Combo Buffs (Combo buffs, Double buffs). Combo Buffs (Combo buffs, Double buffs) Who is pp in l2

  • 01.05.2020

Guide to Prophet / Hierophant

The Prophet class (often referred to as PP in the game) is a caster with a set of amplifying magic. This class has not been created for the solo game, I’ll say right away, but finding a place in the group will not be so simple either. Despite the fact that PP can significantly increase the combat characteristics of any character, many groups prefer to take their own cooking (caster of the orc race). So your need will need to be proved first, well, at least by the fact that you’ll spend more resistance from the elements and learn the buff Counter critical. In this case, it will be easier for you to find a permanent group.

In my guide on PP, I will try to uncover as much as possible all the advantages of this class, let's start with leveling the character.

Leveling

Key combat characteristics

PP is a support, which implies pumping it in a group, but somewhere up to level 60-65 you will lie if you find someone who would swing you. Therefore, we take any light, twin swords and destroy monsters in advance. Determine the place of pumping yourself. And so you took level 65 and learned all the buffs (about them just below) that are available. Further, effective pumping with pens is almost impossible, we are looking for a group.

Your task in the group is to distribute buffs if it becomes necessary to heal its members. The buff is applied for 20 minutes, that is, distributing it we can even go away to make tea, play by another window or even another game :), for example, this one. But you can take it directly participation in the destruction of monsters, you decide. Ahhh, I almost forgot, the PP does not have buffs on the magician, so we are looking for a physical party.

Buffs

Buffs are positive effects applied to the character to increase his combat abilities.

Might- increases the target's physical attack parameters (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Shield -increases the target's physical defense parameters (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Acumen- increases the speed of casting magic spells (Cast.Speed \u200b\u200b+ 15% (20 lvl); + 23% (35 lvl); + 30% (48 lvl))

Concentration- reduces the probability of canceling caste magic (18% (20 lvl); -25% (30 lvl); -36% (44 lvl); -42% (52 lvl); -48% (60 lvl); -53% (68 lvl)

Kiss of Eva - increases the time spent under water (+ 400% (20 lvl); + 600% (52 lvl)

Wind Walk- increases the speed of the character (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

Holy Weapon- increases the attribute of holy attack (Holy (25 lvl))

Resist Aqua- increases protection against water attribute attacks (+15 (58 lvl), +23 (62 lvl), +30 (66 lvl))

Resist fire- increases protection against attacks of the attribute of fire (+15 (30 lvl), +23 (40lvl), +30 (44lvl))

Resist Wind- increases protection against wind attribute attacks (+15 (58 lvl); +23 (62 lvl); +30 (66 lvl))

Mental Shield- increases resistance to mental attacks (+ 50% (25 lvl); + 60% (40 lvl); + 70% (48 lvl); + 80% (56 lvl))

Elemental Protection- increases resistance to elemental attributes (Resistance to Fire attribute +30, Resistance to Wind, Water, Earth attributes +20 (76 lvl))

Unholy Resistance- increases resistance to Darkness attribute (Resistance to Darkness attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Holy Resistance- increases resistance to attacks of the attribute of holiness (Resistance to Holy attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Resist Poison- reduces the chance of poisoning (+30 (60 lvl); +40 (68 lvl); +50 (44 lvl))

Invigor - reduces the chance of getting a bleeding wound (+ 30% (40 lvl), + 40% (48 lvl), + 50% (56 lvl))

Regeneration- increases the rate of CP regeneration per tick (+ 10% (35 lvl); + 15% (48 lvl); + 20% (56 lvl))

Bless Shield- increases the chance of blocking with a shield (+ 30% (40 lvl); + 40% (48 lvl); + 50% (56 lvl); + 60% (62 lvl); + 70% (66 lvl); +80 % (70 lvl))

Haste- increases attack speed (Atk. Spd. + 15% (44 lvl), + 33% (56 lvl))

Berserker Spirit- (lvl1-P.Atk. + 5%, M.Def. -10%, M.Atk. + 10%, P.Def. -5%, Evasion -2, Speed \u200b\u200b+5, Atk. Spd + 5%, Casting Spd. + 5% lvl2-Casting Spd. + 8% P.Atk. + 8%, M.Atk. + 16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed \u200b\u200b+8, Atk. Spd + 8%,))

Focus - increases the chance of critical hit (Critical + 20% (25 lvl); 25% (44 lvl); 30% (52 lvl))

Death Whisper- increases the critical strike power (Critical Damage + 30% (40 lvl); +32.5 (48 lvl); + 35% (56 lvl))

Guidance- increases accuracy (Accuracy +2 (40 lvl); +3 (48 lvl); +4 (56 lvl))

Magic Barrier - increases magic defense (M.Def. + 23% (44lvl), + 30% (58 lvl))

Blessed Body- increases the maximum amount of HP (HP + 10% (44 lvl), + 15% (48 lvl), + 20% (52 lvl), + 25% (56 lvl), + 30% (64 lvl), +35 % (72lvl))

Blessed Soul - increases the maximum amount of MP (MP + 10% (44 lvl), + 15% (48 lvl), + 20% (52 lvl), + 25% (56 lvl), + 30% (62 lvl), + 35% (70 lvl))

Greater Might - increases physical attack (P.Atk. + 4% (58lvl), + 7% (66 lvl), + 10% (74 lvl))

Greater Shield - increases physical defense (P.Def. + 5% (58 lvl), + 10% (66 lvl), + 15% (74 lvl))

Mystic Immunity - For 30 seconds, makes the target invulnerable to negative effects.

Prophecy of Fire - increases MP maximum by 20% for 5 minutes, HP regeneration by 20%, chance to crit. hit when using magic by 2, crit damage. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%; Magic spell casting speed by 20% and debuff resistance by 10%. Decreases Movement Speed \u200b\u200bby 20%.

Counter Critical - Increases Critical Defense. 30% hit. Upon taking damage for 8 sec. increases the power of Crete. Bump

combo buffs:

Improved Condition –– for 40 minutes increases maximum HP and MP by 35%

Improved Combat - for 40 minutes increases physical attack and physical protection by 15%

Active skills

  Battle Heal- Quickly restores health. Strength 301. (lvl 15 skill)
  Destroy Undead   - Deals damage to undead. Power 36. (8 lvl skill)
  Group Heal   - Restores health to group members. Strength 241. (15 lvl skill)
  Resurrection   - Resurrects a dead player. Restores 20% of experience. (% Depends on WIT, 2 lvl skill)
  Dryad Root   - Immobilizes the target. Cannot be reapplied while the effect lasts.
  Heal   - Restores health. Strength 301. (18 lvl skill)
  Sleep   - Immerses the target in a dream. Cannot be reapplied until the previous spell has expired.
  Cure Poison   - Relieves poisoning with Effect 7 or less.
  Reconciliation (Peace)   - Soothes the mind of the target. Reduces the enemy’s desire to attack.
  Return   - BSOE.
  Word of Fear   - Instills fear in the closest enemies and makes them flee.
  Exile (Erase)   - It transfers the enemy called to another dimension. (The user is not on the sumon but on the owner.)
  Mana Burn   - Burns mana to the enemy. Strength 162. (10 lvl skill)
  Block Shield   - Removes spells from the enemy that increase Physical Defense, and prevents their reapplication. Temporarily decreases P. Def.
  Block Wind Walk   - Removes spells from the enemy that increase the Movement Speed, and prevents their repeated casting. Temporarily decreases Movement Speed.
  Arcane Wisdom   - Significantly increases the effectiveness of magic and reduces the mana cost of skills by 30%. Also reduces Spell Cast Speed \u200b\u200bby 10%. Continuously consumes your health 50HP per tick.
  Cancel Spell Turning - Knocks down spell pronunciation at a target.
  Turn to Stone * (Turn to Stone)   - for 8 seconds, the character is stony and does not receive damage.

Passive skills

  Anti-Magic (Anti Magic)- Increases Magic Defense. M.Def +108. (45 lvl skill)
  Boost HP (Boost HP)   - Increases maximum health value. Max HP +350 (7 lvl skill).
  Increase MP (Boost Mana)   - Increases maximum mana. Max MP +200 (8 lvl skill)
  Fast Spell Casting   - Increases spell casting speed. Cast.Spd + 7% (2 lvl skill)
  Heavy Armor Mastery Outfit   - Increases Physical Defense when wearing heavy armor. P.Def +56.1, Cast.Spd + 68%, Atk.Spd + 25% (33 lvl skill)
  Light Armor Mastery Outfit   - Increases Physical Defense and Evasion when wearing light armor.P.Def +68, Cast.Spd + 91%, Atk.Spd + 25%, MP regeneration level +20%, (40 lvl skill)
  Magic Armor Equipment (Robe Mastery)   - Increases Physical Protection while wearing a robe. P.Def +87.4 (lvl 41 skill)
  Fast HP Recovery   - Increases health recovery. HP regeneration level +2.7 (6 lvl skill)
  Fast Recovery MP (Fast Mana Recovery)   - Increases mana recovery. MP regeneration level +3.4 (7 lvl skill)
  Weapon Mastery (Weapon Mastery)   - Increases Physical and Magic Attack. P.Atk +79.4, M.Atk +99.3 (42 lvl skill)
  Quick Recovery   - Reduces the time between casting spells. Spell rollback speed -30% (3 lvl skill)
  Health   - Increases resistance to poisoning and bleeding increases by 20. (1 lvl skill)
  Wisdom   - Increases resistance to sleep, holding spells and mental attacks by 20. (1 lvl skill)
  Skill Mastery   - Hones perfection in skills. Low chance of instant cooldown or double duration. Depends on STR.
  Divine Knowledge (Divine Lore)   - Reduces mana consumption by magic skills by 5%. (1 lvl skill)
  Seal Mastery (Sigil Mastery)   - When wearing a sigil, increases Maximum MP by 5% and MP Recovery by 17%.
  Stealing Mana   - Impact restores MP to a fixed amount, usually 150 per impact. (Proven in practice)
  Protection of Alignment   - Elemental resistance increased. When a character takes damage, Mage. Defense and resistance to the elements is further increased.
Protection of Elements (Protection of Elemental)   - Resistance to elements is increased. When a character takes damage, Mage. Defense and resistance to the elements is further increased.
  Protection of Rune (Protection of)   - Mage Defense Enlarged. When a character takes damage, Mage. Defense and resistance to the elements is further increased.

Equipment

I decided not to dwell on this section in detail. For PP, it is primarily necessary to use magic and from SA to cast speed. If you plan to take part in the Olympic Games, I advise you to have a heavy set with a shield and a dagger with an insert. Well, of course, the better the gear is, the better. Well, respectively, a shirt for a joint venture and for protection against physical attacks.

Ta Tu

It's time to draw a tattoo for yourself. I write this software gate with the expectation of an already experienced player and I won’t explain what it is.

We, as a magician, need a casting speed of magic, therefore +4 WIT -4 MEN (INT prophets cannot be touched). We increase the amount of CP, and the force is just not very, therefore +4 CON -4 STR. The third is for everybody. You can also raise the cast speed: +1 WIT -1 MEN. Or increase speed +4 DEX -4 STR.

These tattoos are put in that case. If you are already pumped, and, or do not plan to swing the arms.

Sabs, sub-skills.

1-Wark (Counter Celestial)
  2-Tank (Counter Defense)
  3-Glad (Boost CP or Resist Mental)

  Olympus .

In one on one, we have practically nothing to catch, except that it will be with another Prophet. But on Olympus with some classes there are chances.

The main thing. We need to have a catfish with an inserted drug, which will give us an active magic skill (sometimes they say a nuke in the game). And it is highly desirable to have several such guns, 2-3, in order to be able to attack, without waiting for the skill to roll back with the following weapons. And do not forget, our main plus is full-buff.

Tanks - we have chances. If it is YES or a paladin, immediately recall their pet. Next, we throw the BB block and beat it with magic. Here the main thing is running speed, we can even use the talisman for running speed. We follow on the MP, the talisman "power of life" is kept ready. We are undergoing combat treatment. There shouldn’t be any problems with HQ. You can lose by time with TK. Because there are wild healers and we just don’t have time to kill.

Daggers - the main thing is to wind up and burn the MP. For insurance, we can wear a heavy set. To survive the first series of strokes. Dagger without MP is not dangerous, we achieve it with magic.

Bers - immediately use the mystic of immunity so as not to be left without a gun, then rut, burn MP, sniff. But this is relevant only in cases. If you did not immediately become a camp, which is very likely in a battle with bers.

Luke (arba) - burn MP, it makes no sense to root, just beat with magic and heal.

Mages - there are not many chances, it will be difficult to survive enlightenment, but our plus is a complete buff with all the resistors.

Hiller class, you can’t just wake up). Or to remain without MP, so the mascot should have maximum clarity, the mascot for sleeping resistance and whoever will be left without the MP faster will lose. Here PvP dagger can still help us, if MP is zero, we put on a light set with sleep resistance (for example NM) and hit the enemy with a knife .

Over here PPC, if all the debuffs are there, dry the crackers, I will not describe this mockery of the software. The only chance is to succeed in doing something under the mystic immunity, although it is ghostly.

SB - this class on HF chronicles is pretty easy to kill. The main thing is to keep track of the buff and remember to add the slag boff at the end.

Here, it seems, I described the main classes, and on this I want to end my guide on PP (Prophet / Hierophant).

After 70 lvl   all buffs have the opportunity to learn combo buffs. What is their "charm"? Yes, that imposes a buff containing 2 othersconsumption MP on this buff is much lowerthan even one of the components, and castes are much faster. Plus hanging combos buffs on 40 minutes.

In the list of skills for study at NPCs there are no combatants. They are studied by right-clicking on the corresponding book / amulet.

So, what kind of combo buffs does this buffer have, what are they, on which lvl they study and where to get books:

Elven Elder / Sage of Eve

Level 70


Forgotten scroll - Improve movement   - at Silent valley
: Combines the effect of Walking and Agility, increasing the effectiveness of the character in battle. Level 1
Forgotten Scroll: Perfection of Movement", the book can be obtained with Soldier of Ancient Times (73)   at Valley of Silence

Level 70

  Improve Shield Defense: Bless Shield + Advanced Block
Forgotten scroll - Improve Shield Defense - Crypt Guard (70)   at Forbidden path catacomb
: Combines the effect of the Blessed Shield and Enhanced Block, increasing the effectiveness of the character in battle. Level 1
  studied by double-clicking on the book " Forgotten Scroll: Perfect Shield Mastery", the book can be obtained from Crypt Guardian (70)   at Witches Catacombs.

Shillien elder

Level 70

: Empower + Magic Barrier (Increases M. Atk by 30% and M. Def. By 30%)
Forgotten Scroll - Improve Magic - Crypt Preacher (72)   at Dark Omen "s Catacombs
: Combines the effect of Inspiration and Magic Barrier, increasing the effectiveness of the character in battle. Level 1
  studied by double-clicking on the book " Forgotten Scroll: Perfection in Magic", the book can be obtained with Crypt Preacher (72)   at

Level 70


Forgotten Scroll - Improve Critical Attack - Crypt Preacher (72)   at Dark Omen "s Catacombs
: Combines the effect of Focus and Whisper of Death, increasing the effectiveness of the character in battle. Level 1
  studied by double-clicking on the book " Forgotten Scroll: Perfect Critical Attack", the book can be obtained with Crypt Preacher (72)   at Catacombs of Dark Prophecy

Prophet

Level 70


Forgotten Scroll - Improve Combat - Crypt Guard (70)   at Forbidden path catacomb
: Combines the effect of Shield Power and Power, increasing the effectiveness of the character in battle
  studied by double-clicking on the book " Forgotten Scroll: Combat Perfection", the book can be obtained from Crypt Guardian (70)   at Witches Catacombs

Level 70

: Bless the Body + Bless the Soul (Increases Max. HP by 35% and Max. MP by 35%)
Forgotten Scroll - Improve Condition - Soldier Of Ancient Times (73)   at Silent valley
: Combines the effect of the Blessing of the Body and the Blessing of the Soul, increasing the effectiveness of the character in battle.
  studied by double-clicking on the book " Forgotten Scroll: Perfection", the book can be obtained with Soldier of Ancient Times (73)   at Valley of Silence

Warcrayer / High Shaman

Level 70

: Shield + Might (Increases P. Atk by 15% and P. Def by 15%)
Amulet - Chant of Combat - Crypt Guard (70)   at Catacomb of witch
: Combined Power of Shield and Power, increasing the effectiveness of the character in battle. Level 1. (Increases ATK by 15% and Defense by 15% for 40 minutes.)
Amulet: Chant of Battle", the amulet can be obtained with Crypt Guardian (70)   at Witches Catacombs.

Level 72

: Wind Walk + Agility (Increases Movment Spd. By 33% and Evasion by 4)
Amulet - Chant of Movement - Crypt Guard (70)   at Catacomb of witch
: Increases Speed \u200b\u200bby 33% and Evasion by 4 for 40 minutes. Superimposed on all party members.
  studied by double-clicking on the book " Forgotten Scroll: Movement Enchantment", the book can be obtained from Crypt Guardian (70)   at Witches Catacombs.

Level 72

: Focus + Death Whisper (Increases crit. Rate by 30% and crit. Power by 30%)
Amulet - Chant of Critical Attack - Soldier Of Ancient Times (73)   at Silent valley
: Combined Power of Focus and Whisper of Death, increasing the effectiveness of the character in battle. Level 1. (For 40 minutes, increases the chance of Crit. Attacks by 30% and Crit. Attacks by 35%.)
  studied by double-clicking on the amulet " Amulet: Chant of Critical Attack", the amulet can be obtained with Soldier of Ancient Times (73)   at Valley of Silence

Level 74

: Vampiric Rage + Haste (Increases Atk. Spd. By 33% and restores 9% HP of the damage done)
Amulet - Chant of Blood Awakening - Crypt Preacher (72)   at Dark Omen "s Catacombs
: The combined power of Vampire Rage and Haste increases the character’s effectiveness in battle. Level 1. (Increases Atk. Atk. By 33% for 40 minutes, and 9% of the normal physical damage inflicted on the enemy goes to HP of the group members.)
  studied by double-clicking on the amulet " Amulet: Chant of Awakening Blood", the amulet can be obtained with Crypt Preacher (72)   at   Catacombs of Dark Prophecy

Overlord / High Shaman

Level 70

: Might + Shield (Increases P. Atk by 15% and P. Def by 15%)
Forgotten Scroll - Combat of Paagrio -   Crypt Preacher (72)   at Dark Omen "s Catacombs
: Combines the effects of increasing Lv. Atk. and increased protection. Superimposed on all members of the group. For 40 minutes, increases Attack by 15% and Defense by 15%
   studied by double-clicking on the book " Forgotten Scroll: Battle of Pa'agrio", the book can be obtained with Crypt Preacher (72)   at Catacombs of Dark Prophecy

Level 72

: Bless body + Bless soul (Increases Max. HP by 35% and Max. MP by 35%)
Forgotten Scroll - Condition of PaagrioSoldier Of Ancient Times (73)at Silent valley
: Combines the enhancement effects of Max. HP and max. MP Superimposed on all members of the group. For 40 minutes increases Max. 35% HP and Max. MP at 35%
  studied by double-clicking on the book " Forgotten Scroll: The Rule of Pa'agrio", the book can be obtained with Soldier of Ancient Times (73)   at Valley of Silence

Level 74

: Focus + Death Whisper (Increases crit. Rate by 30% and crit. Power by 30%)
Forgotten Scroll - Critical of PaagrioTomb Guard (75)   at Dark Omen "s Catacombs
: Combines the effects of increasing the chance of Crete. Atk. and increasing the power of Crete. Atk. Superimposed on all members of the group. Increases Critical Rate by 40 minutes. Attacks by 30% and Crete. 35% attack
  studied by double-clicking on the book " Forgotten Scroll: Beat Paagrio", the book can be obtained from Tomb Guard (75)   at Catacombs of Dark Prophecy

Buffs are positive effects applied to a character to increase his combat abilities.
The following is the most complete list of all the existing basic buffs in the game, including combo buffs, the current epilogue chronicles and above, such professions as Prophet, CE (Shillien Elder), EE (Elven Elder), wark (Warcryer), over ( Overlord)
Detailed descriptions of song / dance effects, buffs of other professions are read

Prophet / hierophant

Might- increases the target's physical attack parameters (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Shield -increases the target's physical defense parameters (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Acumen- increases the speed of casting magic spells (Cast.Speed \u200b\u200b+ 15% (20 lvl); + 23% (35 lvl); + 30% (48 lvl))

Kiss of Eva –increases the time spent under water (+ 400% (20 lvl); + 600% (52 lvl)

Wind Walk-increases the speed of the character (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

Resist Aqua-increases protection against attacks of the attribute of water (+15 (58 lvl), +23 (62 lvl), +30 (66 lvl))

Resist fire-increases protection against attacks of the attribute of fire (+15 (30 lvl), +23 (40lvl), +30 (44lvl))

Elemental Protection-increases resistance to elemental attributes (Resistance to Fire attribute +30, Resistance to Wind, Water, Earth attributes +20 (76 lvl))

Holy Resistance-increases resistance to attacks of the attribute of holiness (Resistance to Holy attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Resist Poison-reduces the chance of poisoning (+30 (60 lvl); +40 (68 lvl); +50 (44 lvl))

Invigor - Decreases the chance of getting a bleeding wound (+ 30% (40 lvl), + 40% (48 lvl), + 50% (56 lvl))

Haste-increases attack speed (Atk. Spd. + 15% (44 lvl), + 33% (56 lvl))

Berserker Spirit- (lvl1-P.Atk. + 5%, M.Def. -10%, M.Atk. + 10%, P.Def. -5%, Evasion -2, Speed \u200b\u200b+5, Atk. Spd + 5%, Casting Spd. + 5% lvl2-Casting Spd. + 8% P.Atk. + 8%, M.Atk. + 16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed \u200b\u200b+8, Atk. Spd + 8%,))

Magic Barrier - increases magic defense (M.Def. + 23% (44lvl), + 30% (58 lvl))

Blessed Body-increases the maximum amount of HP (HP + 10% (44 lvl), + 15% (48 lvl), + 20% (52 lvl), + 25% (56 lvl), + 30% (64 lvl), +35 % (72lvl))

Blessed Soul –increases the maximum amount of MP (MP + 10% (44 lvl), + 15% (48 lvl), + 20% (52 lvl), + 25% (56 lvl), + 30% (62 lvl), + 35% (70 lvl))

Greater Might –increases physical attack (P.Atk. + 4% (58 lvl), + 7% (66 lvl), + 10% (74 lvl))

Greater Shield –increases physical defense (P.Def. + 5% (58 lvl), + 10% (66 lvl), + 15% (74 lvl))

Mystic Immunity –– for 30 seconds makes the target invulnerable to negative effects

Prophecy of Fire-for 5 minutes increases the maximum MP by 20%, HP regeneration by 20%, chance to crit. hit when using magic by 2, crit damage. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%; Magic spell casting speed by 20% and debuff resistance by 10%. Decreases Movement Speed \u200b\u200bby 20%.

Counter Critical - Increases Critical Defense. 30% hit. Upon taking damage for 8 sec. increases the power of Crete. Bump

combo buffs:

Improved Condition –– for 40 minutes increases maximum HP and MP by 35%

Improved Combat - for 40 minutes increases physical attack and physical protection by 15%

Shillien Elder / Shillien Saint

Guidance-increases accuracy (Accuracy +2 (40 lvl); +3 (48 lvl); +4 (56 lvl))

Focus - increases the chance of critical hit (Critical + 20% (25 lvl); 25% (44 lvl); 30% (52 lvl))

Death Whisper-increases the power of crit crit (Critical Damage + 30% (40 lvl); +32.5 (48 lvl); + 35% (56 lvl))

Vampiric Rage - gives physical attacks the effect of vampirism, restoring CP due to damage done to the target ((30 lvl); + 7% (44 lvl); + 8% (58 lvl); + 9%)

Guidance-increases accuracy (Accuracy +2 (40 lvl); +3 (48 lvl); +4 (56 lvl))

Resist Wind-increases protection against wind attribute attacks (+15 (58 lvl); +23 (62 lvl); +30 (66 lvl))

Concentration-reduces the probability of canceling caste magic (18% (20 lvl); -25% (30 lvl); -36% (44 lvl); -42% (52 lvl); -48% (60 lvl); -53% (68 lvl)

Mental Shield-increases resistance to mental attacks (+ 50% (25 lvl); + 60% (40 lvl); + 70% (48 lvl); + 80% (56 lvl))

Holy Resistance-increases resistance to attacks of holiness (Resistance to Holy attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Empower-increases the power of magic attacks (M.Atk. + 55% (25 lvl); + 65% (44 lvl); + 75% (52 lvl))

Prophecy of Wind-for 5 minutes increases the maximum HP by 20%, crit crit. impact by 20%, crit power. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. by 20%; Magic spell casting speed by 20%; debuff resistance by 10%. It also reduces Speed \u200b\u200bby 20% and gives the effect of vampirism, due to which 5% of the damage dealt in melee is restored in HP,

combo buffs

Improved Magic - Increases magic defense by 30% and magic attack by 75% for 40 minutes

Improved Critical Attack - Increases crit chance by 30% and crit power by 35% for 40 minutes

Elven Elder / Eva’s Saint

Shield - increases the physical defense of the target (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Might- increases the target's physical attack (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Concentration-reduces the probability of canceling caste magic (18% (20 lvl); -25% (30 lvl); -36% (44 lvl); -42% (52 lvl); -48% (60 lvl); -53% (68 lvl)

Kiss of Eva –increases the time spent under water (Breath of breath + 400% (20 lvl); + 600% (52 lvl)

Resist Poison - Increases Poison Resistance (+30 (60 lvl); +40 (68 lvl); +50 (44 lvl))

Regeneration-increases the rate of CP regeneration per tick (+ 10% (35 lvl); + 15% (48 lvl); + 20% (56 lvl))

Wind Walk-increases the speed of movement (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

Holy Weapon-increases the attribute of the holy attack (Holy (25 lvl))

Mental Shield-increases resistance to mental attacks (+ 50% (25 lvl); + 60% (40 lvl); + 70% (48 lvl); + 80% (56 lvl))

Bless Shield-increases the chance of blocking the shield (+ 30% (40 lvl); + 40% (48 lvl); + 50% (56 lvl); + 60% (62 lvl); + 70% (66 lvl); +80 % (70 lvl))

Agility-increases dodge (Evasion +2 (44 lvl); +3 (52 lvl); +4)

Resist Shock- increases resistance to camps (+ 15% (40 lvl); + 20% (52 lvl); + 30% (64 lvl); + 40% (72 lvl))

Wild Magic-increases the chance to crit when using magic (+ 200% (62 lvl); + 300% (70 lvl))

Mana Gain –increases the amount of MP restored by 85

Clarity-reduces MP consumption (3 lvl-physical skills by 20%, magic skills by 10%, songs / dances by 20%.)

Decrease Weight-increases the limit of tolerated weight (+3000 (35 lvl); +6000 (44 lvl); +9000 (52 lvl))

Advanced Block-increases shield defense (Shield P. Def. + 60% (58 lvl); + 80% (66 lvl); + 100% (72 lvl))

Unholy Resistance- increases resistance to Darkness attribute (Resistance to Darkness attribute +15 (58 lvl); +23 (66 lvl); +30 (74 lvl))

Arcane Protection-increases resistance to febuffs. And attacks removing positive effects (Cancel resistance + 30%, Debuff resistance + 20% (76 lvl))

Divine Protection - Increases resistance to dark attacks by 30 and holy attacks by 20

Prophecy of Water - Increases your critical strike chance by 5 minutes. hit by 2, MP recovery rate by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%; Magic spell casting speed by 20% and debuff resistance by 10%. Decreases Speed \u200b\u200bby 20% and reduces MP consumption by 5%.

combo buffs

Improved Movement - increases speed by 33 and dodge by 4 for 40 minutes

Improved Shield Defense –increases the chance of blocking the shield by 30% and the strength of the shield by 50%

Warcryer / doomcryer

Chant of Evasion –increases dodge (Evasion +2 (40lvl); +3 (48lvl); +4 (56lvl))

Chant of Revenge-reflects part of the damage taken in melee, back to the attacker (10% (62lvl); 15% (68lvl); 20% (74lvl))

Chant of Fire –increases magical defense (M.Def + 15% (20lvl); + 23% (44lvl); + 30% (52lvl))

Chant of Predator-increases the chance to crit (Critical + 20% (48lvl); + 25% (60lvl); + 30% (68lvl))

Chant of Shielding-increases the character's physical protection parameters (P.Def + 8% (20lvl); + 12% (30lvl); + 15% (40lvl))

Chant of Fury-increases attack speed (Atk. Spd. + 15% (48lvl); + 30% (56lvl))

Chant of Battle –increases the power of physical attack (P.Atk + 8% (14lvl); + 12% (25lvl); + 15% (44lvl))

Chant of Eagle-increases accuracy (Accuracy +2 (48lvl); +3 (58lvl); +4 (64lvl))

Chant of Flame –increases the speed of casting magic spells (Cast.Speed \u200b\u200b+ 15% (30lvl); + 23% (44lvl); + 30% (56lvl))

Chant of Vampire-restores part of CP due to the applied uranium in close combat (Recover% of melee phys. Dmg. 6% (44lvl); 7% (58); 8% (66lvl); 9% (74lvl))

Chant of Rage-increases the crit power (Crit. Damage + 30% (44lvl); + 32.5% (52lvl); + 35% (56lvl))

Chant of Spirit –increases resistance to debuffs by 20, and removal of positive effects by 30

Chant of Victory –– for 5 minutes, increases recovery speed of 20% HP, increases Max. 20% HP, crit crit. magic strike by 2, crit damage. impact by 20%, P. Def. Atk. by 10%, P. Def. Defense by 20%, Casting Spd. Atk. 20% Mag. Atk. 20% Mag. Defense by 20%, Magic casting speed by 20%, debuff resistance by 10% and Accuracy by 4. It also reduces Speed \u200b\u200bby 20%

Magnus' Chant - increases MP by 15% for 5 minutes, MP recovery speed by 1.5, if light or heavy armor is put on by 4, increases magic attack and defense by 30%, magic cast speed by 20%, increasing elemental resistance by 10, resistance to debuffs at 25, resistance to canceling spells at 40

Chant of Protection-reduces crit damage by 30%

Great Fury - Increases 100% attack speed of party members by 8 seconds

combo buffs

Chant of Blood Awakening - for 40 minutes increases the attack speed by 33% and restores 9% of HP from the caused physical damage

Chant of Critical Attack-increases the chance of critical hit by 30% and the power of critical hit by 35% for 40 minutes

Chant of Movement-increases movement speed by 33 and dodge by 4 for 40 minutes

Chant of Combat –increases physical defense by 15% and physical damage by 15% for 40 minutes

The buffs are only for party members.

Overlord / Dominator

Soul of Pa’agrio-increases the strength of the character’s magical attacks by 75%

Eye of Pa’agrio - Increases critical strike power of physical attacks by 35%

Pa’agrian Gift-increases the character’s physical attack parameters (P.Atk. + 8% (7 lvl); + 12% (20 lvl); + 15% (40 lvl))

Blessings of Pa’agrio-increases the character’s physical protection parameters (P.Def. + 8% (7 lvl); + 12% (25 lvl); + 15% (44 lvl))

Pa’agrian Haste-increases running speed (Speed \u200b\u200b+20 (20 lvl); +33 (30 lvl)

The Glory of Paagrio-increases the parameters of the character's magical defense (M.Def. + 23% (44lvl), + 30% (58 lvl))

The Wisdom of Paagrio-increases the speed of the pronunciation of magic spells

(Casting Spd. + 15% (40 lvl); Casting Spd. + 23% (48 lvl); Casting Spd. + 30% (56 lvl))

The Rage of Pa'agrio- (lvl1-P.Atk. + 5%, M.Def. -10%, M.Atk. + 10%, P.Def. -5%, Evasion -2, Speed \u200b\u200b+5, Atk. Spd + 5%, Casting Spd. + 5% lvl2-Casting Spd. + 8% P.Atk. + 8%, M.Atk. + 16%, P.Def. -8%, M.Def. - 16%, Evasion -4, Speed \u200b\u200b+8, Atk. Spd + 8%,))

The Vision of Paagrio-increases accuracy (Lvl.1 (44): + 2Lvl.2 (52): + 3Lvl.3 (56): +4) Under the Protection of Paagrio-increases the chance of blocking with a shield (+ 30% (40 lvl); + 40% (48 lvl); + 50% (56 lvl)

Pa’agrio’s Emblem-increases resistance to Cancel attacks by 30%, and receiving debuffs by 20%, duration 5 minutes

Pa’agrio’s Fist-increases the maximum number of joint ventures by 800 units

Victory of Pa'agrio-by 20% increases the maximum MP and SP, SP regeneration, and the basic chance of critical hit, physical attack by 10%, magic attack, physical defense, physical attack speed, magic crit power, casting speed and magic defense by 20%, protection against negative effects by 10%, reduces running speed by 20%

combo buffs

Combat of Pa’agrio -increases physical protection by 15% and physical damage by 15% for 40 minutes

Critical of Pa’agrio - Increases crit chance by 30% and crit power by 35% for 40 minutes

Condition of Pa’agrio - for 40 minutes increases the maximum HP and MP by 35%

Buffs fall on both party members and clan members in sight.

Buffs of various professions that give the same effect, for example, Might and Pa’agrian Gift are not summarized, the table below shows the correspondence of buffs

Solo:   Salamander Skin + Dual. We swing near Dion in the Eyes and Pot-bellied uncles of Bugbear to LVL 25-27, then we move to Execution Ground. First on the north side on Specter and Sorrow Maden, then on Neer Clawer, Strain, then on Hangman Tree up to level 40.

Party:   Mitheril robe set + same duals. Party is better to collect a small of 1-3 members. 20-30 lvl Necropolice of Sacrifice, 30-40 Piligrim Necro or Heretic Catacomb.

Mega uber fast quality:   We dress a mithril robe, hold a magic wand and look for polera. Warior "a or a gnome with a polearm. In such a duo party, if you wish and diligence, you can take 40 lvl in 3-4 days.

Prophet

Tatuhi:   + 3WIT -3MEN; + 2WIT -2MEN; Third as required (for PVP + 4CON -4STR, for farmers +4 STR -4CON)
   DEX does not give significant bonuses, which means we score on it forever.

C-grade:
It's time to start forgetting about the happy solo in Cleric's body. Although you can dress in PlateLeather + duals with SA: Focus to pick crocodiles on Alligator Island.
   For a party it is better to dress in Divine (more MP), in the hands of Homuncukus SA: Acumen.

Solo on Aligator Island.
   Party at Branded Catacoms, Warship Necro, Entrance to Enchant Valley.

B-grade
Solo   just for fun, or whatever quests can do, resting from the ordinary.
   Leave the PL set. He gives the best damask! Dual Tsurugi * Samurai Long Sword SA: Focus
   Kach in the Enchant Valley.

Party Qual.   We dress Blue Wolf in a robe, in the hands of a good old hamster. But if you can do it, then it’s possible and what's cooler, but all the same SA: Acumen.
   Kach in Patriot NecroDivine NecroWitch Catacoms up to 61-62 lvl

A-grade
   For Damak, the same set as on B-grade. There will be nothing better. If only a Soul Bow. But the MR will fly away.

For the party Majestic Robe (IMHO fast regen is extremely useful in sieges and raids, when you have to rebuff freshly resurrected) and any gun SA: Acumen.

There is almost no solo swing.   Well, you can, of course, in Forest of Dead, dress up everything in the same attire, or dress in Dark Crystall Light.

Party can be found High LVL. I love either full party archers to the heart of Antharas, or PP + BD + SwS
   +1 or 2 mele DD in Pagan Temple. (in such a party for 68-70 lvl I raked 3% for a buff round, for 71 lvl 1.7% for a buff)

But!   It’s dangerous to go to Pagan! There, the quest is given at LVL 73, and without it, the guards attack at the entrance. It is imperative that you have a bottle of instant treatment with you, preferably Elixir of Life. There are several steps to the portal, but without this you won’t run!
.
Always have a SA: ManaUp gun with you.   because in full party the banal is not enough MR without her. Enough CrystalStaff or Stick of Faith. Anyway, after the full party MP buff, there will be nothing more.

If PP is not designed to help in PVP, then hamsters and Blue Wolf are enough.

Behavior in PVP.

The best option is Return 2 and no steam. There are almost no chances against a completely fucked up enemy, unless he is at least 6-8 lvl.
   Well, in general, you can try to put in the root and shoot from the bow.
   And the archer to burn the MP and also shoot. But this is for lovers of hemorrhoids.

Bulk PVP.

Tasks of only 2. Put in the root of the daisies, clamp the battlehill with the included sps, healing the members of the party.