World of bosses bdo. Black Desert: bosses and dungeons

  • 11.11.2021

In this guide, we will look at the habitats and habits of raid bosses, which respawn regularly at a strictly limited interval. Farm Quinta and Muraki, which appear once a week, as well as event bosses - a topic for a separate guide.

Respawn locations and habits of world bosses

Huge Mud Monster

Spawns on a hill in Fogan Swamp just below Heidel to the left of the East Gate. Deals melee damage and sometimes summons helpers - mud bombs. The most dangerous attack is when a monster grows into the ground and moves randomly, dealing significant damage at a decent radius. The attack area does not stand out in any way, so it is better to move away.

Cowardly Bheg

The respawn location is just below the North Plains of Serendia node.

Armed with a massive chain with a huge hook at the end, so it can reach the RDD. During aggression, when it turns red, it begins to chaotically beat in all directions at the same time. One-shot characters with weak armor.

Giant tree

Spawns at the Hermit Grove node below the West Guard Camp.

You can leave the transport near the manager. The walking tree thrashes everyone with its long branches, but does not reach too far. In addition, sometimes he summons assistants, and also throws stones at random targets. During a fit of rage, when it blushes, it deals damage to all who are nearby.

Red nose

Spawns outside the northwest wall of the Western Guard Camp.

The boss is armed with a huge scimitar, which he mostly damages. Jumps a lot, including falling on the belly, but the damage is weak. The strongest attack is the battle cry. He demolishes hit points completely, so it is better not to stand in front of the Nose at this time. The attack area is not highlighted.

Kzarka

Crawls into Serendia's shrine.

He has four mighty paws with which he beats everyone. Kzarka's strongest tricks are focused fire breathing and a large-diameter attack around the boss. In the latter case, you can hide behind a column or move away.

Pencil

It appears on the top of the mountain just above the Karanda Ridge node.

It spits with something incomprehensible at the chosen target, and also beats with its wings strongly. Summons assistants who can easily kill a single target. Periodically flies up and sprinkles with sharp feathers, which, with weak armor, immediately kill the character. In this case, you should hide right under the boss: there is a small area over which damage does not pass.

Ancient Kutum

The respawn place is the Red Sand Stone Hall.

The main attack is a blow with your own body, the length of which is enough to reach the LMD. Has a habit of falling directly into the camera, thereby blocking the view. In addition, this boss has several powerful tricks in stock.

Firstly, he can hide under the ground and, sticking out his nose, get an electric shock. The attack area is highlighted in red. Secondly, Kutum can start diving, dealing damage upon reaching the surface. In the area of ​​its appearance, a black haze appears from the ground.

Watch out for the most dangerous attack when the worm aims its muzzle at the ground and uses some of its technology. At the same time, converging concentric circles appear on the ground, in the center of which he drags characters who did not have time to teleport or blink from the affected area, completely demolishing their hit points.

Nouver

Spawns in the desert where navigation does not work. The easiest way to get to the respawn area is to head east from the Oriental Bazaar.

Once this dragon had many one-shot skills, but after numerous fixes it became frankly weak, despite its formidable appearance and impressive size. It hits characters with its paws and wings, moves briskly on the sand, and can also jump on someone's head. Summons vortexes of sand that do almost no damage, but stun well.

Sometimes he flies into the sky and spits fireballs at the character he likes best. A block helps against such an attack, and anyone who has one helps. The strongest attack is a narrow long strip in front of the muzzle, along which the dragon releases a stream of fire.

Rep of world bosses

The appearance of the raid boss is signaled by a formidable message in the center of the screen, accompanied by a unique sound design. And if you are still confused, then after a month or two you will begin to determine who exactly respawned by the scream of the boss.

RBs appear simultaneously on all channels immediately after shouting. An exception is Nuber, in the case of which a sandstorm occurs first, and the dragon himself appears exactly half an hour after the notification. Nobody knows the exact time of the appearance of any boss, but the approximate time helps to determine the site rpgdon.com, where you can find information about the beginning of the respawn of all raid bosses in Black Desert.

Keep in mind that the boss does not necessarily appear when the respawn starts: he can be delayed for an hour, or even two. In addition, there is a special channel in Discord, where you can find out about the state of the boss on a particular channel.

If your main character wanders around the game world a lot, he may not make it to the place of the world boss in time and will receive little loot. What to do in this case? Experienced players use tweens, which they switch to when a world boss appears. It can be as an already pumped character, interest in which has diminished, or created specifically for the farming of world bosses. It is believed that a level 50 character with green quality equipment sharpened at +16 and an attack value of 150 or more is enough.

However, nothing prevents you from dressing your twin better, pumping it to 56 and using the awakened one, or pumping it to 58 to activate more damaging skills. Tween and his horse should be left in Heidel: from here the fastest way to get to most of the world, with the exception of Nouver and Kutum, which respawn in the territory of Valencia. It's a little far away, so there are usually fewer people there. Please note: upon death from a world boss, there is a chance of destruction of the inlay stones. If you have a frail twin who often dies, don't put expensive stones in his equipment. Also, upon death, as well as from a normal mob, experience is lost.

Drop of regular and top equipment

In fact, no one knows the algorithm for dropping top equipment, that is, personalized weapons and armor from the boss set, but everything here is decided, as usual, randomly. It has been noticed that there is a high probability of getting top equipment on the first or second trip to the world boss.

The damage done affects the additional loot received: boxes with Liberto and Awakened weapons of blue quality, which are excellent at auction, as well as seals of a hunter, gold ingots, top inlay stones, and seals of Kzarka, Karanda, Nouber and Kutum, 100 of which can be exchanged for the appropriate weapon by taking the quest. It is logical that the faster you get to the respawn place and start killing the raid boss, the more damage it will receive from you. Therefore, be sure to get another frisky horse and equip sharpened horseshoes for him.

Knowledge about bosses

Do not forget about such a useful feature as knowledge of rank S, which increases the chance of a drop of valuable loot. You can get knowledge about some bosses:

  • Kzarka - Delpenio, manager of the Serendia Sanctuary node;
  • Karanda - Klakstor, dropping the Karanda Ridge node;
  • Kutum - Dasallam, manager of the Red Sand Stone Hall node;
  • Nouver - can be obtained through a quest in Iwvelap Oasis, and then again from the local groom Eugene;

How to get the necessary knowledge?

We send one character to the librarian Annalize in Calpheon and for 10 points of influence we delete the knowledge that already exists. We send the second character to the NPC, who gives this knowledge, and we get it again. We switch between characters, deleting knowledge and getting it again, until the desired rank is projected.

Rules of conduct in the raid

During the campaign against the world boss, it is recommended to follow the world chat - usually the players are here and exchange information about the health status of the boss on the channel group of the region and agree on which channel to switch to next. After farming on one channel, you can jump to another, if the cooldown allows.

Farming usually starts from the first and further down the list, so you can manage to kill the boss in the region two to four times, especially if there are few players at the moment. Naturally, nothing prevents you from jumping to the channel, where there are fewer people: this will increase the chance of getting something valuable when killing the boss. The main thing is to think with your own head and do not look for commanders who will tell you which channel to go to and what to do next.

Some players are leaking outright misinformation: for example, about the full HP of the boss on the channel where he was killed long ago, or about the absence of the boss on the channel, where they just started beating him. It is better to send such people right away in an emergency: experience shows that most of them are trolls, which are not even near the RB respawn place. World bosses are farmed by the same contingent, and very quickly you will understand whose words you can trust. I do not advise paying attention to local clowns making the same hackneyed jokes about bosses.

What class to beat the world bosses does not play a special role. The key is to do it well, so you are guaranteed to get something of value. Therefore, it is better to choose which one you like more, and not the one that is rumored to be the most imposing in the game.

There are currently 3 world bosses and 2 dungeons on Black Desert's Korean servers. In addition, there are draft bosses that must be killed to complete daily and weekly tasks. Scrolls for summoning bosses can be obtained from the Black Spirit, dropped from monsters, or bought in the pearl shop (F3, Miles). There are also scrolls for summoning guild bosses for groups of 5-20 players. These bosses drop Liberto weapons, one of the best in the game.

World bosses

World bosses drop legendary (yellow) weapons, which are currently the best in the game. After killing, several lucky players receive chests containing weapons designed for the respective class. The chest can be transferred between characters through the warehouse. World bosses appear 8-12 hours after the last kill. Each channel has its own timer.

Kzarka appears at the Temple of Serendia, located south of Heidel. This boss drops a legendary (yellow) Kzarka primary weapon with an attack power of 18-22, a +3 attack speed and two rock sockets. When sharpening, the damage done and accuracy increases.

Verbe (dragon)

Verbe spawns in the Valencia Desert, at one of three random locations. Coordinates: x8100y2300, x7300y50 and x10050y350 (marks on the map are approximate). Verbe appears 30 minutes after the announcement. Before the appearance, the location plunges into darkness. The boss drops a legendary (yellow) secondary weapon with an attack power of 6-8 units, a -10% bonus to incoming damage and two sockets for stones. When sharpening, the damage done and accuracy increases.

Karanda (Harpy Queen)

Karanda appears on the ridge of the same name, located northeast of Calpheon and southwest of Velia. The boss drops a legendary (yellow) awakened weapon for characters level 56+. In addition, you will have to complete a special task and open the talent tree.

Dungeons

In December 2015. The Ruins of Ahkeman and Historic Ruins have been added to Korean servers. They are located underground and can only be entered through a portal. Portals appear at random locations in the Valencia Desert.

Below are videos about exploring dungeons and battles in them:

Some dungeon-dwelling monsters (like the lava giants) are incredibly powerful. Dungeons are intended for small groups of level 56+ players. However, you can go there alone, but the passage will take a very long time. Gather a group of like-minded people and go on a treasure hunt!

In BDO, world bosses are the most powerful of the mobs with a huge pool of health and an impressive attack. On their farm, as well as killing field bosses, you can make good money with a certain degree of luck. From this guide, you will learn about the features of world and field bosses, their rep, where to find the timer, the spawn table and these monsters themselves. You can read about the bosses of the Dark Rift.

BDO World Bosses

For quite some time now, in BDO, bosses that belong to the world have appeared on a strictly defined schedule. These are Kzarka, Karanda, Kutum, Nouver, Ofin, Quint, Muraka, Kamos and Vell. These monsters live for 15 minutes, and at this time the activation of the PVP mode is impossible, even if you did not go to the farm, and the channel change is also unavailable. The spawn locations of all world and field bosses are marked on the world map (as in most MMORPGs, activated by pressing the English M on your keyboard).

World bosses BDO appear simultaneously on all channels at once. They are cross-server, that is, the health level is common for all channels, and it decreases due to the damage caused by all players who came to farm. With the coordination of actions leading to the killing of the boss, the best damage dealers receive generous rewards. The rest - as luck would have it.

If it was not possible to kill the monster, he leaves, and the participants in the slaughter receive a worse drop. It is not necessary to be a member of a raid or a group; this does not affect the receipt of the reward. The only case when this is appropriate is a played const, the participants of which buff and heal each other. With a large crowd of players in one place, the optimization mode is activated, hiding other players in order to reduce the load on the video card.

The BDO World Boss Schedule has remained unchanged since Spring 2019. This table also takes into account sieges, so when they are carried out, bosses do not appear - they do not dock according to the schedule. Finding out when bosses appear in BDO is easier in the game client itself by pressing the F1 button and clicking on the "World bosses" item on the right side of the menu. The boss timer for different servers is available on this site. At the moment, the BDO boss table looks like this:

Kzarka

A corrupt ruler, worshiped as a deity, and, by the way, a male being. He could be met by every player, completing the starting chain of tasks from the Black Spirit. Spawns in Serendia's Sanctuary just below Heidel, southeast of Glish. Has a couple of area damage attacks, strikes with four paws and tentacles in between. The most valuable drop from this boss is the Kzarka weapon chest, from which the main weapon is drawn for the class of the character that opens it.

Pencil

The Harpy Queen, who appears on Karanada's Ridge to the left of the Western Guard Camp. Deals damage over time in an area, showering raid members with feathers. You can hide from this attack by standing in the centers of the circle. Sometimes she summons smaller harpies to help her, and also chooses a random player to whom he inflicts several powerful blows. The most valuable drop is Karanda's Awakening Weapon Chest.

Kutum

A mechanical worm of impressive size, created by the Ancients. Spawn location - Red Sand Stone Hall in Valencia, just above the Desert Naga Castle. A very nimble creature that has both pinpoint strikes and powerful area attacks. The most valuable drop is a chest with an additional Kutum weapon, which is counted due to additional parameters.

Nouver

The difficulty of finding a respawn location increases due to the fact that it is located in the desert, where navigation does not work. You will have to use a compass, or move at random, guided by those heaps of sand that are unlike one another, or ask someone in a party and navigate by its location. Nouver is a formidable-looking, but not too dangerous dragon with medium attack power. Recently, almost never killed by players, as greedy. The most valuable drop is a chest with Nouver's additional weapon.

Offin

A giant tree that spawns near the Mirumog Forest Ruins node. Deals impressive damage, which, together with lags, significantly reduces the character's chances of surviving. It is farming according to the following algorithm: first, three roots are cut, then the "cabin" is shot from hunting rifles, and at the end the whole raid chases after the escaped ghost to kill him. The most valuable drop is the chest with the Offin's weapon of light.

Quint and Muraka

A troll and a goblin that are almost never killed by players. Alas, Quint will need to be killed when you start to pass. The drop from these bosses is so-so. The most valuable thing is the items that can be exchanged for the Ogre Necklace. They spawn simultaneously in Calpheon not far from each other (by the standards of the game).

Kamos

A huge dragon that appears in its lair in Driegan's territory. An area attack has a colossal radius, and point attacks are quite painful. The raid is divided into several stages, during each of which Kamos summons kagums. After killing these mobs by players, it absorbs their souls and becomes stronger, destroying one of the four statues. A raid is considered successful if all the statues are destroyed and Kamos has almost no health left, after which he runs away. This boss drops a unique pet - a little dragon, as well as the Heart of Kamos, which is needed for Kutum or Nouver.

Well

A huge sea monster that appears in the open ocean. The only boss who is farmed on the water with a whole fleet at once, firing cannons, which requires your own brig, escort or guild galley. The boss drops the Heart of Vell - a kind of alchemical stone with very "tasty" characteristics, as well as the items needed to craft it.

BDO field bosses

In BDO, the bosses, which are called field bosses, are thinner in terms of power, but the drop from them is also poorer. There is no clear schedule regarding their appearance - everyone can get out on a timer after the start of the respawn at any time. They spawn on 10 random channels, but usually at least one per region (Balenos, Serendia, etc.). The average frequency of occurrence is once a day. The health of such a boss is counted separately on each channel, so you can manage to farm field bosses several times by going to another server.

Red nose

Spawns to the left of the Western Guard Camp. A huge imp armed with a scimitar, the attacks of which are the main ones. Periodically jumps, crushing all the heroes that turn up with its belly. The most dangerous attack is a shout: if you do not have time to put a block, all health will be destroyed very quickly. The most valuable drop is the Red Nose Armor.

Giant Treant

The spawn location is the Hermit Grove node. Not too fast, but quite a damaging monster, especially successful attacks of which stun the character for up to 5 seconds. At a distant distance, he throws stones and tries to reach him with his long branches. Periodically summons assistants who are near, but do almost no damage. The most valuable drop is the armor of the Giant Ancient.

Cowardly Bheg

The leader of the altar demons, armed with a hook on a long chain. Spawns on the North Plains of Serendia node. It reaches players with its chain at a distance of several ohm meters. Close up it damages it, making a couple of short strokes. Falling into a rage, swings the weapon chaotically for several seconds. The most valuable drop is Bheg's gloves.

Huge Mud Monster

Spawns on the hill just below Heidel. Extremely slow, but with a successful stun, it will kill the character with several strong blows. Summons smaller slugs that explode when destroyed. The boss's low speed is offset by a decent amount of health - he is very fat. At the same time, he is also very greedy, so he is almost always ignored by players. Most valuable drop - Sign of the shadow, a ring for attack of a rare quality.

Kashvark

A creature that most resembles a huge basilisk armed with a spear. Spawns in Driegan near the Tshira Ruins node. In addition to weapons, it uses poison attacks, including in the area. The most powerful of the field bosses: if a character has less than 300 defense and he hasn't been bothered, you will definitely have to fly to respawn several times - with the exception of RDDs who know how to kite. The most valuable drop is the Eye of Ruin ring (for attack, of legendary quality). Also, Kashvark always drops a small amount of Remnants of Dark Energy, which are used in crafting. It is farming by players with varying success, since it does not differ in generosity.

Drops from world and field bosses

In addition to the aforementioned boss gear, the following items are dropped from world bosses:

  • Kzarka, Karanda, Kutum, Nouber, Ofin - nominal seals. 100 of these items can be exchanged with the NPC for a chest with a weapon. After completing the quest, the same non-copy for each seal gives a Fragment of Memories (cookie).
  • Some Adventurer's Item - Legendary quality loot box that drops random gold jewelry, both zero and enhanced up to level IV.
  • Gold bars worth 1 million silver.

All bosses, including field bosses, drop inlay stones of various quality and cost, Black stones of stability, purification and Pure enchant stones used to safely sharpen equipment, chests with Liberto's main weapons, chests with blue-quality awakened weapons, a certain amount of money and a Clot pure enchantment, which is necessary for sharpening. Bullions worth 100 thousand silver are dropped from field bosses. With a significant congestion of players, lags are often observed - it is impossible to collect a drop manually. In this case, the pets should be released - they pick everything up without any problems.

The more damage the character inflicts on the boss, the higher his chances of getting valuable loot. It is also possible to slap, hitting once and smoking on the sidelines, but at the same time it will drop a little more than nothing. However, this is just it from assumptions: how the drop is actually distributed, no one really knows.

What kind of boss gear cannot be dropped from the monsters described above and where to get it:

  • Helm of Giath - The daily draft boss of Giath in Balenos.
  • Muskan's Shoes - Muskan's weekly draft boss in Serendia.
  • Helm of the Griffin - the weekly draft boss Ahib the Griffin in Kamasylvia and the elite griffin mobs in the Navan meadow;
  • Shoes of Argon - weekly draft boss Guardian of Gyfirencia in Kamasylvia;
  • Libra Gloves is Libre's weekly draft boss in Driegan.

When farming, keep in mind that upon death from any of the BDO world or field bosses, except Vell, Quint and Muraki, a penalty is imposed on the character - combat experience is lost and the inlay stones can break. If you are not confident in your abilities, I recommend using tween. See the video for details. Good luck!

Games cannot do without combat mechanics, which are one of the most important components. In half of them, in addition to the usual opponents of one force or another, with one or another ability, there are also special encounters with bosses. The developers of Black Desert approached this issue in an unusual way and divided all bosses into four types at once - quest, group, draft and raid.

Let's consider them in more detail.

Boss classification in Black Desert

Quest bosses include opponents, who are easy enough to kill against the background of the other three groups. Any player can destroy the quest boss in Black Desert independently. There is a possibility of destruction by playing in groups. Enemies cannot boast of great strength, so there should be no problems with their destruction. We will not consider them separately, since in most cases they are all identical.

Group bosses are those opponents that can only be destroyed in a group. It is pointless to go to battle with them yourself. The group consists of a maximum of five people. Strong enough opponents, which complicates your task. The Black Desert group bosses are daily and weekly.

Using the scroll, which you can get with the help of loot, it becomes possible to fight with the summoning bosses. You can kill draft bosses both independently and in a group of 2-3 people.

But the most interesting world bosses in Black Desert are the raid ones. On the other hand, these are the most powerful and dangerous enemies, which are few in Black Desert. Raid bosses appear rarely, randomly. The developers did not provide for a systematic spawn, so it is unrealistic to predict when an opportunity to fight with them will appear.

From raid bosses, you can knock out unique items, large amounts of money. The purpose of creating raid opponents is to maintain interest in rivalry between guilds and individual groups of gamers. To fight the boss, you have to confront other gamers. Only the strongest will be able to get the right to confront him. This leads to the incitement of a guild war.

There is also no time after which the boss will be revived. Its appearance can be expected both in a few days and in a few weeks or months. Or it may appear immediately after destruction. This game is very similar to Lineage 2.

Your reward will depend on the level of the players in the group that will destroy it. The higher the level, the better the loot will be. There are no regularities of its loss.

The most annoying ability of raid bosses in Black Desert is health regeneration. It is clear that such an enemy cannot be destroyed alone. Very often these mobs have long range AoE attacks.

Below we take a look at a few bosses in Black Desert.

Huge Mud Monster in Black Desert

You can meet this enemy in a small settlement, which is teeming with ordinary mobs similar to him. Gloomy and foggy terrain, patrolled by nasty creatures. Outwardly, it is quite easy to distinguish them by a dense layer of mud and sand.

Huge mud monster

On the skin of the world boss in Black Desert, you can spot small mud golems that also attack their opponent. The monster has 100% stun and grapple resistance, so get ready for non-stop attacks. Use the usual tactics of group battles.

When the boss is killed, you will receive from 10 to 20 sharpenings and the Paring dagger, which increases the character's evasion.

Red nose in Black Desert

Look for this enemy on a large stone hill. This is the leader of level 40 imps nicknamed Red Nose. As you can imagine, he received such a nickname for a reason - pay attention to his large curved nose. Basically, this is a facial feature of any im. You will have to fight not only with him, but also with his followers. Causes bleeding with almost every blow. Wields a huge sword made of stone, performing sweeping attacks with it.


Red nose

Often uses air attacks, jumping up and falling on the player with its entire mass. Keep in mind that with decreasing health, Red Nose becomes even stronger and more dangerous. The speed of attacks and movement increases. The probability of dropping three types of helmets after killing a boss is 30%. The boss has a 10% chance to drop his armor.

Hexa Marie in Black Desert

This is a dangerous and difficult world boss in Black Desert, the battle with which looks quite interesting. Hexa Marie is a dark spellcaster and witch. The main feature of this enemy can be called the fact that with the help of her bats, she moves from place to place. Although, one can argue here, because the boss in Black Desert, among other things, can also become invisible.

This makes the fight harder. You can find the witch in her dwelling, located at the location of living corpses. Above her house, you can see many bats, and the area around the house is filled with dead trees.

Once you finally destroy Hexa Marie, you will receive enchantments for armor and weapons. There is a 30% chance that the enemy will drop a Liberto weapon.

Dragon Nouver in Black Desert

Once in the desert, you can get lost due to the lack of the ability to use the autopath and the mini-map. Therefore, you must learn to navigate. But the most important thing in this business is to move in a straight route so as not to go in circles. Your journey through the desert begins with an oriental bazaar. Follow the minimap in the direction of 4 o'clock, without turning anywhere. After 2-3 minutes you will meet the same Dragon.

Changes to the mechanics of the fight with Nouver have already been made several times. This was due to frequent complaints from gamers about the incredibly powerful skills of the raid boss, which made him completely invulnerable. Because of this, Nouver's farm was difficult and incurred serious financial costs that did not pay off even 10% in those situations when the chest from the Dragon did not fall out.

At the moment, in the domestic localization of Black Desert, the Nouver dragon does not pose a serious threat, but it will simply not be in a battle with him.


Dragon Nuber
  1. Most of the time, approximately 75-85%, the Dragon will lead a passive image. This is a three-hit mode: left paw, roundhouse kick, right paw. To evade such attacks, it is enough to use strafe or block.
  2. Ulta Dragon - the monster jumps up and strikes in a radius equal to its size. It is the most powerful move of the raid boss, but it is quite easy to kite it. He uses the ult in combination with other techniques. The combo consists of an ult, a turn-breath-front paws ligament, a turn-front paw ligament. Use all the same strafe and blocks.
  3. Hurricane call. Before digging into the ground, the Dragon activates several funnels at once with unpleasant control. These funnels are a big problem when farming. They disappear after 20-25 seconds. When Nouver emerges from the ground after disappearing, it can cause massive damage.
  4. One of the most unpredictable skills of a raid boss is jumping in one direction or another, which he performs over long distances. It is difficult to evade him.
  5. If you lure the Dragon far from the place of appearance, then it will move there automatically. At the same time, the health reserve is not regenerated.
  6. Using takeoff, the Dragon can hover in the air for a long time, attacking you with fireballs. On hit, the balls knock the player down. With the second shot, the raid boss in Black Desert tries to finish off the fallen target. The time during which the boss hovers in the sky is related to the location of your raid. If you stand in a heap, it will be fast. And if people run at different points, then the Dragon will not calm down until it flies around almost everyone. In this case, the case may drag on for minutes. If the character who has infected the raid boss dies and runs from the node, then you can safely do other things - this will be for a long time.

The boss respawn in Black Desert lasts approximately 45 hours. After death, the cooldown is 32 hours, and another 12 goes to a random boss respawn in Black Desert. If the server was restarted or technical work was carried out on it, then Nouver will appear 8 hours after the resumption of work (8 + 12 hours for random). The raid boss can appear on the battle channels at the time of the siege.

If you are looking to make money, then farming this raid boss in Black Desert might not be the best idea. The chance that after its destruction a chest will drop out is very low, but there is a high probability that you will have to spend tears and stones. This is a kind of roulette, so it's up to you. And here are some more tips:

  • It is best to be behind the raid boss, behind him, even if your character is rDD.
  • Hunting buffs, which are associated with a decrease in damage taken by your hero from mobs, can help in battle.
  • Be sure to try to collect 100% roll-over and knockdown resistance.
  • Examine the boss at S-grade to increase DPS and reduce incoming damage. The chance of getting more valuable loot will also increase.
  • If there are 2-3 CPs with an attack above 190 units, then the raid boss can be farmed in a group of 10 to 15 people.

There are 4 types of bosses in the game:

  • Quest (killed alone)
  • Group bosses: daily and weekly (for 1-5 players)
  • Bosses caused by scrolls dropped from mobs (for 1-3 players)
  • Raid bosses

It is worth noting that there are very few bosses in the open world, and this makes them a place of fierce battles between guilds, since the drop from them is very, very valuable! The exact time of the spawn of the bosses is not yet known, we can only say that it will be from 1 to several days with a spread of several hours. Those. bosses will appear not in the exact time after the kill, but with a share of randomness. You also need to know that the higher the level of the characters who kill the boss, the less loot you can get from it.

Boss - Red nose

The Imperial Leader, Red Nose, is a level 40 boss. If you kill him with characters of level 50+, then as a drop from him you can get:

  • 5 - 15 sharpenings for weapons and armor
  • 10% Chance of Boss Armor
  • 10% demon captain's sword (put in your house and gives a buff to increase damage by 15% for 3 hours)

If you bring the life of the boss Red Nose to 50%, then he falls into a rage and increases his speed and attack power, as well as running speed. All bosses in the game have this feature.

Boss - Geass

Goblin Leader Gias is a level 40 boss. Geass dwells in a cave east of Velia. As a reward for killing a boss, you can get:

  • 30% chance of three types of armor (forces of Hercules, forces of Heve and Good Luck)
  • 10% chance of Giath's Helmet giving 100HP
  • 50% chance Stuffed fox head (placed in your house and gives a buff to increase MP for 3 hours)

After the boss has 50% of his life remaining, he gains a very powerful ability to hit AOE around him. The main thing is to remember the animation of the boss that he performs before the AOE attack and run away from him in time.

Boss - Cowardly Phek

This is a level 50 boss with a ranged attack and a strong 360 degree AOE. As a reward for killing him, you can get:

  • 5 - 15 sharpenings for weapons and armor
  • 30% chance of three types of helmets (forces of Hercules, forces of Heve and Good Luck)
  • 10% chance of gloves

Boss - Muskana

This is a pretty strong level 50 boss who can jump at you, cast AOE skills, stun and deliver a series of powerful hits. You can find this boss in the monastery below the village of Glissia. It's safe to say that this boss is an order of magnitude stronger than Red Nose, Geass and Phek. For killing this boss you can get:

  • 15% chance of three types of boots (the strength of Hercules, the strength of Heve and Good Luck)
  • 10% chance for Muskan's boots

Boss - Big Mud Monster

Boss level 50, on whose skin small mud creatures appear. The boss has 100% resistance to stun and grapple and is able to attack without stopping. As a reward for killing him, you can get:

  • 10 - 25 sharpenings for weapons and armor
  • 15% chance of three types of gloves (the strength of Hercules, the strength of Heve and Good Luck)

Boss - Haxa Marie

This level 51 witch will give you a lot of problems with her teleportation and invisibility. You can find the witch in the skeleton location. As a reward for killing her, you can get:

  • 5 - 20 sharpenings for weapons and armor
  • 30% chance of Liberto weapons for each class