Outdoor games for 3. Summer outdoor games for children

  • 26.11.2021

- a long-known fun for children. All traditional folk games can be divided into two groups: 1) winter games - indoor games, in a hut, 2) spring and summer games - outdoor games. All these games belong to the group of games with rules. And they are very important both for the health of the child and for his preparation for school. After all, it is in playing with the rules that the child learns to control his behavior, to be guided by the rules in his activities, and this is the development of arbitrary behavior - the most important condition for the success of schooling.

Many of these ancient outdoor games are now forgotten. I want to tell you a little about them. In this article you will find both outdoor games that can be played by two, as well as games for a large campaign of children - for a children's group or a child-parent group.

Outdoor games: play with children on a walk

Outdoor games: ball games.

I know.

This outdoor game develops children's memory and attention. You can even play it together - a mother with one child.

Variant of the game number 1.

We hit the ball, bouncing it off the ground or off the asphalt. For each beat, say a new name, repeating the previous one. For example:

I know one girl Alena.

I know two girls - Alena and Olya.

I know three girls - Alena, Olya and Vera.

I know four girls - Alena, Olya, Vera, Sveta ...

The main thing is not to lose count and correctly repeat the entire sequence, without confusing the names in their order.

If a player goes astray, he passes the ball to the next player. If he could never go astray - then he is the winner!

Trees, cities, flowers, vegetables, fruits, minerals and any other names can be called similarly.

Variant of the game number 2.

This variation of the game is much more difficult, as it requires a shift in attention. And you also need not to get lost and repeat the names in the selected sequence.

Two parallel rows of names are lined up. For example.

I know one girl Alena. I know one boy, Petya.

I know two girls - Alena and Olya. I know two boys - Petya and Vova.

I know three girls - Alena, Olya and Vera. I know three boys -

Petya, Vova and Yura.

I know four girls - Alena, Olya, Vera and Masha. I know four boys - Petya, Vova, Yura and Seryozha, and so on.

Such games are very useful for developing a child's memory and attention, preparing him for school, developing the ability to quickly switch, concentrate.

Big ball.

To play, you need a large ball that can be kicked. All players face in a circle and join hands. The driver stands in the center of the circle and tries to roll the ball out of the circle with his feet. The players don't let him do it. If one of the players missed the ball, he becomes the driver. But the second round of the game is different. Players now stand with their faces out of the circle and join hands. The driver's task is to roll the ball back into the circle. If this succeeds, then the player who conceded the ball becomes the driver.

Again, the children face in a circle and the game is repeated.

The rule of the game is that the ball cannot be handled, you can only roll it with your feet.

This game can be played even by three. Then a pair of players face the driver and form a collar. Their task is not to let the ball into the goal, that is, between themselves.

Ball up

  1. Everyone is in a circle. The driver throws the ball up with the words: "The ball is up!" (in some versions, in this game, fictitious words are pronounced, which are not in Russian, such a word - you can come up with a signal together with the children and shout it out in this game). At this time, all players run away from the driver as far as possible.
  2. The driver catches his ball and shouts at this time: "Stop." All players who have run away farther must stop and freeze in place.
  3. The driver's task is to throw the ball and touch it - to stain one of the players with it. If he managed to stain a player, then this player becomes the driver in the next game. If it was not possible to stain the player, then the same driver will have to drive again.

Rules of the game:

  1. The driver throws the ball up as high as possible.
  2. The driver catches the ball either from the air or from one bounce off the ground.
  3. If the player did not stop at the "Stop" signal, then he needs to take three large steps towards the driver.
  4. Players should not hide behind objects, trees.

Outdoor games: play on a swing.

Game "Popinukha" with a patchwork ball.

Earlier, on Easter days, they made a large swing, on which a lot of people could fit, and not only kids, but also adults rocked on such a swing.

Now in our yards the swing is designed for only one child. What if there are a lot of people who want to swing on the swing and an eternal dispute arises: who is the first? The traditional “give in to the little one” or “give in to the girl” is usually perceived with resentment: “Why should I give in again, because I also really want to swing, even though I’m a boy and only a year older”. Of course, you can choose the order of counting or drawing lots so that no one is offended.

But there is another way - very funny and interesting. This is a traditional Russian swing game "Popinukha" - a fun game so that no one lingers on the swing for too long and everyone can ride it. Previously, this game was played by both children and teenagers. The game develops coordination of movements and dexterity, ingenuity, and the ability to observe. After all, to win, you need to predict the trajectory of the ball and throw it correctly to the host. This is how this outdoor game is played.

What do you need to play on a swing?

Previously, girls for this game sewed a special ball - a "popinukha" with a diameter of up to 20 cm. The ball was stuffed with rags, tow, sawdust and decorated with ribbons and braid. Instead of a ball, they used a bunch of straw, a mitten, an old bast shoe or another item that was at hand.

Now it is easiest to make a kickball ball from unnecessary socks or colored children's tights.

1. Cut off the "pipe". On one side, pull off the hole with a strong thread.

2. Fill the resulting "bag" with padding polyester or rags (old unnecessary things, cut into small shreds). Out-of-use women's nylon tights are also well suited as stuffing - the ball will turn out to be elastic.

You can sew it differently: make a bag from a bright colored cotton fabric, fill it with a rag and tie it. It will also turn out a booby. You can use a worn-out potholder, stuffing it with rags and decorating it with buttons and bows. See what items you have in a different way, they will all fit in order to become a bummer in this game.

In the middle of the ball - kickers always put a sounding object. These days it can be a rustling flower package or a bell. You can fill a plastic kinder surprise box with peas. Or put small peas in walnut shells. In the folk tradition, a birch bark tube with peas inside was put inside the popinukha.

How to play "popinukha".

Variant of the game number 1.

  1. One child is swinging on a swing (we choose him by counting). Other children are facing the swing. The person swinging on the swing sings 1-2 verses of the song (this is agreed in advance).
  2. The players take turns throwing a kickball sitting on a swing (they throw a kicker at the feet of a child swinging on a swing so that he can hit the ball, that is, kick it off). For the kick to be stronger, it is better to throw the ball when the swing moves in the direction of the thrower.
  3. After the kick, all players rush to catch the ball. The task is to grab the ball before it hits the ground.
  4. If the player managed to catch the ball, then he sits on the swing instead of the previous child and swings on them. He begins to sing his 1-2 verses, then they throw a boo-boo to him, he pushes her away from him, and so on as the game progresses.
  5. If the one swinging on the swing could not hit the ball from the knees or feet, he leaves the swing. Then the child who threw the ball sits on the swing.
  6. If the ball swinging on the swing hit the ball, but the players did not catch it, then it remains swinging on the swing.

Variant of the game number 2.

  1. One child sits on a swing (we will choose him by counting). All other children who also want to ride on a swing stand near the swing facing the swinging child.
  2. A baby swinging on a swing sings a song (they agree in advance how many verses he will sing). You can say poetry, sing ditties or count to 20 - any task will do. You will find several swinging ditties for this game below.
  3. After listening to the ditties (song, poem, counting, etc.), the players take turns throwing a ball-kicker sitting on a swing. If the child swinging on the swing was able to catch the ball, then he remains swinging. If not, then he gives way to the player who threw the bouncer.

Swing Poems

Swing chorus - "profits" for playing on a swing

Swing ditties

Outdoor games: outdoor games with a group of children.

Dawn-charger.

This is a round dance game. All children stand in a circle. And the Zarya Zarya stands behind the circle and holds a handkerchief in her hands. The round dance goes in one direction in a circle, and the Zarya-zarynitsa - in the other direction around the round dance.

Children sing or say:

"Zarya-zarynitsa" - to these words, the round dance and Zaryanitsa move in a circle in different directions.
Red maiden,
I walked across the field
I dropped the keys
The keys are golden
The ribbons are blue
Entwined rings. "

"One two Three,
Don't be crows!
Run like fire! "

At these words, Zaryanitsa and the child, on whose shoulder a scarf was put, run in different directions around the round dance and run a full circle. Whoever runs the round dance faster and gets into it, taking a place, will play in the round dance. The one who did not have time becomes Zaryanitsa and the game continues.

Burners.

How to play burners:

Children stand in pairs one after another in a column. In front of this column stands the driver, the "burner", facing the children.

Children sings the words:

“Burn, burn clearly,
So as not to go out!
Stop the hem
Look at the field.
The trumpeters are going there
Yes, they eat rolls.
Look at the sky:
The stars are burning
The cranes shout:
-Go-goo, I'll run away,
One, two,
Do not crow
Run like fire! "

At these last words, the children from the last couple in the column disengage their hands and run forward along the column to its beginning. Each player runs from their side. And the burner is trying to stain them.

If the players managed to run and stand as the first pair in the column, then the burner again drives and "burns". If the burner stains a player, then that player becomes the burner in the next horse of the game and the game is repeated.

Corners.

Children have played this game in the fresh air for many decades and centuries in different regions of Russia - Vyatka, Tobolsk, Astrakhan, Vladimir. It is also known that children in Europe played this game. For example, in France it existed under the name "Four Corners", and the driver in France instead of a mouse was called "a gaping" or "pot".

We used to play this game on a log house. Then - in my childhood - we also played this game, and we invented it ourselves, but instead of a log house we used a square sandbox with sides in our yard. Instead of a log house or a sandbox, you can simply draw a square on the ground or on the asphalt with a side of about 2.5 meters.

How to play corners?

You can play from 5 people or more. Four people stand in the corners, and the fifth player is the mouse. The mouse is in the center of the square.

The mouse says: "From corner to corner!"

On these words, the children change places. You need to run across and take a seat in another corner. The mouse also tries to occupy the vacant corner. Whoever is left without a corner becomes a mouse, stands in the middle of a sandbox or square and leads in a new game.

In another version of the game, it is not the mouse that speaks the words, but the players speak the mouse:

"Mouse, mouse,
Sell ​​the corner.
For the awl, for the soap,
For a white towel, for a mirror! "

and swap places.

Confusion.

This wonderful and very interesting folk old outdoor game is often used in modern psychological training for children and adults. It is very useful for bringing people together, removing barriers, and bringing in a joyful mood. This game can be played both indoors, in a gazebo, on a veranda, at a birthday party, with guests, in a park or in a forest, in a country house or in the yard. And everyone is playing this game together - adults and children.

How to play confusion.

Mom and daughter are selected from the players. Mom leaves. All players join hands with each other in a circle. My daughter confuses this round dance - you can crawl under your hand as if under the collar, step over your hands, turn around. The main condition is to do this without disengaging your hands. When the players are completely entangled with each other, they call their mother: “ Mom, untangle the thread!Just don't tear it! "

Mom is trying to unravel the confusion and return everyone to the circle in their place. The rule is the same - players should not disengage their hands when unraveling.

If the mother has resolved the confusion, then a new mother and daughter are selected. If not, then mom drives another round of the game.

If there are few participants in the game, then you can get entangled with a rope.

Mail.

Outdoor play, which liberates children, teaches them to focus on communication partners, to convey different actions and emotional states of people with gestures.

The host and the players are selected.

Host: "Ding-ding-ding!"
Players: "Who is there?"
Host: "Mail!"
Players: "Where from?"
Host: "From the city".
Players: "What are they doing there?"
The host here in response comes up with whatever he wants and says one thing invented by him - “laugh (or sing, repair, bake pies, pick mushrooms, grieve, rejoice, admire, wonder, sew, knit, and so on). And everyone is doing this move. Who hesitated or did not make a movement with everyone (for example, did not want to) - from that we take a fant (it can be a small thing or a piece of paper, a pebble, a stick).

Forfeits win back after the game like this:

The player who needs to win back the phantom becomes in the middle of all other players. He becomes a mirror. All players come up to him, “look in the mirror” and do whatever they want: comb their hair, braid their braids, straighten their collars, brush their clothes with a brush. And the "mirror" should synchronously repeat the player's actions.

After playing the forfeits, the game can be repeated.

These outdoor games can be used both at home and in kindergarten. Play with pleasure! Sunny joyful summer everyone!

If you have your favorite walking games - we will be glad if you share them in the comments to the article.

When a children's company gathers in a dacha or in a private house, on a forest clearing or on the bank of a river, or, perhaps, on a summer terrace of a cafe, adults will surely face a problem: what is the fun and exciting way to keep the kids torn from their usual gadgets? Especially if we are talking not just about friendly communication, but about a children's holiday, for example, a birthday or graduation from elementary school.

With the help of years-tested, as well as modernized outdoor activities, you can so captivate children with a joint pastime that they will remember this holiday for a long time and passionately ask for a repetition!

We bring to your attention outdoor games and contests for children for a holiday outdoors in summer or spring. Depending on the diversity of the children's company, the characteristics and interests of the little guests, the organizers can combine contests from different groups.

Turn on your imagination! Many contests can be adapted to the theme of your holiday. For example, games based on catch-up do not have to be called "cat and mouse": maybe it is a team of puppies chasing KOTOstrofa, a shark chasing little fish, or a witch chasing princesses!

For a number of games, simple props are needed, most of which are always at hand, but it is better to worry about them in advance:

  • rope;
  • skittles or plastic bottles weighted with water, beans or peas;
  • ball (balls);
  • Balloons;
  • a piece of fabric, tulle, long scarf;
  • pebbles;
  • chestnuts;
  • vegetables and fruits;
  • water pistols.

Don't forget to take care of the prizes and souvenirs for the young winners of the contests!

Combat games

These contests are based on winning a specific duel. And even if the battle is joking, victory is always a victory, and it should be encouraged by a prize.

  1. "Roosters"... Children are divided into pairs. A balloon is tied to each child's ankle. Task: burst the enemy's ball by stepping on it, while not allowing your own to burst. During the game, you definitely need to turn on funny music.
  2. "King of the Hill"... Various variations of this popular game are possible. You can try to knock the "king" off the log with a long balloon or pillow. And if you do not shoot down, but try to take off a huge crown and put it on yourself? Or compete, who will keep the balance longer, standing on the ball? Or holding a balloon on the tip of your finger?
  3. Tournament... This noisy and fun game will give kids a lot of fun (and usually terrifies adults!) Give the kids pillowcases with a handful of feathers each, inflated balloons, paper water bombs and challenge the opposing team! You can arrange water "Cossacks-robbers": if you hit the hand, you can no longer shoot with this hand; An arbiter is needed here. But you can carry out a remarkably fun battle between two armies! Let the children have fun, and the adults with them.
  4. "Paparazzi"... The game is based on the fact that modern children very often have mobile phones with a built-in camera with them. Have a couple of participants take up arms. A "secret sign" is attached to everyone's back - some bright picture, for example, a flower, an animal, a rainbow. The task is to photograph the opponent's sign faster than he will photograph yours while the music is playing. Can you imagine what a cheerful "dance" others will see? And the winner will be easy to determine by the resulting pictures.

Games - Runners and Jumpers

1. Relay races.

Children are very fond of taking turns running after various objects and performing intricate actions. Depending on the theme of the holiday and the availability of props, you can offer a variety of relay scenarios, beating them creatively and dividing the children into two or three teams:

  • run the chain around the pins or bottles on the track and return;
  • feed the bunny (hedgehog, dog ...) with a carrot (apple, bone, etc.): there is a toy at the finish line, which must be worn one at a time;
  • running with a stick, on which you have to string a piece of paper at the finish line and return, and the next one will continue the common "kebab";
  • joint running in different interesting variations: putting a hand on the shoulder of the one in front, holding the bent leg of the one standing behind, or simply "locomotive", joining one at a time;
  • place children from different teams along the route, and the run begins with the transfer of a baton, ball or toy: the main thing is not to pass the baton to an opponent from the other team!

2. Various tags.

All sorts of variations based on catch-up. You can catch someone who is not wearing clothes of a certain color ("colored napkins"). You can attach the caught player to yourself and then catch it together, lengthening the chain.

And if you give two drivers a long scarf or string, then it will be interesting to catch the rest, driving them into a "loop".

Snail tags can be funny - you will have to catch up with the crawling participants covered with cardboard boxes. Or "one-legged tag" - both the catching and the fleeing ones jump on one leg!

3. "Aircraft".

Round "landing pads" are drawn on the path with chalk or lined with ropes, there are 1 fewer of them than the players. One of the participants is a dispatcher. He leads a chain of "planes", setting the route, commanding to wave the right or left wing, commenting on what is directly on the course.

With the command "The weather is not flying!" you need to quickly take the landing site. The dispatcher also tries to do this. Those who do not have time will become a dispatcher instead of the driver.

4. Modernized "rubber bands".

Remember the childhood games of our mothers, when two stood holding a long elastic band on their ankles or knees, and the third jumped, observing a certain "program"?

If you come up with interesting modern names for different ways of jumping, for example, "louboutins", "robocars", etc., you can try to captivate a small company with this game, especially a girlish one. Whoever passed the program farthest without stepping on an elastic band gets a prize.

5. "Olympics".

This game can be played using the same rubber bands as in the previous competition. Two participants hold a bow-like structure by the edges (an elastic band, the ends of which are tied in a circle, crosses over).

With an exclamation of "Olympics!" the holding ones give the structure a certain position, and the rest of the participants must cross it without touching the elastic band. You can try to jump over the top or crawl into the resulting hole. Whoever touched the gum - takes the place of one of the holding.

The winner of the "Olympiad" (the one who was able to climb the most times in a row, setting a new record) is entitled to a medal!

6. "Vyshenozhka".

A variant of catch-up, in which you cannot catch someone who stands on some kind of hill with one or both feet. If the escaper is hung on the horizontal bar, he is also out of the game!

In advance, you need to take care of the presence on the site of benches, hemp, inverted buckets, etc.

7. "Treasured place".

Another game for those who do not want to let their mobile phones out of their hands. The game starts like an ordinary hide and seek.

Equip a "cherished place": for example, a bench under a lilac bush, where the driver counts until the players hide. Then he goes to look for everyone, and the players must try to sneak into the "cherished place" and take a selfie there.

If the driver managed to find them earlier or have time to photograph them in the “coveted place”, he won! And the frames will remain as a keepsake.

Dexterity games

These competition games are based on the ability to make some difficult, uncomfortable and at the same time funny manipulations with various objects. The winner is the one who does it better and faster than others. It is more fun when a large number of children participate in such games, but some can be carried out with two or three participants.

1.Hold it? Tell your neighbor.

In various ways, you can transfer to each other, standing in a row, certain objects, for example:

  • a ball under the chin;
  • a cardboard thermometer in the armpit;
  • stick in the teeth;
  • a soft toy with your knees;
  • in pair - to transfer the ball, sandwiched between the backs or between the foreheads.

2. "Hands off!"

Prepare small items, vegetables and fruits, just make sure they are clean. These can be apples, oranges, carrots, cucumbers, as well as balls, chestnuts, pencils, small toys and even leaves.

Spread them out on a table. The task of the children is to transfer objects, each to its own basket, located at some distance. You can wear it in any way, except using your fingers! Elbows, teeth, chin will be used ... Dropped - 1 item in your basket will be less ... The one who has the most items in the basket at the end of the game will win.

3. "Porridge for the chanterelle".

You can beat this competition with any convenient scenario, for little fans of Kolobok the following is suitable: so that Fox does not eat Kolobok, you need to feed her with porridge!

The porridge pots are already on the stump, and the groats need to be poured into them with a spoon, which the young "koloboks" will keep in their teeth. Scooped up the cereal from the common bag - and carry it to your pot! The prize will go to the one whose chanterelle is the most well-fed.

4. "Flamingo".

The clearing will be a surface of water, and the barefoot children walking on the grass will be flamingos. To make it more interesting, you can distribute fake beaks or pink capes. Chestnuts are scattered across the clearing - these will be fish.

Flamingos should catch them - naturally, with bare feet! - and then carry them and put them in the center of the clearing, where there will be a "nest".

5. Flight "Instrument".

This game is for older kids. Prepare an "obstacle course": a rope that you need to cross, skittles to get around them, a bench that you need to climb, etc.

In turn, each player is blindfolded, and he goes "on the instrument", that is, following the instructions of the others. You can admit a cheerful hubbub when everyone will advise at the same time. Or add a touch of order by guiding the first player on your own and then announcing that everyone who has just crossed the lane becomes a dispatcher.

And if you discreetly remove some of the obstacles, and the player diligently overcomes the free path, it will be even funnier!

6. "Inconvenient delicacy".

Everyone knows how difficult it is to eat an apple hanging by a string. Try to get a candy from a bowl of flour with your teeth or drink water from a plastic cup without using your hands!

Games in one place

When everyone has run over and jumped, you can play something just as fun, but does not require significant movement. Such games will calm children down a bit and at the same time add additional variety.

  1. Exhibition of monsters... Invite the children, while the music is playing (choose a track for 5 minutes), from everything they can find on the site, build a monster and give it a name. Of course, you need to have dry branches, strings, empty buckets, saucepans, hemp and other similar props nearby. And then have each creator present their monster to an interested public.
  2. "Edible gift"... This game is not suitable for toddlers. If children are having fun in the garden, where various fruits are already ripening, you can invite them to build an "edible gift". To do this, you need to find and combine different types of edible plants. For example, cut a hole in an apple and hide a cherry there. Or wrap the strawberries in a sorrel leaf. The recipient must determine what components are included in the gift, and eat at least a piece from each.
    A strict rule - no inedible components (therefore, the game is for conscious kids). Who will give a gift to whom is determined by drawing lots or simply by the wishes of the children.
  3. "Noise Orchestra"... It's great when you can make noise without worrying about disturbing your neighbors. Children do it so rarely! Let them build an "orchestra" from scrap materials. You can offer them to choose from your options (drum, tambourine, whistle, musical hammer, etc.) or get creative (a saucepan with a lid, an old battery and a stick, fence posts, pumpkin instead of a drum). To make the children better fit into the image of the orchestra, each put on a paper bow tie, choose a conductor, armed, for example, with a cucumber or carrot as a stick. To perform, choose a song that everyone knows, and, of course, do not forget to photograph the full orchestra!
  4. "The locomotive is leaving!" Divide the children into pairs and place them at a distance of 70-80 cm from each other (for example, on opposite sides of the walkway). One of them "leaves by train", and the other "sees off" him. The walkway is the platform separating them, and the glass of the "carriage" is soundproof. You explain the rules: the person seeing off remembered that before the train leaves, you need to tell the departing person an important thing (he will read it on the card). But no sounds can be made, the dialogue will have to be done with gestures ... But here's the bad luck - the train will leave in three minutes!
    When the leader announces “The train is leaving!”, It will be possible to find out what the first player wanted to convey and what the second understood. The tasks on the cards can be as follows: “Bring medicine for grandmother,” “You still have my apartment keys,” “You forgot your wallet,” “Don't worry, I'll walk with your dog,” etc.
  5. "Watermelon constructor"... If a watermelon was present in the treat, do not rush to immediately throw away the crusts - they can be used for another very interesting competition. Children who know how to handle sharp objects are given toothpicks and a task: to collect from watermelon peels ... Well, who do you want? Crocodile, ship, plane? An exhibition of handicrafts and prizes for the best "engineers of green peels" is obligatory.

Quests for children

Games based on the step-by-step passage of tasks or the search for hidden treasures are becoming more and more popular. Such a competition, of course, requires preliminary preparation, but it allows children to be occupied for a long time, and besides, it is easy to tie it to any theme of the holiday. The different variations depend on the age and capabilities of the children, as well as your organizing talent.

  1. "Magic lottery"... Hide "lottery balls" (kinder surprise boxes, colorful balls, wooden eggs, chestnuts with numbers written with a marker) in a variety of places where children can find them: under the porch, to the thickets of raspberries, in the hollow or between the roots of an old tree. Announce the search, and then play the resulting numbers, for each awarding an interesting prize.
  2. "Treasure hunters"... Make a "pirate map", following which the children can find the hidden "treasure". The map can be one or two different for team competition. Provide a difficult route with intermediate points in which you will need to do something in order to move on. For example, “ten steps north of the gazebo” - how can you determine where is north? Put a compass on the table in the gazebo, let them guess to use it. Or tell them after solving the riddle. In the finale, the "treasure" can be dug up (take care of the shoulder blades) or taken out in the chest from some hiding place. Souvenirs or sweets for all guests will serve as a "treasure".
  3. "Pathfinders"... Here the preparation will be more substantiated. The search route must be determined on the terrain itself: arrows laid out from branches, inverted and shifted pebbles, indications on tree trunks ... You can do a little easier: paint the pebbles with white paint, draw an arrow on each pebble, and hide these pebbles along the entire route ... Let the children look for where to move on! Run the risk of complicating the path with deceptive arrows.
  4. "Unravel and move on"... The path of the quest will be marked with riddles, each of which encrypts a specific quest point. It all depends on what kind of riddles you can find or come up with: this or that place should serve as a solution, for example, a tree stump, a garden figurine of a gnome or a mushroom, a porch, a gate, an apple tree, a doghouse, etc. For a senior company, you can offer additional contests at each point: to get the next riddle, you need, for example, to guess a rebus, make something, sing a song, etc.
  5. "From photographs"... You can give the children numbered photographs, each with a specific location. Of course, the pictures should be fragmentary so that the guys have to think, and from which tree, for example, is this branch, under which the next clue is hidden?
  6. "Encrypted finish"... By completing assignments at various objects, children receive a code letter. At the end, a word is assembled from the received letters - the final point of the search.
  7. "Collect from the list"... The task of the children is to bring all the items from the list that you will draw up in advance. The list should look like a riddle: "Something green, something with the letter K, something in two parts." Or it is possible for the children to draw 5-7 letters from the bag each and bring objects for each letter. You can search for items on the playground, in the garden, on the birthday table ...

In any combination, the proposed contests will definitely be popular with children. And the organizer of all this splendor will earn the love and gratitude of the kids and their parents, as well as a great desire to come back to visit you for an interesting children's holiday. Indeed, for children, the opportunity to have fun is much more valuable than treats and even gifts!

All that remains of our childhood is a few old toys, a battered diary and untold treasures in the form of badges or wrappers from Turbo and Donald Duck gum. When you look at them, you experience a slight sadness. Is it really all gone and nothing can be returned? .. No matter how it is! There are also games that we played as children.

Yes, the rules are slightly forgotten. Well, let! Going to barbecue or just to nature, you can (and even need to) allow yourself to fall into childhood. For you and your kids - the best outdoor games for children in the 1980s and 90s!

Rubber bands

Now this game is not so popular among girls. But in our time, everything was different. Let's remember? So, the main and only inventory is an ordinary linen elastic band about 2.5 meters long, tied into a ring. However, there are now also sold specially designed for jumping. The game involves at least three people. Two pull the elastic band, putting it on their feet, and the third performs various combinations of jumps over it.

They start the game with the simplest ones and gradually complicate them. Each combination is practiced at several levels: bone, ankle, knees, buttocks. If the participant is mistaken, it is the turn of the other. Some jumps have names - "pedestrians", "bows", "birch". The simplest exercise is as follows: you need to jump over with two legs over one elastic band, then over the other.

Knockers

For this fun, you need a lightweight soft ball, otherwise, falling into the kids, it can simply knock them down. So, to begin with, they choose two knocked out, who stand at the edges of the clearing opposite each other. The rest of the players are located in the center. Their task is to dodge a flying ball. If the knockout manages to offend someone, he leaves the game. But even if this happened, his comrades can save him. To do this, you need to catch the ball on the fly and give it to anyone eliminated. The game is considered over when all players are “knocked out”.

This is a very useful fun both for adults (they lose the hated kilograms) and for kids (improves coordination).

Brook

The number of players must be odd. All are divided into pairs and stand one after the other, holding hands and raising them high. The driver enters this living corridor, chooses one of the players and stands at its end. And the freed player becomes the driver. The faster the trickle "flows", the more fun.

Such a simple game is also very funny. After all, it is not easy for adult uncles and aunts to pass under the bridge made of small children's hands. This fun is great for bringing the participants together.

Kvach

This game is also known as catch-ups, taggers, sorcerers. In order for the forces of the participants to be equal, it is better to play it either only for adults, or exclusively for children. First, a leader is selected. He counts up to the agreed number (usually up to 10), and the rest of the players scatter in different directions (not too far). The task of the presenter is to catch up and touch each of them. Those whom he touched freeze in place. When all players are "salted", the latter is declared the leader.

There is also a simpler version of the game. But it is much more dynamic. The leader becomes the one whom the sorcerer caught up with and touched first.

If you see that the kid cannot “hurt” anyone for a long time, then you should intervene and change the leader. Sometimes the little ones break the rules: they run, although they have been touched; hiding behind trees so that they cannot be seen; pushing comrades. Adults should explain to their little sons and daughters that this way the game turns into a mess and after a while everyone will become uninteresting.

The sea is worried - once

The presenter pronounces a magic spell: "The sea is agitated - one, the sea is agitated - two, the sea is agitated - three," and then names which figure should freeze in place. For example, sea. If he guessed all the figures, a new leader is chosen, and if not, he will have to lead again.

Fishermen and fish

Are the kids playing with might and main? Give the adults a little rest, and invite the children to play fisherman and fish. Take one end of the rope in your hand, bend over and start spinning in place so that the rope sweeps low above the ground. Kids should jump over it. Whom she touched is caught. The winner is the last fish.

Edible - inedible

Everyone is in a circle. The host (center) throws the ball to one of the players, uttering a word. If it means something edible, the ball should be caught and returned. If the named object cannot be eaten, the ball, accordingly, does not need to be caught. The game can be made more difficult or simplified. For example, name only flowers, trees, or animals.

It looks like this fun " Hot potato". Let an adult begin to sing any children's song. During this time, the participants will throw the ball to each other. When the song is interrupted, the one who has the "hot potato" leaves the game. If toddlers are very upset about dropping out, do not take them out of the circle. Just have fun all together throwing the ball. By the way, the song can be performed not only by adults ...

Frisbee

There are many games that use a plastic flying saucer. She can shoot down objects in the distance (like towns), or throw it between all the participants. If you take two plates, you can practice your dexterity by quickly tossing them to each other, one after the other.

Counselor, counselor, bring a pioneer!

If adults participate in the game, they will have to give in to the kids. After all, the forces are unequal. The rules are as follows: players are divided into two teams and line up against each other. The distance between them must be at least 4-5 m. Team members join hands. It is better if at least one of the child's handles is held by one of the adults. For safety!

The first team shouts: "Leader, leader, bring a pioneer!" The second in response: "Whom?" First: "Vasya!"

The boy leaves his line and runs to the "enemies", intending to break the chain. If it works, then he takes any of the two players whose hands he broke. If the attempt was in vain, then he remains in the wrong team, lengthening the row. The game ends when there are no more players left in one of the teams. Children may wonder who the pioneers are and why counselors should submit them. Get ready to answer!

Kite

Is your company located in an open space? You can please the kids by flying a kite. It is better to do this together. Position yourself so that the wind blows in the back of the person holding the rope, and accordingly in the face of the helper. While unwinding the rope, move 20-25 meters away from your friend. Once in position, pull it up. Pull it when you feel a gust of wind, and the assistant at this time should release the kite, slightly tossing it with his nose up.

If the launch is successful, the toy will rise into the sky and float there. Does the wind weaken and the kite starts to fall? Pull the rope towards you. In order to lower the snake, you just need to wind it on a reel.

Tug of war

Again, you need to split into two teams. It is desirable that the forces in them be approximately equal. Players in both groups grab the opposite ends of a long rope or rope with their hands. The winners are those who manage to pull the opponent over the line in the middle of the rope. There are also prohibitions in this game. So, it is not allowed to wrap the rope around the body or make it easier for yourself by squatting. It is better not to participate in this fun for all the crumbs - there is a risk of injury. What if someone falls or steps on the child?

Adults love tug-of-war. Play this game of desire. Which? For example, the losing team plays chickens together. Here the kids will have fun!

Outdoor play is not only good for your health, it also builds communication skills in children. Children begin to understand what mutual assistance is, how sometimes it is important to subordinate their desires to common interests, and all this will be useful to them in adult life.

Active games in the fresh air saturate the child's body with oxygen, and this improves both muscle work and brain activity. You can play on the playground in the yard, as well as in parks and recreation areas. So that children do not get tired quickly, it is better to alternate outdoor games with more calm ones.

1. Touch the ball

Children stand in a circle, their task is to pass the ball on outstretched arms so that the driver behind the circle does not get the ball. Whoever has the ball "stained" in his hands becomes the driver instead. According to the rule: the ball cannot be thrown to each other, and if someone drops the ball, then it is out of the game.

2. The locomotive

Children stand behind each other, hold on to the one in front. At the head of the locomotive, the leader is the driver, who leads him along his route. Children should follow the leader, repeat his movements. If he jumps, then the guys standing behind him should jump one after the other, too, if he turns around the tree, then the "locomotive" follows him. According to the rule: children should not unhook from each other, the leader is not allowed to run fast.

3. Bees

The kids are in a line, a line is drawn in front of them 15-20 meters with chalk. This is a bee house. Two or three people (bees) stand behind the line and at the command of the leader begin to slowly move towards the guys with the words: “We went to the forest lawn, raising our legs higher, through bushes and bumps, through branches and stumps. Look - the hollow of a tall tree. Evil bees are flying out! " The bees begin to spin. At this time, the players say the words: "We are not afraid of the swarm of bees, let's run home now" and try to run behind the line behind the bees. The same ones are trying to catch the guys, "sting". Whom the bee "stung", in the next round it takes its place.

4. Into the forest for berries

The driver is chosen - a bear. He "sleeps" in a designated place - a den. Children go out of the house (outline a circle) into the forest for berries (instead of berries, you can use any light objects). They say: The bear has mushrooms in the forest, I take berries. The bear is hateful, froze on the stove. " At a sign from the leader, the bear suddenly wakes up and rushes to catch the children in the clearing. The winner is not only the one who ran away from the bear, but also brought home more berries. Whom the driver caught first takes his place in the next round.

5. Cat and mouse

Children stand in a circle, hold hands, in the center - "mouse". There is a "cat" behind the circle at a short distance. The hands of children are raised up, when the cat approaches, the hands are lowered - the gate closes. If the cat tries to get through the bottom, then the children squat, preventing the cat from climbing into the circle. If she manages to run through the screen, the opposite side quickly releases the mouse from the circle, then closing the passage for the cat. This game is for attention and quick reaction.


6. Sparrows

A circle is outlined - with a diameter of 3-4 m, inside it there is a driver - a "falcon". The rest of the children are "little sparrows". Their task is to "peck the grains" that are inside the circle. Therefore, they jump in and out of the circle in such a way that the falcon does not stain them. Whom the falcon touches becomes the driver in the next round.

7. The quieter you go, the further you will be

Two lines are drawn at a distance of about 5 m. The driver is selected. In one feature, the player becomes, in the second, the driver with his back to the player. The driver says: “The quieter you go, the farther you will be. Stop "and turns around abruptly. At this time, the player moving in his direction must stop. If he did not have time to "freeze", then he becomes instead of the driver. Several people can take part in the game.

8. Lions and Zebras

A place is chosen - the steppe, where zebras graze, the river is indicated by the lines. Children are zebras. A leader is chosen - a lion, who stands on a dais (his lair) and says: “A lion went out hunting, his anger is very terrible! One, two, three, start the game. " The lion is trying to catch the "prey", the zebras run away. They can "jump" over the river, there is a safe place where the lion cannot reach them. If a lion catches a zebra, he takes it to his den.

9. "The King Loves"

The driver is chosen - the king. A line is drawn, on it the king stands with his back to the players and says two phrases: "The king loves ..." and "The king does not love ...", while naming two colors. For example, if the king says: "The king loves the color blue," then children in blue clothes pass by the king calmly. If he says: "The king does not like red," then the guys in clothes with red inserts or drawings should run past the king behind the line so that he does not touch them.

Summer vacation is in full swing and you need to inspire your child to play outside. After all, this is much more useful than sitting at a computer, TV or lying on the couch with a phone. For inspiration, I found on the Internet the most interesting outdoor games for children on the street in the summer in the fresh air, and you choose the options that are suitable for your age and character.

At the end there is a selection of games that the child can play alone. If suddenly friends have left and there is no company.

Outdoor games for children outdoors in summer

Rubber bands

It will take: 3-4 people, elastic band.

How to play: take a rubber band to make it fit for this game, tie the ends together to make a ring. 2 children stand opposite each other, and an elastic band pulls between them.

How to jump: first you need to stand on one side of the rubber band (for example, on the right), JUMP - legs are on both sides of the right rubber band, JUMP, legs are on both sides of the left rubber band, JUMP, both legs are to the left of the rubber band. Watch the video to make it clearer, and show the child by example.

The rubber level gradually rises. At the first stage - between the ankles, after each successfully passed level, the elastic is lifted higher: knees, hips, waist, chest, armpits and even the neck! The girls take turns jumping over the rubber bands, and if a mistake is made, the next player replaces the participant. The loser gets up to "hold the rubber bands."

The game develops: coordination, attentiveness and vestibular apparatus. Teaches the child to jump well, train and overcome difficulties.

Classics

It will take: chalk, asphalt flat area, stone. The number of players can be any - from 1 to 10 or more.

How to play: on a flat surface, draw 10 cells with chalk and enter numbers in them. The player throws a stone so as to get into some kind of cell. After that, you need to jump on one or two legs to the stone through the cells, and return back in the same way. The ideal walkthrough is to collect all the numbers from 1 to 10.

However, there are more complex versions of this game, and you can see the more complicated rules in the video below:

The game develops: Accuracy, agility, ability to concentrate, ability to jump on one or two legs. Kids playfully study the numbers.

Chains-chains

It will take: more than 8 people, an even number of players.

How to play: Participants are divided into 2 equal teams, which become opposite to each other by a line - there should be 10-15 m between the teams. Players hold hands tightly. During the game, you need to read certain speeches:

The first team shouts: “Chains, chains, who do you want? Choose one! "
The second command answers: "My friend."
First: "What is his name?"
The second team confers and selects someone from the opposite team.

The selected player must scatter and try to break the opposing team's chain.

  • If this works out, he can choose any participant and bring him to his room.
  • If it fails to break through, the participant joins the opposing team, becoming their chain.

In the next round, everything repeats, and the losing team chooses a "friend". The team that has more participants wins.

The game develops: team qualities, stick together, try to break through in a “one against all” situation.

Sorcerers

It will take: more than 4-5 participants and free running space.

How to play: This is one of the varieties of salochka. The driving player must catch up with one of the participants in the game, and touch him (batter). The seized participant puts his hands to the sides, and other players must touch him to "disenchant". The goal of the leader is to enchant (touch) all the participants in the game, and they must help each other out and defrost.

The game develops: ability to run quickly, agility, teaches mutual assistance.

This game can be played with water pistols in the summer - even more fun and interesting.

Black horse

How to play: everything is the same as in the last game, but only the hardened participant shouts "Disenchant me, black horse!"

Robber Cossacks

It will take: even number of participants (more than 4), chalk.

How to play: players are divided into two equal teams - "Cossacks" and "robbers". The territory within which the game is played is stipulated. The robbers need to agree on a secret word, and the Cossacks must find out it.

The Cossacks close their eyes and wait a few minutes, while the Robbers run away and mark in which direction they ran. They must run through a given territory, from time to time leaving chalk arrows on the walls, asphalt, trees, curbs.

The Cossacks must hunt down the Rogues along the arrows, and stain them. If one Rogue is tainted, the Cossack must take him to the Prison. So far, the Cossack holds his hand on the Rogue, he cannot escape, but if he loosened his grip and moved his hand away, the Rogue can escape. Other Rogues can rescue a friend if they taint the Cossack leading the captive. Or this Cossack can tarnish the player who is trying to help the prisoner, and there will be 2 captured Rogues.

In prison, the Cossack must find out a secret word by tickling or other friendly "torture". The robbers can make their way to the prison, touch the prisoner and then he can escape.

Purpose of the game: catch all the Rogues or find out their secret word.

The game develops: to track down in the footsteps of a person, the ability to hide and navigate the terrain, not to surrender their own.

12 sticks (hide and seek)

It will take: a lever (a board and a brick or stone under it), 12 ice cream sticks or twigs.

How to play: put the lever on the stone so that one third of it hangs in the air. On the larger half (rests on the ground), put 12 sticks or twigs. The driver must step on the short tip with force so that 12 sticks fly around. While he collects and puts them back, the players must have time to quickly hide.

Now the driver must find the player when he notices shouting "tuki-ta Name" and runs to the lever. If he manages to run ahead of the found player and step on the lever, then the loser becomes the leader - collects sticks and looks for players.

If the spotted player manages to reach the lever ahead of the driver, he steps on it and scatters the sticks. The driver starts all over again and continues to search for players.

You can play the game indefinitely.

The game develops: attentiveness, reaction, the ability to hide quickly and competently, to run quickly if necessary.

Zhmurki

It will take: blindfold, more than 3 players.

How to play: the driver is blindfolded, spun in place and scattered in all directions. The driver must, without peeping, find other players who clap their location. When it smothers, I have to recognize it by touch. It turned out - the caught player drives in the next round.

The game develops: ability to navigate by sounds, reactions.

Bell ringer

It will take: bell and bandages for all players (minus one).

How to play: like blind man's buff, just the opposite. All the players except one are blindfolded, and a bell is hung around his neck and his hands are tied behind him (so as not to interfere with the ringing of the bell). And his task is to slip between the players, and they must catch him, focusing on the sound of the bell. For the game, it is better to choose a not very large space to make it more interesting.

The game develops: resourcefulness, ability to navigate by sounds.

Higher feet off the ground

It will take: a playground with different places where you can climb (benches, horizontal bar, trees, stumps, etc.).

How to play: the driver must catch up with other players and try to touch them, as in any catch-up. But there is one rule - the player becomes inviolable if his feet do not touch the ground. To do this, you can climb a tree or hang on a horizontal bar. It is impossible to rise above the ground for a very long time, as soon as the driver leaves, you need to return to the game.

The game develops: reaction, the ability to run quickly, look for hills.

The quieter you go, the further you'll get

It will take: a playground with dimensions of 20 meters.

How to play: you need to draw 2 lines, between them the distance should be 20 meters (not less). The driver stands behind one of them, with his back to the other players. The rest are "at the start" next to another. The driver with different speeds should say the phrase “the quieter you go, the further you will be. STOP! ”, And immediately turns around.

While this phrase is being spoken, participants can move from the starting line towards the water. When the word "stop" is heard, everyone should freeze in place and not move. If the driver notices any movement, points to the participant and he is eliminated.

The goal of the game is to get to the finish line and touch the driver, then you yourself take his place.

The game develops: reaction, the ability to run quickly and stop at a signal.

Hot potato

It will take: ball and at least 3 players.

How to play: the participants stood in a circle and threw the ball to each other. If someone dropped or did not hit the ball, he sits in the center. From there, you can try to catch the ball flying over your head, but without getting up from your squatting position. If he managed, all the prisoners leave the circle, and the thrower sits down in their place.

The game develops

Frog

It will take: ball and wall, preferably chalk.

How to play: Draw a chalk line on the wall at the level of the players' knee-belt. You cannot throw the ball below it, otherwise you will lose. In turn, you need to throw the ball so that it bounces off the wall and flies towards the players. The throwing participant must have time to jump over it. If it did not work out, the letters "frog" are assigned in turn. I made a mistake 7 times - I became a frog.

The game develops: accuracy, reaction, coordination.

Bouncers

It will take: ball, company of 4 or more players.

How to play: "Bouncers" stand on both sides of the playing court at a distance of 8-10 meters. Other players are located between them. Bouncers should throw the ball to each other and try to hit one of the players between them. Those, in turn, must dodge the ball. If the ball reaches the goal, the player is out of the game.

The remaining center players can catch the ball with their hands (if it did not touch the ground) and return the eliminated player to play. If you catch a ball bouncing off the ground, then you yourself are eliminated.

Sooner or later, one player remains on the court, and then he needs to dodge the sword as many times as he is. It turned out - all the players return to their places and the game continues. If not, then he takes the place of one of the bouncers.

The game develops: accuracy, dexterity, ability to dodge, mutual assistance.

Outdoor games for children in summer

This section contains games that are not very active, but still very interesting and will appeal to children. You can play them when you no longer have the strength to run, but the desire to play remains. Then calmer and less active games will come in handy.

I know 5 names

It will take: ball, company of at least 3 players.

How to play: the player picks up the ball, says “I know five names of girls,” hits the ball with his hand so that it bounces off the ground, and calls: Tanya - one, Katya - two, and so on until 5. Then he uses other versions of this phrase: I know five ... names of boys, flowers, animals, cities ... All these topics are usually discussed before the start of the game or come up after a successfully completed stage.

When a player does not have time to say the right word while hitting the ball or it flies to the side, the ball goes to another participant. All other players make their mistakes, and then it goes back to the first player. He starts the game with the phrase on which he made a mistake.

The game develops: erudition, multitasking, agility, the ability to accept their mistakes and move on.

Edible-inedible

It will take: ball and at least 2 players.

How to play: the players need to stand in a row, and the driver throws the ball to the first of them. Before the throw, he says a word, and the player's task is to quickly navigate. If the named item can be eaten (edible), it catches the ball. If it cannot be eaten (inedible), it beats off. The driver must confuse the player, first naming edible products, and then suddenly inedible. If the player catches the ball on an inedible object or throws away the edible, he becomes the driver.

The game develops: attentiveness, quick reaction, a sense of humor.

Knives

It will take: knife

How to play: players draw a circle on sand or ground, divide into equal shares according to the number of participants. After that, they try to throw a knife so that its tip stuck into the ground in the enemy's area. If possible, the player cuts off a part of the neighbor from the place where the knife fell, erases the border and "conquers" the land. The goal of the game is to capture as much territory as possible, preferably the entire one.

You can throw in different ways: the usual, from the palm, from the fist, from the elbow, etc. It is advisable to play under the supervision of an adult so that children do not get hurt and keep their distance.

The game develops: attentiveness, accuracy, caution, learn to handle cold weapons.

Ringlet

It will take: small item (coin, button, ring), more than 4 players.

How to play: participants sit in a row, they fold their palms in a boat in front of them. The presenter holds the "ring" with his palms folded in a boat, and in turn puts his palms into the players' boat. At the same time, he reads out a little count “I wear-wear a ring and will give it to someone”. At some point, he must attach a small item to one of the players. When he bypasses all the players in the row, he says "Ring-ring, go out on the porch!"

At this moment, the player who has a ring placed in his palms must quickly get up and run to the leader. The rest of the participants sitting in the row must stop him.

The game develops: quick reaction, agility, attentiveness, ability to follow the manipulations of other players.

Will you go to the ball?

It will take: more than 2 players.

How to play: the driver is selected, who at the beginning of the game reads out a counting-out with the rules "don't say yes and no, don't name black and white, will you go to the ball?" The participant answers "probably", and the presenter bombards him with various questions, asking about the details of the trip. What will he ride with, with whom, the colors of dresses or suits, the color of some object at the holiday, etc. The presenter is trying with all his might to force the player to say the forbidden words: yes, no, black, white. The player needs to answer all questions, but not using these words.

The game develops: think quickly and outside the box, control your speech.

Kitty scatter meow

It will take: boys and girls, preferably in equal amounts.

How to play: players line up, the leader stands facing them, and chooses one participant, who turns his back to everyone. The presenter points to all the seated players and asks the question "kitty?" The participant, standing with his back, can answer "scatter", then the leader shows another player, if he answers "meow", then the leader asks "what color?" Each color has its own meaning:

  • White - 5 minutes alone at the entrance.
  • Green - the participant is asked any three questions, and he can only answer "yes". For example, "do you love him?"
  • Red - you need to kiss on the lips.
  • Pink is a kiss on the cheek.
  • Yellow - players retire and you can ask any 3 questions, getting honest answers.
  • Orange - walk down the street hand in hand for everyone to see.
  • Blue - you need to kiss your hand.
  • Purple - make a small dirty trick (pull the tail or pick up the hairpin).
  • Black - to give a "pendel in the ass", but girls are usually offended by such a choice.

The game develops: teaches you to communicate with the other sex

Ocean is shaking

It will take: a small group of cheerful children

How to play: the presenter must turn away from the players and read the rhyme

The sea is worried once
The sea is worried two,
The sea waves three,
Sea figure freeze!

During it was considered, participants should randomly move their hands, depicting waves with their hands. When the counting is over, you need to freeze in a certain position. The presenter chooses any player, touches him and the participant must depict his figure in motion. The leader must guess what the participant is depicting, and if it does not work out, the one who showed the figure becomes the leader.

The game develops: imagination, artistry, spontaneity.

Solitary interesting games for children outdoors in summer

Unfortunately, it is not always possible to recruit the required number of participants for some games. And in some situations, you need to teach your child to have fun on their own, independently of other people. It is for this that I have highlighted the separate points of games that you can safely play alone or with your mother.

For a start, you can simply give bike, rollers, skate and other similar equipment that will allow you to have a fun and active day outdoors in the summer. Even alone, such an activity will bring a charge of positive emotions.

Tennis with a wall

It will take: racket, tennis ball and wall.

How to play: throw a ball in front of you, and hit it with a racket so that it hits the wall. The ball will bounce off it and fly back, the player needs to hit the ball so that it hits the wall again. Play continues until the ball hits the ground or the player misses.

The game develops: coordination, accuracy, reaction.

If there are two players, you can play tennis with each other or play badminton, replacing the tennis ball with a shuttlecock.

Ball game

It will take: wall and bouncing ball.

How to play: you need to stand a few steps from the wall (the distance is determined by eye, depending on the skills of the child). You need to throw the ball against the wall and catch it, every 10 moves the game becomes more difficult:

  • Just throw and catch with both hands.
  • Clap - you need to have time to clap your hands.
  • Criss-cross - cross your arms over your chest.
  • On the side - slap your palms on the sides.
  • Knee - slap yourself on the knees.
  • Log - have time to fold your hands as if you were sitting at a desk.
  • Squirrels - jump in place.
  • Arrows - sit down and rise.
  • Plates - spin around in place.
  • Two candles - catch the ball while holding the hands with the "class" sign (thumbs up).
  • Bricks - Catch with your fists.
  • Sticks - with straight palms.
  • Boys - clap their hands at the seams.
  • Girls - grab the hem of the dress (or pretend).
  • Front and back - clap your hands first in front of you, then behind your back.
  • Behind and in front - on the contrary, first behind the back, then in front of you.
  • The point is to clap your palms over your head.

You can invent your own figures to make the game more difficult: slap 3 times, stomp 5 times, jump and make a turn around the axis.

The game develops: coordination, agility, accuracy.

Treasure hunt

It will take: help of a mother who will hide the "treasure"

How to play: parents need to hide the treasure in a certain place, and then draw a map of the area and mark the place with the treasure with a cross. You can depict a tree schematically, and from it indicate a landmark with an arrow to the next schematic object. Following the prompts, the child gets to the treasure and rejoices at the find.

You can change the game a little and replace the "treasure map" with notes with tips. Write the first note indicating where the second is hidden. And so the child will find them in turn, and at the end will reach the destination.

It is advisable to stipulate the search area in advance so that the child does not get lost in search of treasures.

The game develops: teaches you to navigate the terrain, purposefulness, attentiveness.

Baseball

It will take: water balls, ropes and "bit" (you can use a stick).

How to play: parents or the player himself fills balls with water, ties them with ropes and a tree. The child takes a bat and hits the air bombs, enjoying the water spray.

The game develops: accuracy, coordination.

There are many interesting outdoor games for children outside in the summer outdoors, I have listed only those that I remembered and found a description on the Internet. I found the item “the game develops” especially interesting, because as a child I didn’t even think that such games teach anything. Therefore, teach your children not to sit at home in the summer, but to play with friends on the street! And parents can connect too - it's nice to plunge into these carefree games.

In the comments add the games that you played with your friends) It is very interesting to remember them, as if you are reliving all these amazing impressions)