Very atmospheric games. PC atmospheric games

  • 04.07.2020

Why atmosphere?

For me in games the most important thing is the atmosphere.

The atmosphere in games is a combination of entourage, a supported color scheme and a sounder with a unique sound pattern in the context of the plot of the game.

I decided to make a selection of games that seemed to me the most atmospheric. Games go in order, ratings and comparisons will not be, for each game is good.

For the entire impressive set of advantages of the "Metro" shooter series, and first of all the unique atmosphere - such a thick, which is at least a spoon eat, - there is one greasy minus.

No matter how cool, but it is that shooters from these games turned out so-so. There are no normal ballistics, the opponents are stupid and not reacting to hitting, the weapon is unconvincing - a set of symptoms in general is typical for shooters made in the post-Soviet space, S.T.A.L.K.E.R. suffered from the same disease. Neither an interesting arsenal was not saved, nor the opportunity to fasten the butt and an optical sight to the usual revolver.

But a timid hope was still warm, especially considering that the developers, not modest, stated that after the graphics would be pulled into updated version and gameplay.

In addition to the visual part, the developers led to the gameplay. Metro 2033 was a good shooter, but frequent stealth episodes in the absence of normal quiet killings. Now everything is as needed, that is, how in Last Light. We can sneak to the enemy from the back, kill it or stun - the karmic system, without it nowhere else. At the end, your solutions do not affect: We still do the final choice at the very end of the game. Comfortable throwing knives are still perfect in difficult situations when it is desirable to pass the levels quiet. There are no problems with warriors, but monsters could be weaker: even on the base ("normal) level of complexity, it is necessary to plant 3-4 automatic horns to fill down some reptiles.

The developers clearly wanted to emphasize the difficult life in the postpocalyptic world and even shared the game for two styles: "Spartan" and "survival". The latter speaks for himself: emphasis on a quiet passage, few cartridges, the enemies are valid and sensitive, it is strongly recommended to play only in Stelse mode. "Spartan" is more suitable for fans of noisy flips and explosions: the ammunition is enough, the first-aid kits also find a problem. Although situations where you remain almost without cartridges, very real. In addition, do not forget that one type of bullets is considered to be currency here, and it is better not to sift with money in the literal sense of the word. These cartridges in Metro 2033 REDUX are now incendiary, as implemented in Last Light.

If "survival" will seem a little, welcome to the level of the complexity of the "Ranger Hardcore": plus the devil complexity, minus interface. Over only the initial automaton, whose eye can determine the number of cartridges in the clip - the store enters the barrel as shooting.

The residue has a well-converted Metro 2033, which is still interesting, and a couple of changes in the Last Light purely for fans. Acquire both parts makes sense, only if before that was not played in Last Light.

The universe of the "Stalker" game is large and extensive, full of secrets and mysteries, which is complete every corner of the forbidden zone. The original source is, of course, the product of the Brothers Strugatsky "Picnic on the side of the road." The idea existed - it was loneliness, a feeling of deep longing, dull paints and a constant danger, because of which everywhere you need to be alert.

The first part of the saga about the labeled - Stalker-Single was published back in two thousand and seventh year. Then there is still few who the famous GSC Game World has released the game, the venue of which they refused the surroundings of Chernobyl and Pripyat. Attractions: the fourth power unit, Prometheus cinema, dump of abandoned equipment and much more. The player told the story of the stabuli's memory, the hunter to the wealth of the zone - artifacts. On behalf of the hero the game community watched a new one, no other similar world After the apocalypse of the North-West of Ukraine.

Lifeless, it would seem, the landscape was diluted with millions of small details. Flora Noise, fauna ran through his business, both could harm! People were engaged in life - mostly sat in safety at the improvised bases, occasionally performing bars into dangerous parts of an infected area. The picture discussed the picture was delayed, there was a feeling of the reality of what is happening. The longing could pek up to the depths of the soul, it happens to the player to get under the acid rain in one of the buildings of the zone. The atmosphere of loneliness was transferred with rare skill. Despite this, the game did not want to throw. For the past eight years, the "shadows of Chernobyl" do not lose relevance, forcing lovers of the series to return to familiar places.

Two thousand eighth was marked by the output of the second part - the prehistory of the first part, in which we were explained how the zone became such as players a year ago. Developers managed to be impossible - on old Map show a completely different performance, the development of the plot and the atmosphere of which everyone also fit into the world of the zone. Regarding the densely populated area, which is conducted by the field of influence, terrible thickets of forests, new secrets whose disclosure could lead to far from joyful consequences. The picture of the history of the infected area began to fold into the bizarre mosaic, the plot developed, and the players, passing the second part, with even greater hope was waiting for the appearance of the third. What to do if the scripts, responding to all the questions of the first part, accidentally dropped from a dozen, forcing loyal fans to scour around the zone in search of answers that could not be found.

Finishing, the third part, being a sequel first, came out in two thousand ninth year, immediately bypowing the development costs. The player was placed in the very center of the contaminated area - the neighborhood of the Ghost City Pripyat, again leaving alone with a uncomplicated mission. The third adventure lasted much longer than the first two - three huge locations allowed fans to turn into full force. Due to pay and developers. Few some third part boasts such a soon developing and such high quality content. New features, interesting tasks, old familiar and unique, but causing nostalgia in the heart of the "Stalker" spirit returned, allowing the game community to re-enjoy the game that smelled to many in the soul.

Series The Elder. Scrolls is unique in its own - among the Western role-playing games Old school hardly he continues to live and develop. You can still name, except that the post-apocalyptic Fallout Sagu, but she did not sleep at a certain moment in the fly, and he saved her from this fate to Bethesda, the developer of The Elder Scrolls. The most amazing thing is that the series is also extremely in demand. The release of a new episode is a global event. Almost no other modern game It is not capable even to come close to what the Elder Scrolls offers. The player is provided with a huge fantasy world, where he is free to do everything that is pleased. Of course, there is a ultimate goal, you must certainly prevent any ancient evil to arrange another read accomplishment, but the emphasis is not done on this, but on a different kind of side classes. They are in abundance available in any Western RPG, and in The Elder Scrolls it is also put on the fore. Sometimes they are not turning them to call them side - it is rather alternative plot lines. They are less epic, but no less fascinating.

The effect of the fifth part unfolds in the northern province of the Empire Tamriel - Skyrim. This metterologically unfavorable region is predominantly Nordami - harsh blond warriors who are clearly written off from Vikings. The situation in the region is deplorable: there will be a war between nationalists and who arrived for their assimiosis by the Imperial Legion. Fighters for freedom believe that the empire is infrinning the rights of Nords on their land, and Tamriel's authorities decided that the law is one for everyone. Who considers otherwise that the criminal. The game begins when the hero along with the leader of the riskers leads to the execution. In the most responsible moment, it turns out that his name is not in the list of sentenced, but the imperial officers does not bother. To avoid bureaucratic red tapes, they decide to be decaying the stranger anyway. Life unfortunate saves suddenly attacking the Dragon settlement. In the turmoil, the hero is freed and runs away, after which the player turns out to be granted himself.

Having selected on Skyrim's expanses, you can go anywhere, even on the opposite edge of the virtual world. Sites for visiting Mass: Forts, castles, huts, ruins and caves. Initially, the map shows only cities, the remaining locations are displayed as visits. The game allows you to freely move between the baked places, which significantly saves time. An indispensable help in navigation serves as a compass. It shows which directions are nearby houses and decent hero sights. In addition, the compass is noted the destination points for active quests. Thus, despite the impressive size of the gaming world, it is difficult to dive in it.

Quests - both big, and small - wait literally at every step. In the next large village, Waitran, you will try to put in a detachment of the reverse-mercenaries. Their aged captain is concerned about the search for drugs from Likantropy: It is afraid that after the death of such a bloodthirsty beast, how he will not be allowed to paradise for Warriors. It is possible to go to the stronghold of separatists, Windhelm, and enter into the ranks of the rowers, the good of their leader's leader was a chance to get acquainted on Eshaf. In the capital of Skyrima is the headquarters of the Imperial Legion. Imperbs are hard, but pragmatic, and for the sake of promising cooperation are ready to forget the incident "misunderstanding". In the south-east, there is bad glory in the southeast - in its sewerage there is a thieves guild. Once she kept all Skyrim in his fist, but for several decades she had a series of failures. For an unknown reason, her patroness, goddess of shadows turned away from the guild. If a witchpad is attracted to you, your path lies north - in college, where the warlocks teach the Azam magic of everyone. Do not forget about the main plot associated with the return of dragons after a centuries-old sleep. After performing several instructions, it turns out that the hero is the reincarnation of the legendary dragon-coaming. Revelation unlocks a special type of magic fed by the shoes of the damned dragons.

The Elder Scrolls always differed from other role-playing games, so this is a practical approach to the development of the character. The distribution of points by parameters is not here, all qualities are improved by themselves as they use. The degree of possession of a certain type of weapon is growing in parallel how the hero of this weapon is enemies. To master any school, magic is required to regularly let the spells relating to this school. Dispiring the locks becomes slightly simpler with each broken mine. Unlike Oblivion, where the level of the hero has increased only when pumping the main skills, all skills are in Skyrim in the piggy bank without exception. With raising levels, you can improve health, endurance (spent when running and shuffles from a scope) or a margin of magic, and also choose one perk. So, when the rational art is brought to the value of "30", pep opens, allowing you to bribe the guards. The system is not fun: in most role-playing games, everything is much more difficult, if not saying "warmer." For The Elder Scrolls, it, however, is optimal, since the dominant place in the series has always occupied not figures, but a virtual world.

"I dreamed of money, cars, women, respect, freedom. I think that I got all this ... more or less "- these words of Vito Skallet, the main character Mafia 2, best express the essence of the game. Let's not so much (or rather, it is not at all) freedom, but women, money, good music, enemies and especially machines - at least loads of Georgia.

Machines in the game are made almost best of all the rest. Of the fact that the epoch itself has (be sure to look at our material with comparing game models and their real prototypes), so also to manage them - one pleasure. Riding on a slippery road on slow and heavy machines something resembles balancing on a rope: it's a little wrong - and an unmanaged suitcase has already been on the oncoming lane. Of course, in order not to deprive yourself of this pleasure, you must include in the settings of the game "simulatory" physics. Motor models This time is not so much - only 37, but each worked with maniacal attention to the details (there is not enough view from the cab) and it is also recognized by the sound. In a word, if we consider Mafia 2 as a simulator of the era of the 40-50s, then there is no equal to it.

As, however, and in attention to the details. Some for some reason put the game in the fault of the complete lack of activity and side tasks In the city, but who needs to be engaged in the distillation of the stuffed cars and robbery, if each movement, each facade in Empire Bay is molded manually? During the missions, it's still looking around, hitting the details of the interiors, and going down the stairs, you can meet the cleaning ladder, which is immediately embarrassed from our appearance. It is clear that all these miceanssen are calculated in advance and occur almost exclusively on our path, but 2K Czech do not cease to be surprised even in the second and third time.

Obtains Czechs Only a typical Eastern European approach to polishing the game - in this plan, Mafia 2 differs from GTA 4 about how "Skoda" from Volkswagen. The camera indoors instead of the back of the hero often shows only a piece of ceiling, the chaspoints are placed so that the same mission has to pass several times due to a fool's design mistake, and they are killed in the game quickly and unexpectedly (enemies are often not visible due to shelters ). It is a pity that the huge budgets of Take-Two Interactive were spent only on creating a beautiful world, amazing machines and licensing of all the best musical compositions of the 50s.

The plot is performed perfectly, the heroes are good, and their animation is satisfactory. But there is no desire to lay Mafia 2 to the components, because its main advantage is the epoch and history. Which, however, tells about the boys on the blisters. If you drop the plot, and fashion scenery - you will have to admit that Mafia 2 does not fully correspond to expectations from the best game of the year and even more so decades. But no matter how cool, they waited for it so long that the estimates are hardly important.

CD Projekt Red For several years, we managed to make something that other developers' companies remain only to dream, - to create a gamer analogue of the Games of Thrones and achieve world recognition, expanding the target audience of The Witcher from the group of fans of the Championship of Andrzej Sapkovsky (Andrzej Sapkowski) gamer community. In addition to the peculiar world in the "Witcher" there is something that radically allocates it in the RPG space, is a terrific naturalism of everything that is happening. The developers do not adapt to the toothless norms of the artistic expression, prescribing to shyly hide nude bodies and puddles of blood, not to offend women and children and, of course, to include as many representatives of all kinds of races and minorities in the frame as possible, where they are inappropriate.

Both in a storyline, and in the sharpness of the raised questions, the authors remain the right spirit of the original. There is no good and evil here, ideals of justice are inferior to real social problems. Tiras, infringement of the rights of population groups, widespread cruelty and, of course, the struggle for power - politicized fantasy in mass culture today is very popular, but in the world of role-playing games - a rare bird. The "Witcher" is tightly inscribed on the art basis and confidently uses its resource. Did the developers managed to finally disclose the potential of the Universe at the final chapter of the history of Gerasta from Rivia?

Both according to the degree of proceedings of the plot, characters and voiced social problems and the territorial world " Wild hunt"It became more larger and more than in previous parts. Complete B. this case There will be a comparison not even with them, but with the standard of "big sizes" - The Elder Scrolls. However, in contrast to the latter, the scale in the "Witcher" is not a goal, but a condition for immersion in what "scrolls" is not enough, in the spiritual atmosphere of the Slavic epic.

Gallop on the horse overcoming dense forests and endless plains, walking along the streets of local villages, climbing the snowy mountain peaks of Skelliga Islands, not only get aesthetic satisfaction from the grand landscapes and incredibly beautiful graphics, but also feel the scale and significance of what is happening. Every Frame The Witcher 3 is filled with life: trees are swinging from the gusts of the wind, the village of Rustic Datvora comes up by the lake, there are gangsters and warriors on the roads. In Korchme, you can shut up to Gwint (this is a local card game) and drink beer. In Novigrad, you can listen to the preaching of the priest, and in the tavern - to get to the memories of the delightful song of pricked. Live world of the game, performed by the romance adventure, is beautiful.

Dark Souls is an action-RPG, which is based on a simple, but honest combat system, based on the focusing of the camera on the adversary, steam around it waiting for the right moment for attack, cargo, blocks and parry. The fame and popularity of Souls brought the complexity, never exceeding a reasonable framework, but always holding in voltage. Each enemy dies from dies, as well as the hero. Death threatens the loss of souls that are simultaneously both money, and experience for pumping: caution will not hurt, but at the same time no loss will be truly critical because everything can be fill.

The feeling of hopelessness and despair and before redeemed in consciousness with the series, but in Dark Souls 3 in each grain of history it is felt that this journey is the last. In such a deplorable state, this world has not yet been brought to us. But do not forget that the superficial study history in the series does not tolerate. It is revealed only before the most meticulous. You need to look very intently. For a long time, look into the abyss. Everything is not as it seems to you. The very chosen dead will go to the trails of the heroic predecessors, but see the familiar outlines in the new lands is not so simple. Time mercilessly - the impregnable fortresses have long turned into dust, on the site of majestic castles have grown new walls, once blooming gardens are drown in a poisonous albeit, and where the sun has once shone, ruins ruthless cold. Today, these lands and kingdoms are called quite differently, but we will remember their true names. Or is it just an illusion? An evil joke of the abyss, the centuries seeking to absorb the world? In Dark Souls you need to look at all eyes, but, as before, do not believe blindly everything you see.

Nothing and the opportunity for negligence "Slot" to yourself. For example, I passed the game with a magician, and the only NPC, taking new spells, after the murder I took the next boss with nothing with this and disappeared forever because I did not bring him a single scroll of those he was looking for. The wizard, armed only by the variations of the arrow of the soul, is truly a pathetic sight. And I could have left or start the game first, or to put up with the inferiority of the character. The future, as it may, among the Dark Souls, the third part is perhaps the best. She focuses on loyal things, she is studying on the experience of predecessors, it offers that many games are not forces. This is a long, tense and exciting journey through bright and memorable places. This is a wonderful, beautiful and truly three-dimensional world, to explore which is extremely interesting. These are all growing in the complexity of the battle, forcing them to act more carefully, more promptly, cunning.

On the other hand, in DS3 there is the main thing, what distinguishes the entire souls-series is mysteriousness. The developers of modern blockbusters are used to not just putting all the most interesting deposit, but straight to poke the player in this "the most interesting" face. Immediately, on the contrary, all the most delicious hidden from the inattentive eye; The game is packed by secrets, non-obvious moments and even entire plot branches that easily penetrate with a negligent passage. And for such a unique approach and technical roughness in which it is not very good to forgive in the game in the game, but the atmosphere does everything for it, and in general the game is not at all about it. With Darksouls, a funny paradox came out: the third part was exactly such Which one at one time wanted to see the second, but from the triumphant completion of the trilogy still wanted more. Repetition passed, even even more or less reasonable, remains repetition. The series turns on the spot, and this is not the best solution with such a number of roughness and elements that frankly need overhaul.

Video games are customary to evaluate according to certain, tangible, criteria - graphics, sound, gameplay, stories of plot and so on. But there are projects that can be failed in all respects, and at the same time adorable millions of gamers. Such games attract a thick, enveloping atmosphere, which contributes to the full immersion in the virtual world. We will tell about them in this selection.

24. Heavy Rain.

A month ago, this game could not get into our top atmospheric games on the PC, but now, when the RS version is announced, we simply cannot but include it in the list. From the studio will tell you the story of completely different heroes, which unites one thing - on the serial killer, called the "Master Origami". The gloomy plot, which, through election performed, can be brought to one of several endings, complemented by a thick atmosphere of hopelessness from the feeling that a dangerous maniac is always one step in front.

23. Half-Life 2

22. Mafia 1-2

21. Bioshock trilogy

Each game from the BIOSHOCK line in its own way brilliantly demonstrates the setting in which its events unfold. Whether it is an underwater delight or heavenly Colombia, in any case you will plunge into a thick atmosphere of the era, feel the mood of the decline and hopelessness hiding behind the width of idleness and luxury. This is facilitated by both visual style and plot and minor trifles - a random phrase, a closed NPC, discovered in the drawer an audio stage lying in the doorway corpse.

20. Dead Space.

19. Dilogy Tom Clancy's The Division

18. Sunless Sea.

The study of dark waters in the Universe, resembling Lovecraft horrors - what can be more exciting and frightening? Sunless SEA will offer you to take a ship management and go to an unforgettable trip across the ocean, hiding a lot of nightmarish monsters. If you like games focused on survival and research, then this project may become exactly what you lacked.

17. This War of Mine

Survival in the city covered by the Civil War is a difficult occupation. Especially if you are never a fighter, shelter in a dilapidated home and constantly think how to feed a dozen hungry mouths under your guardian. This War of Mine is a game in which you will have to look at the war from another point of view. Not the one where it is so fun and fascinating along the enemies, but the one that makes you write down the buildings in search of canned food, risking to get under the bullet or run into marauders. Perhaps the most powerful anti-war statement in the gaming industry.

16. Alien: Isolation

Space station is an ideal place for good horror. Just add a few fucking androids and one deadly alien, which behaves so reasonable that you have almost no chance of survival. That was what the authors of Alien: Isolation, presenting one of the most frightening games of recent years. Everything is working on the atmosphere: the universe, recognizable surroundings, terrible enemies and even the name of the main character - yes, you have to play for the daughter of the ripple itself from classical quadraology.

15. Assassin's Creed Odyssey

14. Metro 2033 / Last Light / Exodus

Each game of the Metro series is an excursion to the world. Let this world are shown slightly, hypertrophy, but nevertheless he is felt relative to each heinee living in the countries of the former. Especially succeeded on this field of the third part of the line - Metro EXodus, the events of which go beyond and show how the fate of the existing east of the capital has developed.

13. Resident Evil 2

12. LIMBO / INSIDE

Stories that hide behind the plots of games from the Studio PlayDead, it is necessary to advise on their own. You will spend more than one day, trying to understand what exactly I wanted to say developers, what goals pursue the characters and what happens in these universes. But even if you can not solve all the secrets of Limbo and Inside, you will not be able to challenge the fact that these games leave behind the indelible impressions.

11. Resident Evil 7 Biohazard

Last For 2019, the number part of the RESIDENT EVIL 7 lineup performs several other field than its predecessors. Here, the developers took the head of Horror about the house somewhere in the rural outback, the owners of which are not happy to be unreasonable guests. Each member of this crazy family will remember you for a long time, and the first-person appearance will make the boss-fighters as frightening and atmospheric.

10. Hellblade: Senua`s Sacrifice

Project from the British Studio Ninja Theory. The developers were set as unusual for the gaming industry the goal - to visually present the gamers mental disorders. And it was one hundred percent for them: thanks to an excellent graph with an abundance of special effects and a very high-quality sound, immersing into the drawings of the mind of the main character - the warrior named Senua, occurs very organically and frighteningly plausible. Together with the girl, the player comes a journey through Celtic myths, and the atmosphere of the charming world created by the authors is simply impossible not to penetrate.

9. Firewatch

8. BEHOLDER.

7. Dark Souls.

Everyone who has ever suffered in the dark worlds of Dark Souls, will definitely include them on the most atmospheric games on the PC. The mysterious universe, full of unknown secrets, at the same time attracts, and scares, and numerous, hiding in the shadows, are always ready to punish a careless traveler, which is so imprudently closed in their possessions. All issues are known for their high complexity, but the one who can overcome all the difficulties will discover fascinating story fallen world.

6. ALAN WAKE.

One of the most atmospheric thrillers in the gaming industry, as if coming from the pages of Romanov Stephen King. American depth, writer, trying to find a missing wife, and develop darkness, crawling outside when night occurs - such adventures are remembered for a long time. Let Alan Wake scares not as much as other games in the horror genre, but on the part of the dive into the world invented by the world developers this project is able to give odds to many of their competitors.

5. L.A. Noire

Rockstar is able to create atmospheric projects, and Detective L.A. Noire, offering players to investigate crimes in the 40s, occupies a leading position among them.

The chief hero, the police detective, will have to be able to change the murderers, rapists, fraudsters, arsonists, and a revolutionary facial animation system allows you to keep track of the facial characters and determine whether they are honest with the investigator or shivel, hiding important information. Each aspect of the game - Virtual Los Angeles, scene missions- Made with strict requirements for quality and attention to the smallest detail, which contributes to the most deep immersion in the game world.

4. Silent Hill

3. The Witcher

When drawing up the top of the most atmospheric games on the PC it is impossible not to include this role-playing series into a selection. Poles from CD Projekt RED managed to transfer the fictional universe for the authorship of Angeja Sapkovsky on the screens, while maintaining the unique Slavic flavor and the medieval atmosphere with admixture of fantasy.

Separate mention deserves the third part of the Saga The Witcher 3: Wild Hunt - Irrodeli jumped here above the head, implementing huge worldfilled with fascinating quests, dangerous monsters and charismatic characters. In this game, you can easily forget about the main goal and engage in your affairs - play "Gwin" in taverns, explore the swamps on the roach, twist intrigues in the brothels, look for hidden robbers, perform the witch contracts. It is not surprising that with all this many consider The Witcher 3 best RPG decades on PC and consoles.

2. GRAND THEFT AUTO

If even those who do not play chorrows know about Silent Hill, then everything is familiar with everyone. The franchise created by the studio has become a real cultural phenomenon, which escaped far beyond the gaming industry. The secret of success is a high-quality gameplay with full of freedom of action, a detailed world-worked world with a parody of modern society, a carefully written scenario and a huge number of smallest things that make the universe live and plausible.

series S.T.A.L.K.E.R. Yes, the game is abounding with bugs, the system of life simulation is far from the promised developers, and the plot places sails - but the atmosphere is good here!

Traveling around the zone, it is waved to leave all things and just enjoy the stay in this harsh, but very beautiful world: listen to the anecdotes of stalkers by the fire, go through the streets of the abandoned city, to help a slight traveler to fight off from the pack of pseudo-free. The franchise has already noted the decade anniversary and is now suitable for the weak PC, despite the fact that at the start, there was no democratic system requirements, but the players do not forget about it, releasing custom modifications with new locations, stories and characters - is it not an indicator of folk love?

Conclusion

It was very difficult to draw up this rating, because there were much more furnished projects than in it. Nevertheless, we managed to choose the best atmospheric games on the PC, well, you can supplement our selection or argue with us in the comments. After all, each list is subjective, and where one sees only a set of pixels, another looks out of the "soul".

Games are countless virtual worldsAllowing us to become those whom you want, but can not be in real life. However, among these worlds there are those that deserved the title of the best, both from gamers and from impartial critics.

To select the best games on the PC, we studied popular Russian-speaking resources, such as Iwantgames., StopGame. and Kangobuand also read reviews on popular games on Metacritic.. So appeared a list of twenty best games on pc all timewhich we present to your attention. Game rating is given according to StopGame..

Genre: MMORPG.

Release date: 2004-present.

Platform: Mac, PC.

One of best online games For PC, not only the epic confrontation between the two opposing unions - the Alliance and the Horde, but also a beautiful, very large world, the most interesting quests, carefully worked out the history and raids.

In them you can fully show your talent of the Lekary, the fighter of the near or long-distance combat or a mighty defender. Or just kiss squirrels in the near forest, if the soul lies only to peaceful classes.

The game is pleased with the old on the current standards, but it regularly comes out the addition. The next one - Battle for Azeroth will be released on August 14th.

19. TOM CLANCY'S RAINBOW SIX SIEGE

Rating: 8.8.

Genre: Shooter, addon.

Release date: 2015

Platform: PC, PS4, XONE.

According to the reviews of many players, this is the most realistic and intense tactical first-person shooter. There is no solo campaign in the game, but there is a fascinating team game. The task of the attacking side is to take opponents by storming, and the team playing in protection should strengthen its position and arrange cunning traps for the enemy.

The plot was based on real events that took place during counter-terrorist operations.

Rating: 8.8.

Genre: Shooter.

Release date: 2011

Platform: PC, PS3, X360

When the bullets whistle over their heads, and the explosions move to the ground, the battlefield seems more realistic than ever before. In Battlefield 3, players have to reincarnate in the US elutite marines. They are waiting for dangerous missions, both single and cooperative.

Excellent graphics, a wide variety of technology, well-thought-out environment and a pleasant encouragement for a good team game - that's why Battlefield 3 is praised even extremely picky gaming editions.

Rating: 8.8.

Genre: Arcade.

Release date: 2015

Platform: PC, X360, XONE

This is perhaps the most beautiful platform arcade in our game ranking. From the very first minutes, her unusual schedule is attracted and does not let go, until the game is passed. The atmospheric world, a pleasant and unobtrusive soundtrack, RPG elements, a cute hero, which will appeal as young and adult gamers - What else do you need to pass a couple of evenings in front of the computer?

Rating: 8.9.

Genre: Strategy.

Release date: 2017

Platform: Mac, PC.

For many people, the science fiction strategy Starcraft is one of the greatest computer games of all time. And Starcraft: RemaStered reaches a high plank given by its predecessor. Thanks to new impressive visual effects in Ultra HD format, overwritten sound and updated network support, this game is strongly recommended for acquisition.

15. Assassin's Creed 2

Rating: 8.9.

Genre: Action

Release date: 2009.

Platform: PC, PS3, X360.

The product is more than two years of intensive labor and part of the popular Assassin's Creed franchise. In the extensive environment of the open world, the game invites to play for Ezio, a young nobleman who lives in the Renaissance era. An interesting story about revenge and retaliation successfully complement the variety of missions, unusual gameplay elements, a wide selection of weapons and the development of the character, which so like fans of the original Assassin's Creed.

Rating: 9.0.

Genre: Shooter.

Release date: 2007

Platform: Mac, PC, PS3, Wii, X360.

This game was awesome for its time, thanks to the atmosphere of the present war, a distinct plot, an exciting multiplayer regime, hundreds of beautiful scenes and a thorough study of the gaming environment. Even now a military blockbuster Modern Warfare. May give a few hours of fascinating gameplay.

Rating: 9.0.

Genre: EXC.

Release date: 2012

Platform: PC, PS3, PS4, X360, XONE

The main acting face of the game is Jason Brodi, a man stuck on a mysterious tropical island. In this wild paradise, where the Ball of lawlessness and violence rule, Brodie will determine the outcome of the war between the rebels and pirates for power over the island.

Rating: 9.1.

Genre: RPG.

Release date: 2017

Platform: PC, PS4, XONE

In twenty hours spent in this role-playing game, you will still open new mechanics that have never known. In this regard, Original SIN 2 is not too friendly to beginners, and requires some perseverance and patience.

At the same time, a huge number of quests and secrets, the nonlinearity of the game, and its world, almost no longer equal in terms of scale and detail, are the experience that you can not miss.

Rating: 9.2.

Genre: Action, RPG.

Release date: 2010

Platform: PC, PS3, X360.

This exciting space saga leads players to unknown alien civilizations and battles with aliens, mercenaries and reasonable robots. In addition, it offers one of the most interesting and well-thoughtful characters in the Games of the RPG genre.

Rating: 9.2.

Genre: RPG.

Release date: 2011.

Platform: PC, PS3, X360.

An open world adventure from Bethesda Game Studios cannot boast the best combat or magic system or even better graphics compared to competitors. Instead, he offers something much more - one of the largest, richest and fully exciting worlds that you have ever seen.

Locations in Skyrim will take such a large volume of time that you can lose sleep, lean from work and experience family patience and friends during the game.

Rating: 9.2.

Genre: Action, Racing

Release date: 2013

Platform: PC, PS3, PS4, X360, XONE

The best games of all times would be incomplete without this perfectly optimized, atmospheric game. Its action unfolds in the sunny city of Los Santos, in which the criminal trio is operating:

  • Franklin, a young thief, looking for serious money to take serious money.
  • Michael, a former robber of banks whose retirement was not so rainbowed as he believed.
  • Trevor, a cruel guy suffering from mental disorder.

Players can switch between characters at any time, and it is definitely worth doing. After all, each character has its own set of quests, as well as basic and secondary skills, help survive and get the most pleasure from the world of GTA5.

Rating: 9.3.

Genre: Strategy.

Release date: 1999

Platform: PC.

This legendary game became the most popular part in the Heroes of the Heroes Of Might and. Magic. Compared with previous parts, she offered new types of cities, seven small story campaigns for each fraction, and at the same time launched even on low-power computers. Thanks to the good localization of The Restoration of Erathia, he used tremendous success in Russia.

Rating: 9.3.

Genre: RPG.

Release date: 2009

Platform: Mac, PC, PS3, X360.

Being a spiritual successor Baldur's Gate, one of the most successful role-playing in the industry, Dragon Age.: Origins is the symbiosis of the best elements of fantasy with stunning visual effects. It cannot be called a revolution in the RPG genre, it is rather evolution.

The story of Dragon Age: Origins is fascinating and is saturated with events, the characters are unforgettable, and the journey through the game world, inherent in people, dwarves and elves is what will charm you and will not let go to the final.

Rating: 9.3.

Genre: Puzzle.

Release date: 2011

Platform: Mac, PC, PS3, X360.

Valve has created a funny puzzle game with excellent game mechanics. She offers players not only a single game for the main heroine of Chelsea, which is to escape from the Aperture laboratory, but also a cooperative mode for two players. In him the main acting persons There will be robots atlas and pi-body. The plot line of the cooperative regime does not intersect with the plot of a single mode, which leads to unexpected endings.

Rating: 9.3.

Genre: Action, Racing.

Release date: 2002

Platform: PC.

One of the best games in history still causes warm and nostalgic feelings from those who passed it. And those who have not passed can do it in three main reasons:

  1. A huge Lost Hevel Map is filled with a variety of and magnificent places. Each area has a peculiar species, has its own unique atmosphere and even musical accompaniment.
  2. The main gameplay can be generalized, simply by saying that it consists of shooting and driving overlooking a third party. However, in fact it offers a lot more: starting from a variety of missions and ending with dialogues and interaction with a multitude of NPS, inhabiting streets THE CITY. OF LOST HEAVEN.
  3. An unusual and very beautiful main musical theme, created under the leadership of the Czech composer Vladimir Shimunek, and with the participation of the Bohemian symphony orchestra.

The only weak thing in the game is an imperfect AI enemies and companions of the hero. On the other hand, the fact that police Lost-Heven is not a genius, further increases realism.

Rating: 9.3.

Genre: Shooter.

Release date: 2004

Platform: PC.

This game enjoyed great love, and the fans of the series are still waiting for the output of the third part. The Half-Life 2 graphics engine was so realistic that the players felt that they were involved in the film. Excellent character animation, the original way to feed the plot, a variety of surroundings and ways to interact with it, and the main thing - the charismatic protagonist made a first-person shooter Half-Life 2 in what it is to this day. Namely, one of the most popular games in history.

Rating: 9.4.

Genre: RPG.

Release date: 1998

Platform: PC.

Amazing atmosphere, excellent music, exciting history make Fallout 2 diamond RPG genre. This is a real nonlinear game that allows you to create anything in the world, complete mutants, radiation, and hundreds of other dangers.

Rating: 9.5.

Genre: RPG.

Release date: 2015

Platform: Mac, PC, PS4, XONE.

The game about the adventures of Geralta from Rivia asked a new player of quality games in the RPG genre with an open world. A variety and exciting locations, full of important solutions, interesting characters, and cruel enemies, excellent graphics and music, thought out plot, funny and dramatic moments - All this presented players more than 100 fascinating watches Gameplay.

For anyone who does not know the magic universe created by Ander Sapkovsky, The Witcher 3 explains the story of all important characters and what binds them with Heralt. Thus, even newcomers quickly enter the case.

Rating: 9.6.

Genre: Addon, RPG.

Release date: 2016

Platform: PC, PS4, XONE.

"Witcher 3" is one of the most rated games on PC. And her addon "Blood and Wine" is better made than most games published in 2016. Even the players who spent in the "Witcher" hundreds of hours, with surprise and delight met a new addition with the most interesting plot line. It is an excellent completion of a white wolf history.

The number and quality of content in this addon is simply stunned, so that it is quite pulling on a full-fledged game. You are waiting for many quests, dialogues and, of course, monsters in the new location of Tussten.

Believe in the reality of events is easy if we look at any drama about divorce or aimlessly passing life. Another thing is to convince the viewer, and in our case the player, that this elf with blue skin is actually experiencing about the missing father, which can manage the forces of nature. Today we choose games that are highlighted by an impeccable atmosphere, even if their world does not look like a real.

Bioshock.

A series of shooters is not the first time in our selection, but it deserves it out of any doubt. The effect of BIOSHOCK 1 and 2 occurs in the underwater city of delight, which in the fifties of the last century inhabited prominent people. The best scientists, doctors, artists, musicians and thinkers are tired of the imperfection of the usual world and decided to retire at the bottom of the ocean.

The delight is a utopian city that his residents and destroyed. The substance capable of developing superpowers turned into a powerful drug, which led to a catastrophe and decline of the city. Rapchur connects the gloss and dirt: the expensive furniture is shred by blood, the floors of marble are covered with salted water, an european corpse is sitting behind a shiny piano.

Place and time of action BIOSHOCK INFINITE. Changed: the new hero is sent to Colombia's air city, and the events unfold in 1912. The city only seems prosperous: Skeletons in the closet at the locals even more than the inhabitants of delight. Both worlds Bioshock are worthy of study: this is one of the most atmospheric and worked series.

Call of Cthulhu: Dark Corners of the Earth

A rare case when the game "Motibls" was standing. Howard Phillips Lovecraft is one of the most mysterious writers of the twentieth century. The author did not receive great recognition in life, but his work acquired a cult status after his death. Read these works - how to make the way through the forest through a thick fog. You hear nearby cracks branches and roots, but do not understand, Squirrel is, a drunk mushroom, a bear or who worse. The same sensations arise when Call of Cthulhu passing.

The developers were surprisingly accustomed to the atmosphere of the writer's associates. This is a leopard and a gloomy game, from which sometimes goosebumps on the body run. Horror scares not sudden shouts, but a quiet whisper from around the corner. Without a monster, but a killed by a girl who just costs everything in the blood and intently looks at you. The entourage develops due to the conversations of characters worked out by locations, terrible details of the events. Detective Jack Walters will not regret that it took to investigate the case in the quiet town of Innsmouth, but it will be too late.

Far Cry Primal.

Act Far Cry. It also happened on the tropical islands, and in hot Africa, and in the Himalayan mountains. After the fourth part, the developers chose an unexpected setting - primitive. There are practically no games in such an entourage, you can only remember Zeno Clash with the go, but there is a fraction of fiction. It is still more or less detail here, although it is impossible to check the realism in any case.

We are given the role of a representative of an almost extinct tribe, which revives the settlement and is preparing to fight opponents. The gameplay is tied on the hunt, and this comes with time: after all, the animal tracking was only one of the elements of the gameplay in Far Cry 3-4, and not the main one. And here is a variety of little: then all the skins, then collect the leaves, then interruptions of the enemy squad.

But the atmosphere is excellent: nature is not yet touched by people, Mammoths walk around the fields, in the forests there are saber-toothed tigers and other long-lasting animals. You can wander clock and simply do screenshots for the desktop.

Red Dead Series

The line of cowboy action began not with RED Dead Redemption, and with Red Dead Revolver. But the games are practically not connected: different times of action and characters. In the original militant, the hero of Rede Mstuts bandits for the murder of parents, while John Marston from the new militant is trying to save the family, eliminating his former gang colleagues. In the fall, the Red Dead Redemption 2 should be released, there is no connection with the past parts of the information.

Games perfectly worked out the territory and characters, the locations are full of interesting trifles and random events. It would seem that can happen in almost a clean field? I will jump quietly on a horse, looking at the outgoing sun, and suddenly you get into the ambush, you get up on the hermit, then you see how the Indians are straightened with pale. Rockstar, GTA developer, is able to do saturated worlds: in Prairie Red Dead Redemption more than life than in the MaFia 3 metropolis.

S.T.A.L.K.E.R.

The story of the Picnic on the side of the Brothers Strugatsky was based on the series. On the this moment Franchise has three games plus a ton of fan supplements. Ukrainian GSC Game World made "our Fallout", which played on its popularity.

The catastrophe at the Chernobyl NPP spawned a new business - equally and dangerous, and profitable. The emission of radioactive substances provoked the appearance of artifacts that give bonuses to the characteristics and required for scientific purposes. So there were stalkers, which produce the search for valuable substances.

On a large territory, key areas of the zone are recreated: a giant radar, the town of Pripyat with the very wheel of the ferris, a dump of an abandoned technology that participated in the operation after the accident, and directly the nuclear power plant. On the dead lands, there is still life, which for many stalkers lasts at best, a couple of days. The atmosphere is oppressed, but in this place it is definitely want to visit.

Bloodborne.

This list can also be stacked by Dark Souls - a popular series of the same developers. Games are sometimes compared, but there are still differences. First of all, they have different combat systems - Dark Souls is slower. But that they have in common, so it is difficult. The developers made their "choke" very difficult conditions for the player: Tips are sometimes even more confused, sometimes it is not clear what they want from us and where you need to go, the enemies are killed by just a few blows, and the bosses reach the size of the house "in Troitsky".

The main character comes to the city of Yarm, where medicine has reached large heights: doctors learned the blood transfusion to cure diseases. But because of the epidemic, people began to turn into monsters. We have to clean the city and figure out what is actually happening. Locations are impressive with beauty, despite the common gloomy state of Yarnam. The game, like Bioshock, shows aesthetics mixed with mud in the literal and figurative sense.

Mass Effect.

The cosmic epic conques the scale of the events and the detailed study of the universe. Despite the abundance of races, planets and conflicts, everything looks very reasonable. Detailed descriptions creatures and difficult relationships between the species, the causes of the aggression of one side or another - along the game almost there are almost no moments on which the scriptwriters can be reduced.

The BioWare Studio is just for the same type of the structure of their games: what's in Mass Effect.That in the Dragon Age the hero need to collect the squad of the fighters, fulfill (not necessary) all their wishes and then go to the main reptile. Captain Shepard and his team will be on the set of planets - snow-covered, covered with greens, volcanic, covered with rays of the sun. Let many of them turn out to be corridor, but the chain plot, interesting dialogues and situations hold for a long time at the screens.

Fallout.

Nuclear war did not destroy humanity, but completely changed his behavior, lifestyle, priorities. From the pyramid of the needs for the oil actually, the foundation remains - basic needs, like satisfaction of hunger. Judging by the world Fallout, it will never be able to get to others in the third stage.

Could not pass by such a question. Despite the fact that many games have already been mentioned, I will make my contribution.

Games with an exciting plot are full, because all the developers in the creation stage are striving for this, but there is a narrower category - games without a complex gameplay, the so-called "interactive movie", where you do not need to shoot from anyone, develop strategies and so on. Such a genre is now gaining popularity and developers, it is and the matter is pleasing to us with new items.

Of famous games I can select Heavyrain, Beyond: Two Soyls, Until Dawn, where successfully combines beautiful graphics and the plot, the most real movie! It is a pity that only exclusive to Sonya, but you can look at the passage on YouTube, looks like a series.

Life is Strange What can I say, I am impressed by the game. Even the sister, which is far from the games, stuck to the screen, and have not passed until the end, did not tear off. The game is fully held in tension, and the final knocks the soil from under the feet. The action takes place in college, in a small town of America, there is a large number of characters in the game, all of them have secrets with which we will get acquainted with the course of the game. And as we know, it is in such small cities that all the most interesting happens ...

Go to less well-known.

Blues and Bullets is strange that no one has mentioned it. The game is new, interesting graphics, if you watched the city of sins, then you will understand the style of Noir, you will have to play for the detective Elliot Ness, of the one, who planted behind the bapple bars. Thus, to investigate the loss of children, we will be under the control of a historically existing personality, surrounded by luxurious scenery against the background of stunning blues.

To The Moon is just an indie game with a strong story, an unusual feed of the plot and emotional music. (Sure after passing, your playlist is accurately replenished) and let you not frighten the schedule, the game is worth his time! By the way, if someone is interested, then on the freebird developer website you can find several mini-games free for download, in the same style, in particular addition to To The Moon - The Bird Story. The guys are trying, and regularly delight fans arts, games and music. For what they have a big respect.

Fahrenheit. The oldest of all, the progenitor of the game "Selection of action". The first game from Quantic Dream, those guys who will create the aforementioned Heavyrain and Beyond: Two Soyls in the future. Yes, the control will have to tinker a little, clings the atmosphere, you can change the character in the game process, and indeed, for your time a very good toy.

I will include in this list of Mafia and Mafia 2, although it is not an interactive movie, but the aftertaste is not worse than others. In general, the first part is ingenious, all houses are not drawings, and the real photos, the same chip with a weapon left at the other end of the city, who played, he will understand, now there are no such pieces, but a pity (

Well, as he said earlier, there is a demand for such games, so I think soon our list will be replenished)