The passage of the game is 80 days around the light of Bombay. Gaming process and rule

  • 19.05.2020

Passage for the original version of the game from the publishing house "Buka" 2005

Introduction

It all started in one of the summer days when Lavishhart Jr., Oliver, heard the letter of his father, Lavishhart's senior, ethane, who read his uncle, Father's brother, Matthew Lavishhart. In the letter, the father strongly asked his brother to influence Oliver, so that he marries over the next 80 days. After listening to the text of the letter, Oliver applied to uncle to pay his return to America, where he "felt the taste of freedom."

However, Matthew Loveshhard had their own plans for Oliver. The fact is that he marched from Barney from the reform club, arguing that it was not such a big problem to go around the world for 80 days. And now it was Olivera who had to beat the Fogg record, set by 27 years ago. In addition, Oliver had to bring a twenty-four souvenir uncle, or rather, not to lose the title of a well-deserved engineer, uncle needs to provide four patents for inventions, which should reach Oliver in her and not a simple journey. The main stimulus for this strange adventure for Oliver was the fact that he could "unite from the wedding."

And so, Oliver is already on board a steamer moored in Cairo.

Meet S. office.

A task: Leave Island.

Press the "Sh", Key" Sh»Spread items in inventory. On the this moment We have 300 pounds (for the complexity of the "tourist" - 400 pounds) and a knife.

We approach the office of the cash register to the right, near which the customs worker stands. We appeal to him with a question.

The official reports that customs is closed for two days due to the climbers on the tombs.

We pass for the crane, standing up to the left office building.

We select lying behind him iron Prut. Wrap, follow, follow, to the lighthouse. We go around, go down the steps on the lower platform.

If you come to the trader tray, and buy fruit, then you can enlarge the line of the health indicator of our character.

To buy, you need to become a tray so that the fruits are separated by a green loop line. Then open the inventory, select a wallet and press the "ENTER "Or click the left mouse button (LKM).

Pay attention to the map in the upper left corner of the screen. We see that the arrow on the outer circuit burns in green. This suggests that the active point to which we should get is at the same level. We go along the pier line,

Focusing on the green arrow on the map, we find a fuelue. Apply to it. When the active zone on the chain lock, which is tied to the fuel rod, is highlighted with a green line of the contour, apply iron bar on the lock. Find out in the boat.

A task: Get to the bay.

Boat management is carried out using the same keys -WASD. .

Driving a boat, envelm island, and keep the course of the city (focusing on the green arrow on the map). We arrive in the bay.

A task: Militate customs.

We need to Mount the Customs Terminal and go to the city so that they do not notice the police. Their three. One policeman stands, turning facing the sea. Two other police officers walk back and forth in different levels.

We run from the pier forward (we use the key Shift."). We rise to the steps above (the space key). Holding a canopy on the left side, moving forward. Go down to steps. Make sure that the policeman on the lower platform, where we came, moving "from us." We run after it to folded boxes.

Press the "C.", Sat. We will wait for the moment when the policeman passes back. As soon as he is painted with us, nourished (without pressing the "h" re-key) Having rush to the arch on the contrary. We go to the city.

Note. If the policeman notes Oliver and stop him, then you can part with a fair amount of money to pay off, or download the save to try good luck again.

A task: Get to the hotel

We go ahead, heading in a dead end, to which you can get along the body on the right, behind the heartless women.

Left is located vehicle rental. We can choose a carpet-aircraft, camel or motorcycle. To get the remedy at your disposal, approach the selected transport, open the wallet, click once the LKM to pay for the lease of the selected transport. Then click the LKM for the second time to sit on it.


In a dead end, we select 50 pounds breathing on Earth. We leave from a dead end. We run (in order not to spend money) down the street. At the crossroads turn to the right, then we turn left next to the policeman standing on the sidewalk. We continue to move forward, watching the brown arrow indicating the location of the hotel.

We turn out to have the hotel with his back side. We turn right, we envelope the fence, we enter the territory of the hotel.

The tray of the food trader is located on the right, a little further - another vehicle rental point.

We go to the open doors of the hotel.

We open the wallet, click the LKM - remove the number (-50 pounds). We take the sound roller with the recording of the message from Uncle Matthew, and 600 pounds sent to them (in stock - 900 pounds).


Game: Platform: PC Genre: Adventure, Arcade Release Date: December 16, 2005 Developer: Frogwares Game Development Studio Publisher: Focus Home Interactive Publisher in the Russian Federation: Buka Entertainment / Tracking the goal of this game from Newcom ", as in the novel Jules Verne, is the embodiment around the world travel 80 days. In each of PT, travelers should elect the most profitable TC with the time of year and the local climate.

Before going to the road, do not forget to fold the objects to the suitcase that will list the Phileas Fogg. Any of them plays their role in your journey:
- the guidebook with the descriptions of cities - has a cognitive value;
- Calendar - allows you to look at the current date and number of remaining days;
- Compass - needed on a ship to choose a direction;
- climatic tables - allow you to find the temperature and direction of the wind in any town in at least what time of year, shaded areas and dot covered are demonstrated, respectively, wet and dry periods;
- Wallet - Need to pay for transport services. To do this, click the mouse in respective banknotes. Remember that the tools spent cannot be returned, the delivery is also missing;
- Map - allows you to learn the route, orient in directions (this is especially fundamentally for air balloon flight), determine the distances with a scale (fundamentally for the right payment for the ship);
- Travel plan - allows you to assess the planned and actual number of days at each step;
- Globe - has only cognitive importance.

In the office we take all items: A calendar hangs next to the clock - we take it, we take a map and a globe on the table, in the table - a wallet, on the wall near the cabinet - a travel plan and a climate table, in the closet itself - a compass and a guidebook with the descriptions of cities. Now, clicking on the door, go to the city.
Of the three pointers, you choose the store, go to it.
We buy two umbrellas, three pairs of boots, on one hat every kind, winter clothes and warm caps, only three.
We leave the store and go to the harbor. There, for earlier, delivering a wallet from the suitcase, spread 60 pounds to the captain and go in Kale. But no hope - the ship remains without a captain and comes off from the course. What do you still do? Click in a suitcase for a compass, and it arises to the left of the steering wheel. And here there is some difficulty: the goal of all these maritime walks is to bring the arrow on the compass to a certain position.
The ideal for visibility to draw some kind of compass on the paper and put the numbers on it:

8 1 2
7 3
6 5 4 Such a Makar to get to get without loss in feces, you need to move the compass arrow to the "6" - "South-West" for three stroke.
Tighten the steering wheel, not picking up that the compass arrow will move in the opposite direction from the rotation of the steering wheel. Voila, we are in Kale.
In Calais we buy for 100 pounds ticket to Paris and enjoy the surroundings. Arriving in place, we go again to the station and buy a ticket to Brindisi for 530 pounds. From there we go to the harbor.
There, paying 300 pounds, sit down on the ship. The captain is lost on the ship, so boldly put the compass to the previous place and keep the course on the "South West" - "6". Combustly arrives in Suez, heading to the shop, we buy a 3 label and a new umbrella.
We go to the harbor. Skuperating Captain will give way to 900 pounds.
The lack of captain on the ship is no longer stirred, the compass in place, keep the way to the "North-West" - "8".
We go to the bench and we buy 3 vaccines from snakes and the clock about the supplies, we go to the elephant market. I advise you to sign up here, because in the upcoming snake can bite you, and it can not bite, it is impossible to foresee, always in various, but in case of bite you lose 1 day, so it's better to win and go through this place without loss (to sign up, you need To click on the "output", on the chest, in which just there are "Save" and "download" items). After counting the 600 pounds merchant, you go to the Wild Tropical Thickets on Elephants.
But what is it? Lady wish to burn on the fire?! We will not let us! Click on the maiden - and Paspartu takes it out of fire (save the lady by sure), then click on the elephant and go further.
Well, here we are in Allahabad, our way lies at the station. We pay 390 pounds and forward to Calcutta. From there we go to the harbor, pay 480 pounds.
The direction of the ship is kept on "North-West" - "8".
Arriving in Hong Kong, certainly respect the request of the revenue maiden and take a look at the arrow to her uncle - it will not be at home, but in your wallet 5000 pounds will be added. After that, we go to the harbor and give 300 pounds, keep the course on "North-West" - "8".
Iokohama - not slow no seconds, go to the harbor and pay 1000 pounds - here's Okhemeli! Once on board, keep the course on the "West" - "7".
Finally, our water rides approached the end, then it will be all overgrown. We are in San Francisco. We head to the station, click the mouse over the chain sign, lay out 210 pounds and forward.
In Chain, we buy for 3000 pounds a balloon, I advise you to sign up just in case, everything happens with these balls - then the wind does not fit so, then what else.
We are in North Platte. We go to take a diligence, give 350 blood pounds and we are going. But what is it all the same for the sounds? My God, the redhead caught us! But as excellent that our acquaintance turned out to be stored for the knife, click on it and the way is free. And here we, in theory, should be at the crossroads between 2 pointers, one in Grand Island, and the other in Omaha, but it does not always come out, because the game from time to time throws you in some kind of omitous way at the very beginning, (Something one time). But from time to time it goes to jump this place.
I hope you managed to get to two signs: Grand Island and Omaha. Having chosen the Grand Island, we lose one day, but we will roll on the sleigh and won the betting, but without a prize.
But it is better to ride in the next time - we are going to Omaha. When you get to the place, we buy tickets to Chicago for 90 pounds (sign up !!). In Chicago, take a balloon for 3000 pounds.
NEW-YORK. Well, we are on the final straight, we buy a place on the ship for 3000 pounds, and then the ship itself, to get to the place, for 6000 pounds. Upon arrival in Liverpool, we are nothing else and it remains how to purchase a ticket to London for 100 pounds (to home to hut).

So, we had time to fit, won betting and saved 1 day (we save it when wearing the strip of change of dates).

Now we have three options: go to the club, go to home or go to church. The result in any case is similar. We are the favorites who won the bet and the round sum that did not come to put in the bank. A good uncle-banker will ask, whose name is to put funds, it will be your final score in the table of results.
That's it. In the end, I wish to see what I think that there are other options for passing, even for a more concise time. So do not stop at what happened, experiment and delight the result.

With you was Balashov Andrei.

Fascinating game, made on the plot of the famous novel Jules Verne, immerses in an exciting world of wanderings around the world. Players are 80 days moving around the world on trains, ships, balloons, meeting with incredible incidents and, competing with each other for victory.
For 80 days to get around the entire globe, overcoming oceans, deserts and other difficulties

Plot

Gentleman to the brain of Bones Phileas Fogg and his faithful satellites, which walked out that they would be able to hit the globe for 80 days, go out of London. For 80 days, they have to get around the whole globe, overcoming oceans, deserts and others, very numerous, difficulties.

The playing field is a real world map, divided into 10 parts: From London, the path lies to Paris, then the wanderers need to get to Brindisi and have time to immerse themselves on the ship to the Suez Canal.

To move through the light between locations, various options are provided. The main types of transport of the Victorian era are, of course, ships and trains. To go to new levelYou should use the corresponding situations of travel cards: by sea - on ships, on land - on trains.
It is important to remember the timing set in betting

It is important to remember the deadlines treated in betting. Each travel map contains a certain number of days for travel in a coupe or cabin. But the choice between modes of transport and the time period is not the most important and fascinating of what is important to take into account during the game around the world. Much significantly, the action selected by the wanderer when receiving a map. With it, it opens the possibility of moving through the light in the chamber of the board game in the balloon, ahead of other participants, the monetary earnings required to throw a cube, and even the delay of rivals.

In the course of movement, a lot of details should be taken into account: the ahead of the partners, the traveler will acquire one additional advantage behind the other. It is important to guess the correct action and time! Being in locations, you can get successful cards, but the excessive delay is promoting loss in betting.

Gaming process and rule

Board game around the world is distinguished by simple rules. But, before you begin to act, you should prepare:

  1. From the framework to separate the certificates of betting, game chips, coins, the sign of the first player.
  2. Chips mix and decompose in random order by the field that can be turned over at the request of the participants. Near each city (with the exception of London) there are two round zones for them: one - for a blue chip, the second - for orange.
  3. Distribute the colors that will play. Each opponent is to distribute the certificate of the corresponding color and 2 figures: one is installed at the beginning of the path, the second - in the zone where the counting of days begins.
  4. The black figure is a detective, set at the beginning of it - the city of Brindisi.
  5. Stir travel cards and distribute 3 pieces to each participant. The remaining folded in a deck on a specially designated place in the lower corner of the main field.
  6. Stir the event cards and folded in a deck in the upper right corner.
  7. All travelers give 1 gold coin, the rest are left in the bank.
  8. Choose the first player of the circle: everyone takes turns to throw a cube, who will fall out the greatest value, will go first. When you fall out of the same numbers, a cube should be transferred.

The passage of one stage looks like this:

  • The first wanderer raises the decks of travel card (4 - with three participants, 5 - with 4 wanderers, 6 - at 5-6 rivals);
  • lays them to open in the lower zone of the game field under the symbolism of action from left to right. Each card should be under a specific action symbol;
  • selects one of the laid out cards and, if desired, performs the specified action (for example, takes a submarine, distracts the detective, inflates the balloon). Next, he can move to the nearby city by moving his figure;
  • the next participant on the left of the first player makes similar actions.

Gaming field

On a special line, each participant marks the spent time. When all rivals made moves, the circle ends

Depends on the victory

Approximately 15% falls on luck, the rest - to prudence and logic. Geographical location should be determined in desktop game Strategically: correctly acting in the quiz, all the light can be turned out much faster than the provided 80 days.
The game collects friends and relatives

Who will like

Board game "Around the World for 80 days" collects companies and relatives. She will appeal to the whole family: children along with parents with great pleasure will cost the whole world, discovering new knowledge.

An informative game with simple rules and colorful illustrations is perfectly developing children's thinking. It meets a lot of points that require a decision for further successful movement in light. She will become an excellent gift to the kids! In the light, you can go through both the two and a company of 5-6 people.

Passing the game "80 days around the world" and got the best answer

Answer from Gentleman [Guru]
The purpose of this game from the company "Newcom", as in the novel of Jules Verne, is the exercise around the world travel for 80 days. In each of the items of travelers to choose the most profitable vehicle Given the time of year and local climate.
Before you go on the road, do not forget to fold the objects in the suitcase that will list the Phileas Fogg. Each of them plays a role in your journey:
- the guidebook with the descriptions of cities - has a cognitive value;
- Calendar - allows you to monitor the current date and number of remaining days;
- Compass - needed on a ship to choose a direction;
- climate tables - allow you to determine the temperature and direction of the wind in any city at any time of the year, the shaded areas and dot covered are shown, respectively, wet and dry periods;
- Wallet - Need to pay for transport services. To do this, click the mouse on the relevant banknotes. Remember that the money spent can not be returned, the delivery is also missing;
- Map - Allows you to study the route, orient in directions (this is especially important for flight in a balloon), determine the distances with a scale (important for the right shipment for the ship);
- Travel plan - allows you to evaluate the planned and actual number of days at each stage;
- Globe - has only cognitive importance.
Next, I will describe all actions that allowed me to pass this game for 80 days and get another 10 thousand more prizes for one won day. So on the road.
We take all items in the office: a calendar hangs next to the clock - we take it, we take a card and a globe on the table, in the table - a wallet, on the wall near the cabinet - a travel plan and a climate table, in the closet itself - a compass and a guidebook with the descriptions of cities. Now, clicking on the door, go to the city.
Of the three pointers, choose the store, go to it.
We buy two umbrellas, three pairs of boots, one cap of each type, winter clothes and warm caps, just three.
We leave the store and go to the harbor. There, after delivering a wallet from the suitcase, spread 60 pounds to the captain and go in Kale. But no hope - the ship remains without a captain and comes off from the course. What to do? Click in a suitcase on a compass, and it appears to the left of the steering wheel. And here there is some complexity: the goal of all these marine walks is to bring the arrow on the compass to a certain position.
It is best for clarity to draw a kind of compass like a piece of compass and put on it numbers:
8 1 2
7 3
6 5 4
Thus, to get without losing time in feces, you need to move the compass arrow to "6" - "South-West" for three stroke.
Tighten the steering wheel, not forgetting that the compass arrow will move in the opposite direction from the turn of the helm. Voila, we are in Kale.
In Calais we buy for 100 pounds ticket to Paris and enjoy the surroundings. After arriving at the place, we go again to the station and buy a ticket to Brindisi for 530 pounds. From there we go to the harbor.
There, paying 300 pounds, sit down on the ship. The captain disappears on the ship, so boldly put a compass on the previous place and keep the course on the "South West" - "6". Probably arrives in Suez, heading to the shop, we buy 3 labels and a new umbrella.
We go to the harbor. Skuperating Captain will give way to 900 pounds.

Go down "around the world for 80 days" - free to play in full online version games without restrictions. You are waiting for an adventurous journey in the game genre three in a row, complemented by beautiful landscapes and a stunning musical background.

The plot of the game "Around the World for 80 days" repeats the story of the Zhulian book of the same name. Heroes spend a certain amount of Days in each of the seven countries of the four continents. Start with the search for treasures in England and help get out of difficult situations!

How to play

The goal in the game is to collect various items according to the rules of "three in a row". Features of passage intuitively understandable and change at each level. Fill the sacrum to the things that Phileas Fogg and Pasparta can continue around the road.

Dialogue characters between levels perfectly complement the game, if you know english. Otherwise, it is easier to click "Skip" and immediately go to action.

Tips for the passage "80 days around the world"

If it is impossible to find compliance. Watch out for flashing tiles - these are tips. For the deletion of four and five in a row, charged bonuses appear. Each of them can be pumped to more powerful and is not transferred to another level.

Try to get rid of frozen and intertwined plate chains at the very beginning, so get more chances in the game.

Try to gain as many points as possible, every 100,000 bring an extra life.

Some lines in the playing field are shorter than others. Try to move fragments of artifacts in shorter lines to quickly release them and complete the level earlier.