How to meet the headless horseman in Skyrim. Skyrim Secrets: Headless Horseman

  • 30.12.2020

With death in sequence 12, the game does not end, there are still many secondary tasks that need to be completed to complete it and. You won't have to sit idle for a long time, the tests of clubs in Assassin's Creed 3 will constantly keep Connor in good shape. When the leaders of the Templars are dead, and the Ganyageha tribe leaves their homes, it is time to turn their eyes to, with their old brewery, with their wild animals, and thieves, with their dexterous hands. On top of that - having been in the role of a courier and finishing off the remnants of the Templars, using Achilles agents as informants who will wait in the wings in the Frontier, New York and Boston to finally weaken their influence in the New World; what Connor had been striving for from the start. But among all the variety of tasks, special attention deserves adventurer Club Quests.

The conditions for completing assignments and challenges of adventurers in Assassin's Creed 3 are recorded in the journal, which is accessible through the main menu (\u003e [↓]\u003e Journal\u003e [→]\u003e Adventurers Club\u003e [→]).

Assassin's Creed 3 has many secrets hidden on a huge territory that cannot be found without outside help. The head of the adventurer club is Daniel Boone (an excellent explorer and hunter who can get out of any trouble), he and his comrades traveled far and wide throughout the Frontier. You have to get to know him in order to hear several interesting stories and once again test yourself for strength. The first camp of adventurers is on the north side of Greatpeace Hills, southeast of the fast travel point in Ganyageh lands, the second is on the east side of Greatpeace Hills, on a hill next to the lake, the third is in the Scottish Plains, by the road next to the river. north of the fort. As with the Trapper Society, complete Adventurer Club Challenges in Assassin's Creed 3 Connor will allow his abilities - eagle eyesight, natural flair and a good knowledge of his native places. As a reward for passing, he will earn not only universal respect, but will also see many "miracles", unlock rewards for the multiplayer game, and also replenish his collection, which will appear on the estate.

Assassin's Creed 3 Adventurer Club Quests:

  1. The boy who shouted "Wolves!" (The Boy who Cried Wolf) - after listening to the end of the story about Shawnee and an unsuccessful hunt, we go in search of clues to the camp of the members of the Adventurers' Club in Greatpeace Hills. We examine the corpses of the first settlers by the fire, kill the wolf, and return back.
  2. Finding Bigfoot (Finding the Sasquatch) - after listening to the end of the story about Bigfoot, we go to the waterfall in Black Creek, northwest of the fort. Examine unusual footprints by the river using eagle vision (hold down the [V] key). When the search area narrows down, we go into the cave to the right of the waterfall, get acquainted with the "Bigfoot", and return back.
  3. Haunted lighthouse (The Haunted Lighthouse) - after listening to the end of the story about the lighthouse, we go in search of ghosts in the eastern part of Greatpeace Hills. We climb to the top of the lighthouse, examine the clue with the help of the eagle's vision, and return back.
  4. Headless horseman (The Headless Horseman) - after listening to the end of the story about the headless horseman, we go to Trois Wood in search of evidence. Arriving at the place, we examine the corpses, observe the "headless horseman". In order not to be so offensive, before leaving we clean the pockets of the dead. Move to Boston using any fast travel point. We go into any of the three taverns marked on the map with the white icon of the Adventurers' Club.
  5. Sea monster (Monster of the Sea) - after hearing the story about the kraken to the end, we go to the northern area of \u200b\u200bthe city, we overhear three conversations of the townspeople. Having learned about the death of the old man, we go to the cemetery, to the old woman, and then to the merchant's workshop on the shallows, next to the water mill. We examine the miracle device, return to the tavern. All markers appear on the map (key) in the northern area of \u200b\u200bBoston, it is impossible to miss them.
  6. Unknown flying object (Unidentified flying object) - after listening to the end of the story about UFOs, we go to the hill in the southern area of \u200b\u200bthe city, focusing on the mark on the map (key). We get to the clue on the branches of trees (you need to start from the roof of the toilet) by holding down the right mouse button. We examine it, remove the noodles from the ears and set about passing the tests.

Assassin's Creed 3 Adventurer Club 1 Challenges:

  • Take 10 Leaps of Faith - performed during the main plot or during the passage of adventurers' tests when visiting viewpoints marked on the map with an eagle icon. Diving, hay and spruce branches count. To take a leap of faith, you need to hold down the [W] + [RMB] keys, and press [Space].
  • Find 5 Tunnel Entrances - Under Boston and New York there are tunnels, with the help of which a quick transition is made within the city. Every exit will be. The first one will be activated in sequence 5.
  • Climb 5 times to the high point - are marked on the map with eagles icons, they appear during the main plot. We visit them, inspect the surroundings, make leaps of faith.
  • Find out the locations of the 7 forts - Forts are located in cities and Frontier along the edges of the map. Once released, they serve as points for fast travel (video).
    • Forts in Boston: Central and South Areas.
    • Forts in New York: North and West Areas.
    • Forts in the Frontier: Monmouth, Scottish Plains, Black Creek (areas shown on).
  • Walk through the trees at least a hundred meters - we move to the Frontier or Davenport, we find trees on which you can move, we run along the branches the required number of meters. For a smooth run, hold down the [W] + [RMB] keys. The total distance is taken into account.
  • Collect 5 Feathers - we move to the Frontier, collect feathers. Feather cards are sold under Buy\u003e Cards (appear during the story).

Assassin's Creed 3 Adventurer Club 2 Challenges:

  • Dive into the water from a height of 50 meters - we move to the Frontier, we get to the transition between the Frontier and the Davenport estate. We run along the road from the side of Davenport, we jump to the plateau not far from the houses, we go along the cliff to the camp, where the fallen tree lies. Taking a leap of faith into the lake. Near the right place, the last task 6 of the sequence "Aggressive Negotiations" begins, but this is not the tree from which you need to make it, it is two levels higher to the north of it.
  • Complete the almanac - Benjamin Franklin are in cities, in the amount of 36 pieces. Each of them opens access to the creation of a unique thing that will appear on the second floor of the estate.
  • Climb 1500 meters - the condition is met in the course of the plot. The main thing is to climb more walls of houses and rocks.
  • Find out the location of all trading posts in the Frontier - we move to the Frontier, visit Monmouth, Lexington and Concord. The wandering trader rides his cart along the main road, making a large circle and crossing the Ganyageha Lands, Black Creek, Diamond Basin, Concord, Lexington and Greatpeace Hills (the mark is visible on the map when approaching it).
  • Hear all Washington talk - after passing Assassin's Creed 3, Washington appears on the border of the western and eastern districts of New York (mark - W), between the closed fort and Bowling Green (southern part of the map) - this is the first conversation with the commander in chief. The second and the third - in the first task 9 of the sequence "Missing cargo". You need to talk to him in that order, otherwise the condition may not be counted.

Assassin's Creed 3 Adventurer Club Challenges:

  • Open the entire map of Boston, New York and Frontier - we visit, marked on the map with an eagle icon, we open the rest of the territory on our own two feet or on horseback.
  • Reach 30 high points - visit all viewpoints marked on the map with the eagle icon (appear during the story).
  • Find all the entrances to the New York and Boston tunnels. - to cope with the test will help.
  • Visit all taverns in Boston, New York and Frontier - taverns are marked on the global map with dice icons.
    • Boston: 4 taverns - in all districts of the city (if the icons of the dice are replaced by their icons).
    • New York: 5 taverns - in the eastern part of the city.
    • Frontier: 4 taverns - Concord, Monmouth, Lexington (in the center of the village and at the very edge of the eastern borders of the district). The boundaries of each area can be seen by selecting (\u003e 3x).

A month has passed, and I and my friend (Hobo, he is one of 15% of people who completed the game (in 2 days), judging by this article) found several Easter eggs (well, not only we found ... But still! )

Enjoy reading.

1. Roll.

[There should be a picture here, but my fraps (More precisely - I'm a PANCAKE) did not manage to capture ... So be content with what is below]

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Passing the guards, you can hear the phrase "Let's guess, someone stole your sweet roll?"

This is almost a classic Easter egg in the Elder Scrolls series. In Daggerfall, this was a character creation issue. In Morrowind, this was a matter in the office. And in Oblivion, this was one of the stories of the guards (the guard in ... how is this city ... where else was this paranoid).

This Easter egg also lit up in Fallout 3 as a hassle at a birthday party - when talking with the bully Butch, you could also give or not give a bun to him. (see this post.)

2. M "Hayk Liar.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Here he is. Himself

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

He's in Morrowind

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

He's in Oblivion

Beating M "Ike is bad.M "Ike and sweet roll.

In the game you can find a character named M "aik Liar (Yes, baby), who has met us since the time of Morrowind A. And this despite the fact that 200 years have passed since the events of the previous part of the game (!) (Stsuko, he is immortal .. . Actually see video).

It can be found in a completely random place. From "Clues" and "Excuses" there were only dissatisfied reviews of the new combat system and philosophical (???) reasoning about Winterhold.

At the next meeting, he can tell about the snow in Skyrim. But listening to the old Khajiit is still interesting:

    How is it known that there is a city of Winterhold? M "Hayk didn't see him with his own eyes, did you?

    Too much magic is dangerous. M "Ike once sent two spells at the same time and burned his sweet roll.

    What does it mean to combine magic? Magic plus magic is still magic.

    I love looking at snowflakes. What's the difference where they then disappear?

    Don't try to block with two swords, you'll just get embarrassed.

    Something strange happens to the Khajiit when they arrive in Skyrim.

    M "Hayk realist! Why does he need any mysticism?"

This is where interesting remarks end and then you will only hear:

    M'Aik is tired. Bother someone else.

    M'Aik ended the conversation.

He also says something like

    "Werewolves. Bears. Werewolf bears. Bear people"

ZY: M "Ike loves to SUDDENLY disappear (Thank you, Hobo).

ZY: "M" Ike was seen outside the map, in the so-called "clouds of Skyrim", can also be found on the borders of the map and near cities. "

3. The Headless Horseman.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

In the game you can meet the Headless Horseman (Hobo met him in the vicinity of Whiterun (which caused a fierce badhertt at the first (Hobo: Ghost. With a hammer. Jumping straight at you.))). This is a reference to the novel of the same name. If you follow him, then you will reach the cemetery where ... you will find a treasure (?).

Added: The Headless Horseman, appearing during the "Missing" mission.

4. Book-game.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

5. Russian localization

In Russian localization, the main ally in Whiterun speaks in the voice of the computer president from Fallout 3.

Boethiah speaks in the voice of Morrigan from Dragon Age: Origins (and Sheala from The Witcher 2 as well) ... I know this is not an Easter egg, but still nice;)

6. Notch's serrated pixel pickaxe.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

In-game it will be possible to find the Notched Pickaxe in the Throats of the World region. "Kirka Notch" (Aesthetes rejoice, because I could not recognize the Easter egg in the Russian localization where it was called "Serrated Pickaxe", but thank God that this is the most common known Easter egg in TES!), Which is a reference to the game Minecraft (Game Developer - Markus "Notch" Persson). The developers themselves mention this game as one of their favorite games ... It's strange, given the fact that Bethesda and Mojang ended up in court (you don't think that the gazebo runs there for any reason given the story with Interplay) at the hearing about the new Scrolls game, which Bethesda's lawyers believe could harm the previously registered The Elder Scrolls ... in the end.

7. MEDVEDOCHZN!?!

I know this is not an Easter egg, but still nice;).

8. A good old friend of recruits and the Dark Brotherhood.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Lachance and his horse Shadowmeat.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

After one of the quests of the Dark Brotherhood, you can get a spell that summons the character of Oblivion a - Lucien Lachance. Lucien Lachance appears in Oblivion (Lucien comes to the player if he killed one innocent person.), Where he dies, in Skyrim he is a spectral assassin. You are also given a horse - Shadow Mane (Black t (xp) en with red eyes ...), which was also in the previous part. If you call Lacance near Shadow Mane, he will recognize his former horse. Also, if you call him in the Danstar hideout when you go to kill Cicero, he will give interesting comments. After (joining the Dark Brotherhood) they give the "Blade of Sorrow", from the same Oblivion. Thanks to ZaCon45 for the information and screen.

9. Jester - philosophers and politicians.

Jester Cicero of the Dark Brotherhood, most likely a reference to Mark Tullius Cicero, an ancient Roman philosopher and politician.

10. [There should have been a quote from The Lord of the Rings, but I don't remember the quote from The Lord of the Rings]

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

In the fortress of the city of Whiterun, near the throne of the ruler, Jarl Balgruf the Elder, a very interesting scene takes place, no doubt familiar to the fans of The Lord of the Rings - the adviser tries to persuade the ruler not to believe in dragons and not to allocate an army to the village of Riverwood, but the ruler does the right thing.

Also in Whiterun there is another reference to the "Lord of the Rings" - this is the tavern "Prancing Horse". Well, the activated quest about the search for a Redguard woman by a group of Alikr warriors is the search for Frodo by nine horsemen. The Prancing Horse tavern is a reference to the Prancing Pony tavern, again from The Lord of the Rings.

The Golden Blossom tree in Whiterun is a direct parallel to the White Tree from The Lord of the Rings: The Return of the King.

11 Beowulf

Balgruf - Senior, decommissioned from Beowulf! 11 !! 110100110

The city of Upper Hrothgar is named after a character from Beowulf named Hrothgar. Simple, but true!

12. Our fan ... who was.

[Your (my) screen could be here]

At the home of the Dark Brotherhood faction, read the first volume of Cicero's tapes, which refer to an "enthusiastic admirer" (similar to the toy troll from the movie "Toy Story") in the Arena in the Capital of the Empire.

13. He wrote a book about it ...

[Do I need a screen here? Hmm ...]

You can find a very funny book called "Lustful Argonian Maid" in several volumes. It is noteworthy that the author of this book, Krasius Curio, is a lecherous character from Morrowind. To hand over the quest to him in Morrowind, you had to undress your character ... Although, if you remember a lot of books, it migrated from Morrowid and Oblivion to Skyrim. So "Looking, looking, looking ...".

Try talking to a mage named Nelakar at the Frozen Hearth Inn, in Winterhold. If you fail to convince him, he will refer to the "lustful Argonian".

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

In Skyrim, the Falmer are not present as ordinary snow elves, but as monsters. (The Falmer are mythical creatures who, according to the legends, are the distant descendants of the first elves who lived in Skyrim. They were mentioned (if my memory has not completely changed me) in TES3 - Bloodmoon.)

15. Alice in Wonderland.

[There could be a screen of Hobo ... if by that moment he had a fraps or ...]

When you see Sheogorath, you will die a little ... He had a tea party in the middle of the forest (in his head). It looks like the Mad Hatter from Alice in Wonderland, not to mention Sheogorath is the Lord of Talent and Madness.

Sheogorath can be perceived as our main character from the previous part (Oblivion) \u200b\u200b... of course, if you have completed the "Shivering Isles" expansion.

16. Legends of King Arthur.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

There is a place called Insurgent Mound. You will find a pile of stones with a sword stuck into it from above. This is a reference to the legend of the Sword in the Stone.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

You can find a pond with a skeleton hand holding a sword. This is a reference to the legend of the Lady of the Lake.

17. Game of Thrones.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

The city of Winterhold may be a reference to the city of Winterfell in A Game of Thrones. Both are located in the snowy north, and the leaders (Ulfric and Eddard Stark) were both discounted and hailed as traitors.

That's all for now. I will look for more Easter eggs, or rather make screenshots ... screenshots, screenshots, screenshots, screenshots and screenshots again.

18. Good old ... Monty Python.

While watching the execution of Roggwyr, he will shout “Let's move!”, Which is similar to the scene with the same phrase at the end of “Monty Python and the Holy Grail”.

And here's another ... during the battle, enemies will often shout, "Just a scratch!", Which may be a reference to the Black Power knight, who said this after his hand was cut off ... and the other hand ... and then and legs.

19. Small box.

During the quest "Inscrutable Depths" you find a small box that resembles a puzzle from the movie "Hellraiser".

20. Clive Barker.

Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)


Easter eggs and fun in The Elder Scrolls V: Skyrim ... (Too small update)

Babette, the girl from the lair of the Dark Brotherhood, may be a reference

The Elder Scrolls 5: Skyrim (The Elder Scrolls 5: Skyrim) is the infamous multi-platform computer game from Bethesda, which has won the hearts of many gamers. This game is set on the mainland of Tamriel in the province of Skyrim, 200 years after the events of the last game in the series. It has a lot: an open world, a huge number of characters, quests, and even in-game books.

The plot of the game is connected with the appearance in the northern province of a powerful dragon named Alduin. The main character, Dovahkiin, who happened to be in Skyrim by chance, has a difficult task - to stop Alduin, and with it the end of the world and the return of dragons.

Skyrim has a reworked system of diseases, new and old branches of perks, a lot of different guilds, organizations and factions, as well as voice acting that is unique for its time. The developers did not neglect even such trifles as the ability for the character to earn gold by cooking different food and chopping wood.

This game provides the player with a lot of opportunities: travel without barriers across a huge and diverse world, find new places, villages, cities and tasks. The player's character can visit the afterlife, become the head of the Thieves Guild, or the Hearing One in the Dark Brotherhood. The possibilities in Skyrim are really endless: you can do anything you want, up to becoming a vampire or werewolf.

Naturally, such a large-scale game from such a popular studio should contain (and, oddly enough, contains) a lot of Easter eggs. One of them will be discussed today. In skyrim, the headless horseman can suddenly meet. He looks like a ghostly man on a horse, almost completely dressed in plate armor (he is not wearing a helmet for obvious reasons). As for the weapon, he has an ax. What kind of ax he will have depends on the level of the player.

The Headless Rider with his horse cannot be damaged, talked to, or forced to dismount.

If you follow this character, then he will lead you to a location called "Halt of the Hamvir", where he will safely dissolve into the air. On the way, the rider stops in some places and occasionally contacts a gamer's character or various objects. For example, if a killed creature or a person is lying not far from the rider, then he can utter an eerie phrase. By the way, he utters all his rare remarks in a terrifying afterlife voice.

If he fails to reach his final destination before sunrise, he will disappear after saying something like, "This game is over suddenly."

There is one interesting fact: the headless horseman skyrim does not participate in either storyline or secondary quests. When a rider dismounts a horse, it can be stolen from him. The ghost horse can also be called with the command in the console:
player.placeatme 0010bf90
This character can be a reference, both to the work of the same name by Mine Reed, and to the bardic in-game song about the valiant warrior Ragnar the Red: according to the plot of the song, his head was cut off during a fight.