Illia and Erdie for TES V: Skyrim. Illia Where does Elijah's helper live from Skyrim

  • 01.12.2021

Illia- imperial, mage. You can find it in the Darkness Tower.

Illia will ask for help to defeat her mother, Sylvia, who decided to become a fortune teller. To do this, you need to climb to the very top of the tower. When Sylvia is finished, Illia will offer to join Dovakin as a companion.

Like a companion

Illiya is a powerful cryomancer. By default, he wears a hooded robe. Can change to a cuirass or other robe if given the appropriate headgear. Read more in the Companions article.

Refuses to carry out orders related to the violation of the law, but will not object to the commission of illegal actions by Dovakin.

Illiya is an excellent fighter and bodyguard, she can quickly switch from magic to melee and small arms. It is very effective in surprise attacks and in close combat. During a ranged fight, it often touches allies with magic, which causes fights and, if one of the allies is mortal (for example, a purchased dog), it can kill.

Quests

  • "Remorse" - help Illya end her mother Sylvia.
  • « Revival of the Blades" - after completing her assignment, Illiya will become a candidate for joining the Blades.

Notes

  • If Illya takes the form of a beast during a quest, she will not attack either in the tower or in the final battle.
  • If you use the Fright Shout on Illya, it will work, but Illya will not retaliate. She can also start a conversation with the main character, but Dovakin cannot start talking to her.
  • If Illiya accompanies Dovakin as a companion, you can take the key from her to the closet in the Tower of Darkness. Inside the cabinet are potions.
  • After being fired, Illya usually returns to Lightshadow Tower.
  • If Illia is lost, it is worth returning to the place where she parted with the hero. Now you need to disable all active quests in the quest log and set the current target (blue arrow) to Darklight Tower. After that, using the Clairvoyance spell and following in the direction indicated by it, you can catch up with Illiya.
  • If your character is a vampire, then after several attempts to bite Illya, she will leave the protagonist.
  • Illia can be appointed as a steward in the estate.

Bugs

  • After joining the Blades, Illia may become unavailable as a companion, although she will have the dialogues of one of the Blades.
  • It is often impossible to take Illiya with you again after being fired.
    • Solution: use console commands prid 4B22E and setrelationshiprank player 4 . After using these commands, it additionally becomes available for marriage.
  • Once Illya assumes the position of steward of the estate, she may become unavailable as a companion, or will not return to the post of steward after being dismissed from companionship. Proof?

The beginning of the quest begins in the location of the Tower of Darkness, which is located in the mountains near Riften:


We go inside and see a fight between two witches. One of which defeats the other, but it has no hostility towards us. The victorious witch named Illia will turn to us and say that the victim herself attacked her, did not want her to leave because she refused to bring the person (victim) needed to perform some kind of rite by her mother. This will start this quest.



And then Illiya decides that it is necessary to prevent the ceremony and stop her mother. To do this, we agree to help her and follow her up the tower. Along the way, we will be met by spiders, witches and soothsayers. As well as the passage closed with spears, the opening lever is on the left side.



At the level Tower of Darkness - Halls there will be a door closed at the level of "master", you can try to break open or go to the next room in which there will be a fortune teller, after killing which we will take the key to the tower of Setotma that opens this door.



Climbing to the top of the tower near the door that leads outside (to Skyrim), Illia tells us her plan: She will present us as a victim of her mother and after the start of the ritual she will attack her mother.



We go in the door and see the old woman Sylvia, who will offer us to sit on a chair and get ready for the ritual. After you are seated, Illia attacks the old woman, of course we help her kill her.


Illiya and Erdi, these are two characters who were essentially cheated by the developers. Both girls, in the standard version, do not have a very pleasant appearance and often the players do not pay attention to them. I tried to fix this situation a little.

So:
Illia. She can be found in the Tower of Darkness, in the Riften area. She has her own quest "Repentance", after completing which, you can take her as a companion.

About changing Illya
- Changed race.
- Now she is a Nord (was an Imperial)
- Changed appearance.
-- Face.
-- Hair color.
-- Growth.
-- Weight.
- Changed basic clothes.
-- Replaced with "Destruction Adept's Robe".
-- Selected clothing model without a hood, because. when she was given a good helmet, she undressed to her underpants.

Erdi. This is a girl from Solitude, she is waiting for a knight on a white horse and even went to the well to make a wish.

About Erdi's change
- Changed appearance.
-- Face
-- Hair color
- Growth (reduced).
- Changed basic clothes.
- Changed performance characteristics / 15-100 level.
"She's also a battlemage now, just like Illia."

FAQ about Illya
1. Where can Illya be found?
- Not far from Riften there is a tower of Darkness.

2. How to take Illiya as a companion?
- It is necessary to complete her quest (p. 3)
- If there is already a companion, it will need to be "released" before Illya's offer to become a companion.
- There is a bug: if Illiya left the location where her quest ended and returned to the lower room of the tower, she will no longer offer to become a partner. It is treated like this:
- - 2.1 Find Illya. (if she is nearby, then skip this paragraph)
player.moveto 0004b22e

2.2 Fixes the bug itself.
prid 0004b22e
addfac 19809 1

3. Quest in the Tower of Darkness "Repentance".
At the entrance to the tower, a small commotion is heard. Illia "slightly killed" her companion.
So Illya enters the plot. She is a strong magician and has the skills of the school of destruction, more often uses cold spells: an ice spike from both hands and a frosty cloak.
What happened? Why did the witcher Illiya suddenly dig up her own kind? Here's the thing... they had to go out onto the high road and find a victim for the initiation ritual. And besides, it turns out that Illya's mother wants to initiate, to become a bird-woman with a nasty character :). But then Illia decides that she doesn’t like it at all, and her companion is assigned to her by her mother so that she doesn’t shirk her “homework” and when Illia told her that she doesn’t want to do such terrible things, they grappled and Illia came out the winner. But then the main character appears on the threshold and Illiya, having explained the situation, asks for help to stop her mother. On the way to her mother, there are witches, fortune tellers, spiders, trolls, skeevers .. it should be noted that Illiya is ahead all the time and we can only wonder how she "crushes" enemies into cabbage ...
Here we are at the last door. Illiya enters into a dialogue with the GG and says that she has a plan. The plan for the GG is to pretend to be a victim, and Illiya, like, completed the task of her mother and the GG just needs to play along.
We enter. An elderly aunt-magician meets, in a good-natured voice, offers to sit on a chair behind her. We sit down. While she is heading towards us to "prepare" the victim, Illiya attacks her and as a result of a short skirmish, her mother dies, the initiation fails and Illiya, saying that her mother's staff can be taken away as a reward, tries to steer out of the location. The chance cannot be missed! We catch up with her and start a dialogue in which it turns out that this tower is across her throat and she would like to do something good. Of course, what could be better for her than to become a Dovahkiin's companion?

4. And here is Illia's companion.
In combat, Illya can easily use magic, a bow and a sword with a shield. She is a real "machine" for combat. She is also suitable for silent sweeps, she does not "rush" forward ... as when completing her quest, she is always there and always ready to "float" into battle. You can just stand and watch how one after another, with ice in their heads, enemies fly away .. How she blocks melee attacks with a shield and how she cuts using a sword.

Comrade and wife.
Having received Illiya as a companion, we run the risk of parting with her. This can happen if she is a companion and you have started the Companions quest chain. One of the quests separates you from your companion and Illiya, turning around, stomps, sort of, into her tower, but after completing the Companions quest chain and flying to the tower for Elijah, I didn’t find her there. That is, not at all ANYWHERE.

There are two solutions:
1. Open the console with the [E] or [~] button
Enter the command: player.moveto 0004b22e
Press .. We all teleported directly to her, wherever she was.
There is another option, teleport her to you:
2. Open the console with the [E] or [~] button
Enter the command: player.placeatme 0004b22e
Click .. That's it, she "flew" to us.

In order not to chase her around possible locations, you can arrange a wedding, which is also useful in the game. The wife every day gives money for taverns and bards, and also feeds her with homemade pie. If you do not ask about the money, she will not forget about them and will give out the accumulated amount. There is no accumulation of pies.

How to arrange a wedding?
1. You need to get to Riften, go to the temple of Mary, talk to the head priest, ask him about weddings and buy the Amulet of Mary.
Having put on Mary's amulet, we go out to the console, click on Illiya with the mouse so that her ID is highlighted and enter into the console:
setrelationshiprank player 4
addfac 19809 1
addfac 5a1a4 1

2. Save! We close the console and enter into a dialogue with Illiya. She wonders how it's so cute and still without a pair..
Select the branch of the dialogue "Do you like me?" and having heard "ugums" and answering "dooo" in response, we close the dialogue and immediately enter the dialogue again. Now the bride is telling. that you need to drive to the priest in Riften and agree on the wedding bill.

3. Save! By the old way to Riften, to the temple of Mary and in a dialogue with a representative of the temple. Something like "Let's get married in the temple" appears in the dialogue, most likely a jamb of localization, but these are trifles. He sets the time. Some advise to wait in the temple until the moment of the wedding, I prefer to leave the location and enter when the task "Show up to my own wedding" appears. There is a reason. I tried several times one way and another and with a probability of 50%, if you wait in the temple, some gopnicheg can drop into it as a guest and ruin the wedding .. I have never noticed such a bug when leaving the location and waiting for the wedding outside.
They were kept in order to, if possible, replay the moment the enemies appeared at the wedding.

4. The garden is over, all the guests tend to leave the temple, probably so as not to give gifts :))) BUT, the newly-born spouse is also heading to the door and here again you have to push everyone and everything to run to her until she leaves the location and agree on a place , where will you live. Now you can let her go - it will come. And you can immediately take it as a companion.
Illiya, when she is already a wife, loses the dialogue branch to become a satellite, so I communicate with her through the subconscious (that is, the console)
setrelationshiprank player 4
addfac 0005c84d 1
addfac 5a1a4 1

Divorce.
Let's say you already have a wife, but you want to choose Illia or another character in the game. There is also a solution.
We approach the existing wife closer and under the breath of the "wren" hich .. ...... joke ..
We approach the existing wife closer, Open the console with the [E] or [~] button, click on the wife with the mouse so that the ID is displayed and enter into the console:
removefac 51596
player.removefac c6472
resetquest 74793
resetquest 21382
setstage 74793 10

A little about Erdi...
For the first time, this sweet, but not at all beautiful girl, I met near the "High Spire", she just stomped on her AI affairs, of which she does not have much .. Stand in the Blue Palace, and then sit in the tavern ..

I was hooked by her dialogue with GG. More precisely, the GG did not even enter into a dialogue, but simply stood nearby and listened ..
- You came to take me away from here?
Are you my fairy prince?
- I went to the well and made a wish .... oh, but if you tell, it will come true ???
......etc.

Erdie is quite an interesting character with a not so hot look, and even without a plot in order to give him a little story and a reason to change his appearance.

She lost her family as a child and spent some time at Grelod the Good's orphanage in the Rift. Father (Vardi), mother (Skadi) and sister (... Illia, who was stolen by Sylvia, the same one that GG kills in the tower of Darkness, helping Illia).
The father disappeared looking for Illiya, the mother died on the hunt.
While Erdie was at the orphanage, Folk Firebeard sold their house in Solitude to the Emperor's cousin Vittoria Vici. But this is the history of the quest .. In the meantime, it's just Erdie, from whom you can take the key to the closed wing of the Shinengo Palace by taking the quest "Mad Mind" (if eloquence is not developed, so that Folk Firebeard gives it) ...
And you can also take her as a companion, but until the quest is "born", you can take her as a companion using the console ...
setrelationshiprank player 4
addfac 0005c84d 1
addfac 5a1a4 1

Installation:
Standard.

Both girls will be included in the upcoming quest, but until the quest is ready, you can get to know them using this plugin.

Many Skyrim fans have already gone through it from cover to cover. And the question arises: what to do next? Pass again? No and no again!

Skyrim Falskaar is a modification made by a nineteen-year-old moder and part-time fan of the game. He set himself the goal of proving to the Skyrim development companies that he would create something similar to their DLC (addition to the game) already on the finished materials. Pretty confident statement. This begs the question: did he succeed or not? Between the world of Skyrim, created by the developers and Falskaar, which was created by a talented amateur, the difference is visible to the naked eye. Don't believe? Check it out yourself!

Skyrim was created for players who love to travel, discover something new and interesting, and not for the continuous completion of story tasks. Taking this fact into account, we can say that the lands of Tamriel are more like a full-fledged world than a game. Is Falskaar also a separate world? Now let's try to figure it out.

Let's dive into history a bit. Long ago, for unknown reasons, completely new lands appeared, which were located far beyond the borders of Skyrim. For a while, silence and calm reigned here, but until discord got here.

Skyrim Falskaar is equal to a third of the territory of Skyrim. This is quite enough to continue to travel the world and explore it. Playing this game, you can relax and plunge entirely into the game world.

Who needs story missions if, having gone to the nearest forest, you already get into adventures on your fifth point?

It all starts near Riften in a cave, of which there are hundreds, if not more, throughout Skyrim. This location is not like any of those that can be found in the original game. Passing directly into the corridor guarded by bandits, you will notice objects of Dwemer culture. There is also a huge mechanical Dwemer that protects the portal from prying eyes.

As usual in Skyrim, he immediately "breaks" and sends the player to Falskaar. The character finds himself in a completely different dungeon, where he has to go on a dangerous, but at the same time interesting adventure. Only after completing the quest will it be possible to leave the cramped caves.

The whole of Falskaar is located in a pitch forest. It is worth noting that this forest is not empty, but lives its own life. Wandering around this world, one gets the impression that Falskaar is a deserted place. In Skyrim, you can’t just go through and not find a cave or monsters, evil magicians or bandits.

Having explored the area of ​​​​the forest, you can find the remains of a human battle or anger the giant by accidentally walking past him. This world is great for a break from the brutal Nord politics.

Fashion has also found a place for small dramas in families that live in caves. All this is played very interestingly and adds some zest to the passage of the amateur modification. The creator of the Falskaar mod understood the main meaning of the game and created a worthy creation. I would like to add that Falskaar is very good in its functionality.

Take a break from the story missions and do a simple study of the daily life of ordinary locals. Everything will be rewarded with interesting stories.