank, freezes up to 3 targets with a 6 second cooldown. We recommend that you use the first rank Freeze, as this skill does not cause much damage and is used solely for control. At the first rank, it stuns 2 targets and has a small cooldown.

Cloud of frost (S + Q). This skill has a large range and allows you to control opponents who are in front of the wizard. The frost cloud does impressive damage, which depends on the maximum mana supply, but is used primarily for control.

Precise strike (A / D + LMB). At the lowest rank, knocks down to 3 goals. At maximum rank, affects 7 targets.

Damage skills and combos

Magic Arrow (RMB). This skill can be used on the go, spending stamina. The magic arrow is great for kite and can be enhanced with an accurate shot and a hail of arrows. An accurate shot (LMB + RMB) is an improved version of the Magic Arrow, and the Grad of Arrows allows you to launch additional arrows at the target. A key combination is not provided for the Arrow of Graves, so it must be moved to the panel.

Fireball (LMB + S + LMB). To start casting a spell, press LMB + S and then LMB again to release the ball. At the maximum level, this skill knocks down up to 7 targets, and also hangs a debuff on them, which deals periodic damage. The fireball can be strengthened by a directed explosion. To use the Directed Explosion, press S + LMB to start reading the Fireball, and then press LMB and RMB.

Lightning chain (Shift + RMB). This skill benefits while leveling, but loses its value at high levels. At the first rank, the Lightning Chain hits 3 targets and sometimes touches unnecessary opponents, which is not always convenient. The lightning chain can be upgraded to Storm Storm (Shift + RMB, LMB + RMB).

Lightning Bolt (S + F). This is an AoE stun that can be used in combination with S + F + RMB. This combo deals huge damage and has a small cooldown, and therefore is one of the simplest and most effective. However, it must be used with caution, as it consumes the wrath of the Black Spirit. When using Lightning Bolt for 100% of anger, the wizard stands still for a long time and casts a spell, which is very disadvantageous in PvP or boss fights.

Fall of a meteorite (LKM + PKM + S + LKM). To start reading a spell, press LMB + S + RMB, and then LMB again to release the ball. In order to gain access to this skill, you must complete the task of the Black Spirit. Reading a Fall of a meteorite takes a long time, and the cooldown of this skill is 90 seconds. However, it deals a lot of damage, and its effectiveness depends on the maximum mana.

Earthquake (Shift + F). Deals damage, the amount of which depends on the maximum mana. Opponents take damage as they cast the spell; at maximum rank, the Earthquake reads longer. This skill knocks down an unlimited number of opponents.

Snowstorm (LMB + RMB + Shift + LMB). To start reading a spell, press LMB + Shift + RMB, and then LMB again. This skill is an enhanced version of Freeze, so you need to invest at least one point in Freeze. A blizzard quickly consumes mana. Reading is interrupted when the character moves or he runs out of mana.

Support Skills

Mana Absorption (Shift + LMB). This skill drains mana from the enemy and replenishes mana to the wizard.

Healing Energy (E). Restores health and mana / energy / rage to the wizard or one of his allies. This skill has a 10 second cooldown and does not require mana cost at maximum rank.

Light of Healing (Shift + E). Heals all nearby allies, has a maximum cooldown of 30 seconds at maximum rank.

Rebirth. Resurrects a fallen ally, used when interacting with his body. The first rank of the Renaissance does not require skill points and is available to all wizards, regardless of the role chosen. After the Renaissance of the first rank, the ally appears on the battlefield with 50% health, after the Renaissance of the maximum rank - from 100%.

The shield of power (Q). Gives the wizard a shield that converts 40% of incoming damage to mana (at maximum rank). Also grants immunity to control (knockback and stun) for 30 sec. Cooldown 1 min.

Aura of Defense (Shift + Q). Gives all nearby allies a shield that absorbs incoming damage. The aura of protection does not last long and has a large cooldown. At high ranks, the cooldown is reduced, and the duration of the action is increased. Use it wisely.

Quick order. This skill does not have a combination of keys, so it must be moved to the panel. A quick order increases the speed of attack, casting spells, and movement by 30 sec. At the maximum rank, the bonus is 20% and lasts 15 seconds.

4. Weapons and armor for the Wizard in Black Desert

If finances allow, buy Liberto's onion and sharpen it by +15 as quickly as possible. If there is no money, stop at Yuria's bow. The best option would be Kzarka's Bow, but getting it is not easy. As an additional weapon, the Steel Dagger is a good option.

The best variation of armor for the Wizard is the boss set. But since getting it is as difficult as Kzarka’s weapon, we recommend using the Grunil set, which will give you increased damage and health, as well as allow you to more flexibly distribute characteristics due to additional inlay stone slots. You can consider the Taritas set option if you are having problems with the amount of mana.

Bijouterie:

Shadow Rings (predecessor rings)
  Misuto earrings (or similar to attack + accuracy)
  Belt of the Ancients + Amulet of the Ancients
  Stones:

Gloves: 2x Amber II \u003d +4 crit;
  Helmet: 2x Amethyst II \u003d +4 speed of skills;
  Breastplate: 2x Iolite II \u003d +200 health;
  Add. Weapon: Pomegranate Health \u003d 100 health + 5 attacks;
  Weapon: Valuable grenade III \u003d + 5 attack power;
  Shoes: Valuable malachite (Durability);

5. Useful tips

How to behave in a boss fight?

If the boss is slow enough, no problems should arise. If the boss moves pretty fast, keep your distance, dodge strikes and damage him with Magic Arrows. Use the convenient opportunity to apply a Snowstorm or Earthquake. The Projection skill is also useful to you in order to potanchit the boss a bit and inflict damage on him, while being safe.

What is the priority of the characteristics for the wizard?

Spell casting speed and critical strike chance. If possible, try to get a bonus to maximum mana.

Where to get equipment?

As you progress through the quests and the grind, part of the necessary equipment may fall to you as a loot, in addition, the equipment can be bought at auction. Improve your equipment with black stones and inlaid precious stones. You can read about sharpening and inlays in our guide.

Where to get the money?

Money for new equipment or other needs can be accumulated by selling at the auction unnecessary things that have fallen to you from the grind (the best places for farming), as well as using professions. While you are not at the computer, leave your character to fish and hire workers who will collect resources for you.

6. Video on the game by the Wizard

Wizards Overview:

PVP video:

Against the boss:

Offer an interesting video about the Wizard or Wizard in Black Desert and we will add it to this guide.

If you liked our guide to the Wizard (Sorceress) in Black Desert, then you can rate or repost in the social. network. Thank!

And additional skills of the "milish". But the developers decided to fix this defect by adding in one of the updates two new characters at once - the wizard and the sorceress.

What is it like?

It should immediately be noted that Wizard and Witch, by and large, are characters of the same class. Both the wizard and the sorceress are typical elemental magicians. Just different sexes. Otherwise, the differences between them, with the exception of a few skills and the tree of their development, are minimal.

In management, the wizard (or, as it is often called because of the resemblance to one famous Tolkien character, Russian-speaking gamers, Gandalf) and the witch are almost the simplest classes along with. And this despite the abundance of spells that should be applied to any more or less successful action. Due to the high damage that elemental magicians inflict at a distance, they are suitable for both "farming" and mass PvP. It’s easy to guess that their main source of strength is mana.

Advantages and disadvantages of classes

The wizard and the witch look great both with the “grind” alone and in group nicks. But, just as in the case of c, the full potential of these classes is revealed at high levels of pumping and with good equipment.

The main disadvantage of elemental magicians is low protection rates and a small number of hit points, which makes them easy prey in 1x1 PvP. And in some cases, and in mass battles. The same sorceress will gladly deal with the wizard in seconds.

Experienced users call ease of use, high damage, and a large number of AoE spells, which help in battles with monsters, sieges, or other large-scale battles, as the main advantages of elemental magicians. Another plus of magicians is the ability to use their skills on horseback, which significantly increases the mobility of classes.

Key Skills

Mages of any orientation, whether it be PvE or PvP, it is advisable to pump the following skills:

    Arrow. This skill is "overclocked" to the mark City of arrows, will be almost the main in battles with other users.

    Fire ball. It is necessary to pump completely, up to Meteorite falls, since this is the main weapon of magicians.

    Sting. Deals increased damage when using a dagger. Downloading makes sense only to those who prefer PvE.

    Evasion magic. Along with teleportation, it allows you to dodge enemy attacks.

    Power shield. Increases the "resist." It should swing to the maximum.

    The energy of healing.Need to restore life points.

Specialists in these classes are also advised to maximize air magic, that is, the entire branch Zippers   and thunderstorm skills. In terms of damage, they are not inferior to fire spells.

Weapons and equipment

In the event that you are going to play as a wizard or a witch for a long period of time, and not just try one of these classes, it is advisable to immediately begin collecting good equipment. It will cost quite expensive, but it will help to fully reveal the potential of the "elementalists".

We take Yuri's staff from the weapon and sharpen it by at least +15. From the "equip" we do not pay attention to the simplest sets, but immediately proceed to the collection of Grunil. The “sharpened" purple set will serve you as the main type of equipment to the top level when you accumulate on a set of Bosses. The staff should eventually be changed immediately to Kzarka, bypassing Liberto and other weapons. But as an “offhand” it is desirable to use a steel dagger that increases the attack. The archer uses the same additional weapon.

Sharpening and Awakening

It is advisable to pump wizard and witch accuracy, speed of use of skills, as well as life points, a little stamina and resist. Also, to the maximum try to “sharpen” the chance of a critical hit, increased damage and resistes. This approach can save your Gandalf life on the battlefield more than once.

Wizards should “wake up” the skills that you use most often. For example, something from the magic of air or fire. Also in this way you can slightly reduce the speed of using skills or increase the chance of a critical hit.

What is the result?

Wizard and witch - one of the easiest to manage classes with a high level of damage. Due to their mobility and mass skills they will become good helpers during sieges. And “grind” them relatively easily. That's just to fully appreciate all the charms of elemental magicians will turn out only at high levels and with top equipment.

The long-awaited moment has come for fans of the game, because now they can say with confidence that they will receive a new class: a witch or a sorceress. In Black Desert, the Witch class is almost the same as the Wizard himself, but there are some differences that allow the player to receive more bonuses with further development.

But, in simple terms, witch is a class that complements the male part. Indeed, in fact, there are not many classes in the game that would allow you to create a character of both male and female gender. But on the other hand, the presence of different classes of the same type gives an excellent chance to create original clans without resorting to the selection of players by gender.

Black Desert Witch Special Features

Let's move on to the minuses of the sorceress (or the witch, if it is more convenient for someone to name the character this way). Like any other magician who must cast powerful spells, while saving magical energy, the time spent on creating a fireball of maximum strength is very large. So, for example, it will take 2-4 seconds, while a professional fighter can take his head down in 3-5 seconds.

In the Black desert, the Witch class gained both strengths and weaknesses. The use of powerful spells imposes restrictions on the amount of magical energy, which significantly reduces the combat effectiveness of a player in an active battle. The above example clearly illustrates that in close combat, using magic (and quite powerful magic) is not always advantageous - the opponent can have time to well pat the character casting a long spell. However, there are many other useful tricks for this case.

We beat everyone and everyone

As a good reception, a sorceress in Black Dessert can use, for example, a dagger strike. The wizard has a similar trick, but in this case everything is done much more elegantly, although the blow does not become more deadly. However, the question of character animation remains in the game regardless of the name of the class, which each localizer intends to translate in its own way: witch, witch, sorceress - all the names are different in Black Desert, but they mean the same thing.

Where is the best place to play a sorceress? It has already been said many times that there is no better scope for a magician than co-passing. In a group of three or more people, one mage is enough to carry out attacks, treat allies (if the appropriate perk has been studied), and even carry out sieges, because you can set fire to a fireball not only people, but also some buildings. Damage from burning is considerable, so the second place for the beneficial use of sorceresses is siege.

Rich Arsenal of Spells

There are a lot of fortresses in the game, so do not forget about the use of magic to open the gates and destroy enemies in large numbers. By the way, the sorceress will appear in Russia very soon - the players are probably looking forward to when she finally appears in the game along with a new big update. But it's time to move on to what our magician can do. This is a large number of various spells that operate at medium and long range, have decent power and destructive power.

First of all, this is an attack with a staff. Even the girls have a staff, do not be surprised at this: when the Black Desert is updated, you will see a lot of new and very interesting. In addition to damage, the staff also takes away a small portion of magical energy from the enemy. A useful thing, however, energy will be selected only if the attack was successful and the enemy lost his health. Losses, by the way, are also decent. But using a staff is convenient only when there is no real magical power in the character himself. A small increase will help to gradually increase the supply and fight in full force.

Economical and dangerous

For those who do not want to spend magical energy at all, the developers added a dagger punch (we talked about it). Good damage with a quick attack allows you to quickly lay the enemy, even equipped at an average level.

The main power of the sorceress is magic arrows: multiple and charged. In addition to them, there are ordinary ones, but they are suitable for those who want to finish off or attack the pursued enemy. Multiple ones are suitable for fighting several opponents, since they resemble a charge of a fraction, but charged arrows inflict multiple damage - and due to this it is possible to destroy powerful bosses.

In addition to the features and perks described above, a character can also have many additional features, sometimes not very real, but effective. Play and enjoy the new character in the Russian version of Black Desert.

To begin with, I want to explain that this class is very valuable, its skills and abilities are something incredible between control and the power of many explosions and colorful lightning strikes, earthquakes, and frost.

But the role in the world of black desert you choose for yourself, you can be both excellent support for fighting in mass PvP that cures, regenerates your manna and allies, the first class in this game that heals everyone and resurrects fallen allies. There are no more such classes in the game. His skills are incredible power, but require appropriate training for both you and your belongings (equipment).

Outfit Wizard

For the early stages of the Black Desert game, in my opinion, the complete set (Algeri) is suitable, because it will help you to cheaply overclock the standard magic speed you need, because all your skills are a series of preparations and strokes, the faster you cast, the faster you will deal with the enemy.

And then you yourself will understand what you need, you can make yourself 3 parts algerie   (head, gloves, torso), and the shoes here are already at your discretion, you can stir up a dodge, or endurance, because the priorities depend on your goal of the game. My choice fell on shoes giving endurance, for it’s more familiar for me to see my pancakes in my style of play than to stand and tank mobs. For the rich would do set grunded, because it is for damage and it has in each thing 2 sockets that can be filled with inlay stones necessary for you.

Weapon wizard

Weapons are an integral part of this class, here you need a stick for accuracy, because your goal is to farm mobs and swing faster, you'll be more likely to hit mobs, this will allow you to quickly deal with them. I will take the staff to such weapons (Asvol, Liberto, Kzarka) they are the best option for this class, you can accelerate your crit and attack speed with inlaid stones. Lack of damage or accuracy, you can disperse lunches:

  • Serendi-precision + 10
  • attack + 5
  • crit +1
  • Kalfionsky-hp + 100
  • defense +5
  • regen hp +10
  • Knight Damage +5
  • defense + 5
  • damage to people + 5
  • Whale meat dodge + 8

Bijouterie   need damage and accuracy, because you do not have enough and you need it.

Additional weapons, it’s all simple: if you have enough accuracy, you take damage, if your character has more to dodge, disperse the dodge and defense, if the damage dagger and accuracy are enough for you, a dagger for damage.

Abilities




it’s advisable to swing the last branch to the maximum) if it’s enough for the spirit to swing to level 82 uuuuhaaaahaaha.