Who is pp in l2. Combo Buffs (Combo Buffs, Dual Buffs)

  • 08.03.2020
Buffs are positive effects applied to a character to increase his combat abilities.
The following is the most complete list of all the existing basic buffs in the game, including combo buffs, the current epilogue chronicles and above, such professions as Prophet, CE (Shillien Elder), EE (Elven Elder), wark (Warcryer), over ( Overlord)
Detailed descriptions of song / dance effects, buffs of other professions are read

Prophet / hierophant

Might- increases the target's physical attack parameters (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Shield -increases the target's physical defense parameters (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Acumen- increases the speed of casting magic spells (Cast.Speed \u200b\u200b+ 15% (20 lvl); + 23% (35 lvl); + 30% (48 lvl))

Kiss of Eva –increases the time spent under water (+ 400% (20 lvl); + 600% (52 lvl)

Wind Walk-increases the speed of the character (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

Resist Aqua-increases protection against attacks of the attribute of water (+15 (58 lvl), +23 (62 lvl), +30 (66 lvl))

Resist fire-increases protection against attacks of the attribute of fire (+15 (30 lvl), +23 (40lvl), +30 (44lvl))

Elemental Protection-increases resistance to elemental attributes (Resistance to Fire attribute +30, Resistance to Wind, Water, Earth attributes +20 (76 lvl))

Holy Resistance-increases resistance to attacks of the attribute of holiness (Resistance to Holy attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Resist Poison-reduces the chance of poisoning (+30 (60 lvl); +40 (68 lvl); +50 (44 lvl))

Invigor - Decreases the chance of getting a bleeding wound (+ 30% (40 lvl), + 40% (48 lvl), + 50% (56 lvl))

Haste-increases attack speed (Atk. Spd. + 15% (44 lvl), + 33% (56 lvl))

Berserker Spirit- (lvl1-P.Atk. + 5%, M.Def. -10%, M.Atk. + 10%, P.Def. -5%, Evasion -2, Speed \u200b\u200b+5, Atk. Spd + 5%, Casting Spd. + 5% lvl2-Casting Spd. + 8% P.Atk. + 8%, M.Atk. + 16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed \u200b\u200b+8, Atk. Spd + 8%,))

Magic Barrier - increases magic defense (M.Def. + 23% (44lvl), + 30% (58 lvl))

Blessed Body-increases the maximum amount of HP (HP + 10% (44 lvl), + 15% (48 lvl), + 20% (52 lvl), + 25% (56 lvl), + 30% (64 lvl), +35 % (72lvl))

Blessed Soul –increases the maximum amount of MP (MP + 10% (44 lvl), + 15% (48 lvl), + 20% (52 lvl), + 25% (56 lvl), + 30% (62 lvl), + 35% (70 lvl))

Greater Might –increases physical attack (P.Atk. + 4% (58 lvl), + 7% (66 lvl), + 10% (74 lvl))

Greater Shield –increases physical defense (P.Def. + 5% (58 lvl), + 10% (66 lvl), + 15% (74 lvl))

Mystic Immunity –– for 30 seconds makes the target invulnerable to negative effects

Prophecy of Fire-for 5 minutes increases the maximum MP by 20%, HP regeneration by 20%, chance to crit. hit when using magic by 2, crit damage. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%; Magic spell casting speed by 20% and debuff resistance by 10%. Decreases Movement Speed \u200b\u200bby 20%.

Counter Critical - Increases Critical Defense. 30% hit. Upon taking damage for 8 sec. increases the power of Crete. Bump

combo buffs:

Improved Condition –– for 40 minutes increases maximum HP and MP by 35%

Improved Combat - for 40 minutes increases physical attack and physical protection by 15%

Shillien Elder / Shillien Saint

Guidance-increases accuracy (Accuracy +2 (40 lvl); +3 (48 lvl); +4 (56 lvl))

Focus - increases the chance of critical hit (Critical + 20% (25 lvl); 25% (44 lvl); 30% (52 lvl))

Death Whisper-increases the power of crit crit (Critical Damage + 30% (40 lvl); +32.5 (48 lvl); + 35% (56 lvl))

Vampiric Rage - gives physical attacks the effect of vampirism, restoring CP due to damage done to the target ((30 lvl); + 7% (44 lvl); + 8% (58 lvl); + 9%)

Guidance-increases accuracy (Accuracy +2 (40 lvl); +3 (48 lvl); +4 (56 lvl))

Resist Wind-increases protection against wind attribute attacks (+15 (58 lvl); +23 (62 lvl); +30 (66 lvl))

Concentration-reduces the probability of canceling caste magic (18% (20 lvl); -25% (30 lvl); -36% (44 lvl); -42% (52 lvl); -48% (60 lvl); -53% (68 lvl)

Mental Shield-increases resistance to mental attacks (+ 50% (25 lvl); + 60% (40 lvl); + 70% (48 lvl); + 80% (56 lvl))

Holy Resistance-increases resistance to attacks of holiness (Resistance to Holy attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Empower-increases the power of magic attacks (M.Atk. + 55% (25 lvl); + 65% (44 lvl); + 75% (52 lvl))

Prophecy of Wind-for 5 minutes increases the maximum HP by 20%, crit crit. impact by 20%, crit power. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. by 20%; Magic spell casting speed by 20%; debuff resistance by 10%. It also reduces Speed \u200b\u200bby 20% and gives the effect of vampirism, due to which 5% of the damage dealt in melee is restored in HP,

combo buffs

Improved Magic - Increases magic defense by 30% and magic attack by 75% for 40 minutes

Improved Critical Attack - Increases crit chance by 30% and crit power by 35% for 40 minutes

Elven Elder / Eva’s Saint

Shield - increases the physical defense of the target (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Might- increases the target's physical attack (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Concentration-reduces the probability of canceling caste magic (18% (20 lvl); -25% (30 lvl); -36% (44 lvl); -42% (52 lvl); -48% (60 lvl); -53% (68 lvl)

Kiss of Eva –increases the time spent under water (Breath of breath + 400% (20 lvl); + 600% (52 lvl)

Resist Poison - Increases Poison Resistance (+30 (60 lvl); +40 (68 lvl); +50 (44 lvl))

Regeneration-increases the rate of CP regeneration per tick (+ 10% (35 lvl); + 15% (48 lvl); + 20% (56 lvl))

Wind Walk-increases the speed of movement (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

Holy Weapon-increases the attribute of the holy attack (Holy (25 lvl))

Mental Shield-increases resistance to mental attacks (+ 50% (25 lvl); + 60% (40 lvl); + 70% (48 lvl); + 80% (56 lvl))

Bless Shield-increases the chance of blocking the shield (+ 30% (40 lvl); + 40% (48 lvl); + 50% (56 lvl); + 60% (62 lvl); + 70% (66 lvl); +80 % (70 lvl))

Agility-increases dodge (Evasion +2 (44 lvl); +3 (52 lvl); +4)

Resist Shock- increases resistance to camps (+ 15% (40 lvl); + 20% (52 lvl); + 30% (64 lvl); + 40% (72 lvl))

Wild Magic-increases the chance to crit when using magic (+ 200% (62 lvl); + 300% (70 lvl))

Mana Gain –increases the amount of MP restored by 85

Clarity-reduces MP consumption (3 lvl-physical skills by 20%, magic skills by 10%, songs / dances by 20%.)

Decrease Weight-increases the limit of tolerated weight (+3000 (35 lvl); +6000 (44 lvl); +9000 (52 lvl))

Advanced Block-increases shield defense (Shield P. Def. + 60% (58 lvl); + 80% (66 lvl); + 100% (72 lvl))

Unholy Resistance- increases resistance to Darkness attribute (Resistance to Darkness attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Arcane Protection-increases resistance to febuffs. And attacks removing positive effects (Cancel resistance + 30%, Debuff resistance + 20% (76 lvl))

Divine Protection - Increases resistance to dark attacks by 30 and holy attacks by 20

Prophecy of Water - Increases your critical strike chance by 5 minutes. hit by 2, MP recovery rate by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%; Magic spell casting speed by 20% and debuff resistance by 10%. Decreases Speed \u200b\u200bby 20% and reduces MP consumption by 5%.

combo buffs

Improved Movement - increases speed by 33 and dodge by 4 for 40 minutes

Improved Shield Defense –increases the chance of blocking the shield by 30% and the strength of the shield by 50%

Warcryer / doomcryer

Chant of Evasion –increases dodge (Evasion +2 (40lvl); +3 (48lvl); +4 (56lvl))

Chant of Revenge-reflects part of the damage taken in melee, back to the attacker (10% (62lvl); 15% (68lvl); 20% (74lvl))

Chant of Fire –increases magical defense (M.Def + 15% (20lvl); + 23% (44lvl); + 30% (52lvl))

Chant of Predator-increases the chance to crit (Critical + 20% (48lvl); + 25% (60lvl); + 30% (68lvl))

Chant of Shielding-increases the character's physical protection parameters (P.Def + 8% (20lvl); + 12% (30lvl); + 15% (40lvl))

Chant of Fury-increases attack speed (Atk. Spd. + 15% (48lvl); + 30% (56lvl))

Chant of Battle –increases the power of physical attack (P.Atk + 8% (14lvl); + 12% (25lvl); + 15% (44lvl))

Chant of Eagle-increases accuracy (Accuracy +2 (48lvl); +3 (58lvl); +4 (64lvl))

Chant of Flame –increases the speed of casting magic spells (Cast.Speed \u200b\u200b+ 15% (30lvl); + 23% (44lvl); + 30% (56lvl))

Chant of Vampire-restores part of CP due to the applied uranium in close combat (Recover% of melee phys. Dmg. 6% (44lvl); 7% (58); 8% (66lvl); 9% (74lvl))

Chant of Rage-increases the crit power (Crit. Damage + 30% (44lvl); + 32.5% (52lvl); + 35% (56lvl))

Chant of Spirit –increases resistance to debuffs by 20, and removal of positive effects by 30

Chant of Victory –– for 5 minutes, increases recovery speed of 20% HP, increases Max. 20% HP, crit crit. magic strike by 2, crit damage. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%, Magic casting speed by 20%, debuff resistance by 10% and Accuracy by 4. It also reduces Speed \u200b\u200bby 20%

Magnus' Chant - increases MP by 15% for 5 minutes, MP recovery speed by 1.5, if light or heavy armor is put on by 4, increases magic attack and defense by 30%, magic cast speed by 20%, increasing elemental resistance by 10, resistance to debuffs at 25, resistance to canceling spells at 40

Chant of Protection-reduces crit damage by 30%

Great Fury - Increases 100% attack speed of party members by 8 seconds

combo buffs

Chant of Blood Awakening - for 40 minutes increases the attack speed by 33% and restores 9% of HP from the caused physical damage

Chant of Critical Attack-increases the chance of critical hit by 30% and the power of critical hit by 35% for 40 minutes

Chant of Movement-increases movement speed by 33 and dodge by 4 for 40 minutes

Chant of Combat –increases physical defense by 15% and physical damage by 15% for 40 minutes

The buffs are only for party members.

Overlord / Dominator

Soul of Pa’agrio-increases the strength of the character’s magical attacks by 75%

Eye of Pa’agrio - Increases critical strike power of physical attacks by 35%

Pa’agrian Gift-increases the character’s physical attack parameters (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Blessings of Pa’agrio-increases the character’s physical protection parameters (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Pa’agrian Haste-increases running speed (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

The Glory of Paagrio-increases the parameters of the character's magical defense (M.Def. + 23% (44lvl), + 30% (58 lvl))

The Wisdom of Paagrio-increases the speed of the pronunciation of magic spells

(Casting Spd. + 15% (40 lvl); Casting Spd. + 23% (48 lvl); Casting Spd. + 30% (56 lvl))

The Rage of Pa'agrio- (lvl1-P.Atk. + 5%, M.Def. -10%, M.Atk. + 10%, P.Def. -5%, Evasion -2, Speed \u200b\u200b+5, Atk. Spd + 5%, Casting Spd. + 5% lvl2-Casting Spd. + 8% P.Atk. + 8%, M.Atk. + 16%, P.Def. -8%, M.Def. - 16%, Evasion -4, Speed \u200b\u200b+8, Atk. Spd + 8%,))

The Vision of Paagrio-increases accuracy (Lvl.1 (44): + 2Lvl.2 (52): + 3Lvl.3 (56): +4) Under the Protection of Paagrio-increases the chance of blocking with a shield (+ 30% (40 lvl); + 40% (48 lvl); + 50% (56 lvl)

Pa’agrio’s Emblem-increases resistance to Cancel attacks by 30%, and receiving debuffs by 20%, duration 5 minutes

Pa’agrio’s Fist-increases the maximum number of joint ventures by 800 units

Victory of Pa'agrio-by 20% increases the maximum MP and SP, SP regeneration, and the basic chance of critical hit, physical attack by 10%, magic attack, physical defense, physical attack speed, magic crit power, casting speed and magic defense by 20%, protection against negative effects by 10%, reduces running speed by 20%

combo buffs

Combat of Pa’agrio -increases physical protection by 15% and physical damage by 15% for 40 minutes

Critical of Pa’agrio - Increases crit chance by 30% and crit power by 35% for 40 minutes

Condition of Pa’agrio - for 40 minutes increases the maximum HP and MP by 35%

Buffs fall on both party members and clan members in sight.

Buffs of various professions that give the same effect, for example, Might and Pa’agrian Gift are not summarized, the table below shows the correspondence of buffs

Prophet, Preacher or simply PP , that's what this character is called in the game. He has always been, is and will be indispensable for any party, as he is distinguished by unique abilities through which he imposes auras that enhance the various characteristics of the characters playing with him in the same team. PP is an ideal ally for both warriors and magicians, in addition, if necessary, he is able to put on armor, take weapons and go hunting solo, but this is rarely necessary.

Once you have determined for yourself that you want to play the PP, be prepared for the fact that the main process of the game will take place for you exactly as part of the party. From the moment of registration until the second profession, or even until the 50th lvl inclusive, recommendations will not be so important. Choose any magic set as equipment, the main thing is to pay attention that it gives a caste, and any magic cannon is suitable for the role of a weapon, the main thing is to have AK akum. For PP, duals are much better than a knife, in particular because the likelihood of a miss is reduced, the attack is increased, and crits become much stronger. If you take duals, then the DPS will automatically increase, even if the speed score is +4 muzzle, as well as the TMx set. As for PvP, the best weapon there is a nuke to the pooh magician, you will learn more about this from this guide.

Sway until the 50th lvl   You can also solo, if only the mystic build is dressed on you, and there is normal fluff with SA Akum. A good game is going on in Giran, namely Dragon Valley, where you need to beat the undead. Of course, partying is better and faster, party party always acts as a healer, buffer, and incidentally damages opponents with the help of combat magic. Visit kama without fail. For a party, choose miles or Luko packs and, as part of a party, go to Aligator Island, you can wander around the initial villages for a bit, visit the ruins of desiple or agony, as you can see, there are enough kama for the first time. At these levels, for PP it is worth putting a -2 Men / +2 Wit tattoo, through which you will accelerate both the heal and buff of your character.

In the process of downloading, it is important not only to beat the mobs on the locations, but also along the way to complete various quests. For LVL 2, take the quest from the Supply Officer Markell, which you will find in the Kamael Village, called the Supply Check. For LVL 3, take the quest from the Roxy Portal Keeper, which you will find in the Village of the speaking island, called Step into the Future. At lvl 6, take the quest from Snub Marcell, which you will find in the Kamael Village, called the Golden Hills. At lvl 9, take the quest from the Great Master Roen, which you will find in the Cedric School, called the Sword of Unity. At lvl 15, take the quest from Elias, which you will find in the Village of the Talking Island, called The Cure for Fever, also, at lvl 15, take the quest from the Working Warehouse Carlon, which you will find in the Village of the Dark Elves, called Strange Relation. From the 15th lvl it will be possible to complete another quest, which is taken from Lilith, you will find it in the Village of the Talking Island, the name of the quest Eternal Love. At lvl 20, take the quest from the Seer Livin, which you will find in the Orc Village, called The Way of Fate, and also at lvl 20, take the quest from the Seer Livin, which you will find in Schuttgart, under the title Alarm News.

Having drowned up to lvl 52  , you can continue to swing either at a party for a heal and a bumper, or try to swing like a mile class. If you decide to swing like miles, it makes sense to look for SLS and sharpen them by more than +4, as well as Doom Light, which gives bonuses in the form of prolonged breathing under water, + 2.7% P.Atk, + 2.5% to MP regeneration speed, + 20% to Character Resistance to Poison +3 Dex, -2 Con, -1 Str. Wear a magic set on your PP, you can use any of the average in terms of castes, and take weapons with Akum. In this case, it is worthwhile to make such tattoos -2 Dex / + 2 Str, and if you are close to quality on mobs, without a camp, then it will not be amiss to make a tattoo -3 Con / + 3 Str.

If you still want to play as a support, then BV sets are suitable for you, which goes not just, well, or avadon. The weapon is still with SA Akum, and if the adena is a shaft, then do Valhalu but also with SA Akum. The tattoos here will be slightly different, firstly -2 Men / + 2 Wit, and secondly, you need a tattoo for a set. Playing for support you must constantly buff the parties, play a bit, rescue, and, if possible, pick mobs, the task is not difficult, but you won’t even yawn time.

The most optimal places for downloading from the 50th lvl will be also kata, lab, RB, kama and the like. In parallel, especially if you do not mind earning extra Adena, complete quests. For lvl 50, take the quest from the Blacksmith Wilbert, which you will find in the city of Aden, under the name Seductive Whispers. From the 51st lvl, you can take to carry out the quest called Defilers of the Cemetery, which is provided by the Guardian Colman, and you will find him in the city of Aden. At lvl 61, take the quest from Warehouse Chief Klump, which you will find in Aden, under the name A Game of Cards. For LVL 60, take the quest from Merchant Vladimir, which you will find in Rune, called Sweet Whisper. At lvl 61, take the quest from the Hierarch, which you will find in the Valley of Saints, called Light and Darkness.

Having drowned until the 61st lvl, keep swinging in the party, ideally it should be a mile party, but how lucky. As for the equip, it's good to buy the Majestic Magic Set, which gives bonuses in the form of + 8% to MP regeneration speed, + 240MP, + 15% M.Aspd, -50% chance to fall into a state of shock, +1 Men, -1 Int. This set is almost perfect for a heal and buff party if you play with a support. Instead, you can also take the Tallum Magic Set, which will also not be bad for a support and give you bonuses in the form of + 8% M.Def, + 15% M.Aspd, + 80% to resistance to poison spells, and another -80% from a chance to get a bleeding wound +2 Wit, -2 Int. The most ideal gear option at this level would be the Dark Crystal Magic Set, but it is worthwhile to soberly assess your capabilities, many players can’t afford it, and if you can’t buy Adena La2 online, then just pass by. This set gives the following bonuses - + 8% P.Def, + 15% M.Aspd, +7 Movement, slightly reduces the chance of interrupting a spell call if an enemy hits the character, + 50% to paralysis spell resistance + 2 Wit, -2 Men . As a weapon, take Caches sharpened by +4 or more, or if you get Talum + Damascus, also sharpened by +4 or more - this is a very explosive mixture. As for tattoos, let them stand -2 Men / + 2 Wit, which accelerate both heal and buff, and of course in combination with a set tattoo. When you swing, then plus Str, if there are no staners, you can remove Con. the most optimal places for downloading at these levels will still be the khats of the corresponding lvl, you can go to the Swamp of screams, but in this case you need a party with Warlord for wigs, the Field of Masakri is suitable, there you can complete the quest for blue balls, as well as the GZ, therefore that there are normal mobs and you can also do a good quest on the river in parallel, finally go to the SAI, here you will have something to do.

When you already have 76 lvl , swing unchanged in the party, but slowly collect the consta and think already about joining the clan. With regard to the equipoise, of course, you can leave TMx for a short time, but if you are still going to the Olympics and not just stand aside and bend your opponents, then look for the Imperial Crusader Heavy Armor Set, which gives bonuses of + 8% P.Def , +445 HP, -70% chance of passing Sleep / Hold; and if you are with a shield, then also a -80% chance of passing Poison / Bleed + 2 Str, -2 Dex. The second option is Major Arcana Robe Set, it offers the following bonuses + 8% M.Atk, +7 speed, -50% chance of interrupting a spell call if an enemy hits the character, +5759 Load +1 Wit, +1 Int, -2 Men Of course, you should also take care of weapons, for example, take Tallum Blade in combination with Dark Legion's Edge and sharpen them by 4 or more, and buy an Arch with SA Akumen, it will come in handy more than once. from SA to focus, also helps in some situations. Leave the tattoo as it was stated earlier and in general, your goal in the very near future will be to put a nuke in the magician’s weapon, this is important. , in fog, dino if you are taken, lab, monastery, city center A very cool quest that must be completed before the LVL 73 - Delivery of liquor, it will be given to you by Cook Jeremy, whom you can find in the Hot Springs, this quest is very profitable, therefore, we do not recommend skipping it.

Having drowned up to level 80 Of course you need to change gear to Dino. Your choice of Dynasty Set is Enchanter Heirophant, Doomcryer, Dominator, Judicator. If you add the essence of the 1st lvl to it, you will get bonuses -2 INT, +2 MEN, + 15% Cast.speed, +321 MaxMP, as well as +8 Dark Defense. If you add the essence of the 2nd lvl to it, you will get bonuses -1 INT, +2 MEN, -1 WIT, + 15% Cast.speed, as well as +321 MaxMP, +8 Dark Defense, -6% MP consumption and - 15% Magic cancellation probability. Regarding the pitch, definitely after reaching the 78th lvl, look for a constant and go where the submarines will lead you, if you yourself were in the role of the submarine, then go to the GC, Dino, HB or similar places. We advise you to have some items with you at such high levels that you will serve well more than once. This applies primarily to XP cans, which you should always have 200 pieces, then 40 CP each, and another 250 Spirit Ores, as well as grade nipples. It doesn’t hurt to have a talisman with you, for this, buy a bracelet in Giran or muddle it in the walls of the fortress and, of course, create a talisman for yourself depending on the type of your activity and the direction of the game. Try to make your PP shirt in the joint venture, as mentioned earlier, be sure to insert the attribute in your magic cannon and then you will be a more or less serious nagibator. As for jewelry, earrings from Territorial Wars are relevant for you, because they provide protection against stunning (if from Aden or Innadril), protection against paralysis (if from Giran), protection against euthanasia (if from Goddart), protection against retention ( if from Oren or Rune), and also protection from holding attacks (if from Dion or Schutgard). Regarding rings or necklaces, they can only give you exclusively elemental resists, so pick them up at your own discretion, and even if possible.

For software, the quality with pet can also be quite relevant. In this case, for the solo kach you will need a wolf, which is quite realistic to do on a quest for PP, or to buy from someone’s hands. Such a summoner has rather attractive stats, but without fail you need to dress your wolf in the top gear, and also replenish the supplies of the battle nipples for him. It is necessary to wear a wolf directly from the 55th lvl, otherwise there will be little sense from it.

Now a little recommendations regarding trips to the Olympics, for PvP and Siege . When fighting a mile, immediately lay down the root, and if this mile does not specialize in long-range attacks, your software must burn mana to the enemy, at the same time put it in the root and simultaneously shoot it from the bow. If the miles are special on long-range attacks, then burn mana as much as possible, do not stop burning even while he is approaching you, of course, if he doesn’t shoot you at the same time, burn, use the root and shoot from the bow - this is the main tactic. When they use ranged attacks, you just have to continue burning mana and praying for crit.

When you have to fight with a tank , first use the root, if you are fighting with the HQ, then burn mana after the root, if you are fighting with YES, then after the root, use the air raise on it, and then hit with the bow, while not letting the enemy out of the root. From time to time you need to heal, nuke with a skill from foxes and be prepared for the fact that the battle will drag on, and for a long time.

When you have to fight the cunning , then the most ideal trick against him would be Return. In general, in order to defeat him, you need to dress in a heavy set, pick up a shield, magic weapons and burn him mana, using the root. At a turning point, you need to change weapons to the bullets and beat the enemy, while not stopping burning mana, imposing a root, and also heal, otherwise do not stand.

For with rage with summoner , immediately it is worth getting rid of his summon, then you impose a root on the enemy, burn him mana and burn him, in order to prevent the enemy from summoning the same summon for help again. When there is a moment, take the guns in your hands and hit the enemy, you need to nuke him with a skill from the LS.

Concerning support bouts , here the tactics are almost the same - use the root, then the mana burn, well, in the hands of a bow or duals and beat the enemy with urine. If he does not put you to sleep, then the chances of victory are great. If possible, try to knock down the enemy with duals.

The coolest buffs that Prophet has

Blessed cabbage soup t - buff that increases the chance of blocking by means of a shield by 50%, when it has 3 lvl, duration of action is 20 minutes.

The whisper of death   - a buff that increases the critical hit power of all party members by 35% when it has 3 lvl, the duration is 20 minutes.

Guidance   - a buff that contributes to a temporary increase in Accuracy by +4, when it has 3 lvl, the duration of the action is 20 minutes.

Energy - a buff that increases resistance to attacks that cause bleeding by 50% when it has 3 lvl, duration of action is 20 minutes.

Mental Shield   - a buff that increases resistance to sleep, fear, paralysis and other mental attacks by 50%, when it has 3 lvl, the duration is 20 minutes.

Power   - a buff contributing to an increase in Physical Attack by 15% when it has 3 lvl, duration of action is 20 minutes.

Fire Resistance   - a buff that increases resistance to fire type attacks by 30% when it has 3 lvl, duration of action is 20 minutes.

Wind resistance   - a buff that helps to reduce vulnerability to air magic by -30% when it has 3 lvl, duration of action is 20 minutes.

Water Resistance   - a buff that helps to reduce vulnerability to water magic by -30% when it has 3 lvl, duration of action is 20 minutes.

Body blessing   - a buff that contributes to an increase in the maximum HP value by 35%, when it has 6 lvl, the duration of the action is 20 minutes.

The blessing of the soul   - a buff that contributes to an increase in the maximum MP value by 35%, when it has 6 lvl, the duration of the action is 20 minutes.

Concentration   - a buff that reduces the possibility of interrupting the reading of the spell by 53, when it has 6 lvl, the duration of the action is 20 minutes.

Focusing   - a buff that increases the chance of a critical hit by 30% when it has 3 lvl, duration of action is 20 minutes.

Acceleration   - a buff that increases the Attack Speed \u200b\u200bby 33% when it has 2 lvl, the duration is 20 minutes.

Magic Barrier   - a buff that helps to increase the character's Magic Defense by 30% when he has 2 lvl, the duration of the action is 20 minutes.

Shield   - a buff that helps to increase the Physical Protection of the character when he has 2 lvl, the duration of the action is 20 minutes.

Kiss Eve   - a buff that contributes to an increase in the character’s lung volume by 600%, and therefore, it can be much longer under water when the buff has 2 lvl, the duration is 20 minutes.

Regeneration   - a buff that helps to increase the restoration of health reserves by 20%, when it has 3 lvl, the duration of the action is 20 minutes.

Great power   - a buff that increases the target's Physical Attack by 10% when it has 3 lvl, the duration is 20 minutes, and there is also a need for 1-3 Spirit Ore.

Great Shield   - a buff that increases the target's Physical Defense by 15% when it has 3 lvl, lasts 20 minutes, and there is also a need for 1-3 Spirit Ore.

Resistance to Holiness   - a buff that reduces the vulnerability to holy magic by -30% when it has 3 lvl, duration of action is 20 minutes.

Dark Resistance   - a buff that reduces the vulnerability to dark magic by -30%, when it has 3 lvl, duration of action is 20 minutes.

Resistance To Poison   - a buff contributing to an increase in resistance to poisoning by 50%, when it has 3 lvl, the duration of action is 20 minutes.

Tripping   - a buff that helps increase the speed of movement of the character when he has 3 lvl, the duration of the action is 20 minutes.

Holy weapon   - a buff that promotes the physical attack with holy properties that can be used both against opponents and members of your group, when it has 3 lvl, the duration is 20 minutes.

Berserker spirit   - buff giving the following bonuses to the character - M.Atk + 16%, P.Atk + 8%, M.Def -16%, P.Def -8%, Cast.Spd + 8%, Atk.Spd + 8%, Speed +8 jogging, -4 dodge when it has 2 lvl, duration of action is 20 minutes.

Insight   - a buff that increases the character’s spell casting speed by 30% when it has 3 lvl, the duration of the action is 20 minutes.

Buffs that appear on Prophet on lvl 70+

Perfection in battle   - Buff helps to increase indicators such as P. Atk. by 15% and P. Def. by 15%. In a way, it replaces Shield and Might, one hour in action.

Perfection of Fortune   - a buff that helps to increase indicators such as Max HP by 35% and Max MP by 35%, is a replacement for lures, the duration of one hour.

Elemental Protection   - a buff that helps to increase the character’s resistance to elemental magic such as water, earth, fire and air.

Prophecy of Fire   - a buff that, with the help of the Great Spirit, increases HP by 20% and accelerates HP regeneration by 20%, increases Physical Defense by 20%, increases by 4 Accuracy, increases Physical Attack by 10%, increases attack speed by 20%, increases the character's resistance to debuffs by 10%, and also reduces speed by 10%. Buff duration is 5 minutes.

Mystical Immunity   - a buff that temporarily makes the target immune to attacks or spells that strengthen or weaken.

Education - the buff is given for 20 seconds, while it increases M. Attack by 10%, healing effect by 40%, cast. Spd by 50% and magic crit by 50%, and reduces MP consumption by 90%.

Magical Will   - a buff that increases such indicators as M. Attacks by 5%, Cast. spd. by 5%, and magic crit damage by 5%. MP consumption is reduced by 5%.

Counter critical   - buff enhancing P. Def goal, against crit. attacks by 30%. If the target takes damage above a certain level, then Physical attack will be increased by 8 seconds. Buff duration is 20 minutes.

Other useful Prophet skills, except passive

Combat Heal - contributes to the quick restoration of the character’s health, strength 301, if the skill has 15 lvl.

Destroy Undead - Inflicts heavy damage to undead, strength 36, if skill has 8 lvl.

Group Treatment - contributes to the rapid restoration of the health of all members of the group, strength 241, if the skill has 15 lvl.

Resurrection - allows you to resurrect a dead character and at the same time restores him 20% of the experience, if the skill has 2 lvl.

Dryad Root - helps immobilize the target, as long as this effect is applied to the target, it cannot be applied to it again.

Treatment - helps to restore the character's health, strength 301, if the skill has 18 lvl.

Sleep - helps to immerse the target in a state of sleep, until this effect is superimposed on the target, it cannot be re-applied to it.

Heal Poisoning - helps to remove poisoning from the target that has an effect of 7 or less.

Reconciliation - helps to calm the mind of the target, as well as reduce the enemy’s desire to go on the attack.

The word of Fear - in opponents who are closest to you, the skill instills fear and they, in turn, take a chaotic flight.

Mana Burn - allows you to burn enemy mana, strength 162, if the skill has 10 lvl.

Blocking the Shield - helps remove all spells from the enemy that contribute to increasing Physical Protection, and also does not allow them to be reapplied, temporarily lowers the indicators of Physical Protection.

Light Gait Blocking - helps remove all spells from the enemy that increase the speed of Movement, and also prevents them from being cast back. Slows movement speed for a while.

Secret Wisdom - helps increase the effectiveness of magic, and also reduces mana cost of skills by 30%, but at the same time reduces the speed of casting spells by 10% and constantly devours the character’s HP for 50 per second.

Cancellation of Spell Reading - helps to disrupt the pronunciation of the spell by the enemy.

Turn into Stone - the target stones for 8 seconds and does not receive any damage at all.

Solo:  Salamander Skin + Dual. We swing near Dion in the Eyes and Pot-bellied uncles of Bugbear to LVL 25-27, then we move to Execution Ground. First, on the north side on Specter and Sorrow Maden, then on Neer Clawer, Strain, then on Hangman Tree up to level 40.

Party:  Mitheril robe set + same duals. Party is better to collect a small of 1-3 members. 20-30 lvl Necropolice of Sacrifice, 30-40 Piligrim Necro or Heretic Catacomb.

Mega uber fast quality:  We dress a mithril robe, hold a magic wand and look for polera. Warior "a or a gnome with a polearm. In such a duo party, if you wish and diligence, you can take 40 lvl in 3-4 days.

Prophet

Tatuhi:  + 3WIT -3MEN; + 2WIT -2MEN; Third as required (for PVP + 4CON -4STR, for farmers +4 STR -4CON)
   DEX does not give significant bonuses, which means we score on it forever.

C-grade:
   It's time to start forgetting about the happy solo in Cleric's body. Although you can dress in PlateLeather + duals with SA: Focus to pick crocodiles on Alligator Island.
   For a party it is better to dress in Divine (more MP), in the hands of Homuncukus SA: Acumen.

Solo on Aligator Island.
   Party at Branded Catacoms, Warship Necro, Entrance to Enchant Valley.

B-grade
Solo  just for fun, or whatever quests can do, resting from the ordinary.
   Leave the PL set. He gives the best damask! Dual Tsurugi * Samurai Long Sword SA: Focus
   Kach in the Enchant Valley.

Party Qual.  We dress Blue Wolf in a robe, in the hands of a good old hamster. But if you can do it, then it’s possible and what's cooler, but all the same SA: Acumen.
   Kach in Patriot NecroDivine NecroWitch Catacoms up to 61-62 lvl

A-grade
   For Damak, the same set as on B-grade. There will be nothing better. If only a Soul Bow. But the MR will fly away.

For the party Majestic Robe (IMHO a quick regen is extremely useful in sieges and raids when you have to rebuff a freshly resurrected) and any SA: Acumen gun.

There is almost no solo swing.  Well, you can, of course, in Forest of Dead, dress up everything in the same attire, or dress in Dark Crystall Light.

Party can be found High LVL. I love either full party archers to the heart of Antharas, or PP + BD + SwS
   +1 or 2 mele DD in Pagan Temple. (in such a party for 68-70 lvl I raked 3% for a buff round, for 71 lvl 1.7% for a buff)

But! It’s dangerous to go to Pagan! There, the quest is given at LVL 73, and without it, the guards attack at the entrance. It is imperative that you have a bottle of instant treatment with you, preferably Elixir of Life. There are several steps to the portal, but without this you won’t run!
.
Always have a SA: ManaUp gun with you.  because in full party the banal is not enough MR without her. Enough CrystalStaff or Stick of Faith. Anyway, after the full party MP buff, there will be nothing more.

If PP is not designed to help in PVP, then hamsters and Blue Wolf are enough.

Behavior in PVP.

The best option is Return 2 and no steam. There are almost no chances against a completely fucked up enemy, unless he is at least 6-8 lvl.
   Well, in general, you can try to put in the root and shoot from the bow.
   And the archer to burn the MP and also shoot. But this is for lovers of hemorrhoids.

Bulk PVP.

Tasks of only 2. Put in the root of the daisies, clamp the battlehill with the included sps, healing the members of the party.